Commit Graph

266 Commits (4541b0bde410e669c382062506f793e9bd617287)

Author SHA1 Message Date
Stephen Gold d61391ea69 PhysicsTestHelper: fix JavaDoc warnings (comments only) 6 years ago
Stephen Gold 8f8b6b93e5 more fix for issue #993 (TestGltfLoading throws AssetNotFoundException) 6 years ago
Stephen Gold eabd05acdf test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices) 6 years ago
Stephen Gold c09a36d284 fix for issue #993 (TestGltfLoading throws AssetNotFoundException) 6 years ago
Stephen Gold 594834f996 fix for issue #982: add town.zip file to repo, load different HTTP image 6 years ago
Stephen Gold 657dc75abf fix for issue #985: use a MaterialKey in TestAssetLinkNode 6 years ago
Stephen Gold 4c5682104d fix for issue #998: add ZIP file, remove "Jumps" and HttpZipLocator 6 years ago
Stephen Gold f00f68224f TerrainTestTile: T key had to be pressed 2x before effect (see PR #827) 6 years ago
Stephen Gold b8360100fe fixes for issue #994 (wildhouse.zip not found) 6 years ago
Stephen Gold 27f5ea6bb0 fix for issue #983 (TestMusicStreaming crashes due to missing asset) 6 years ago
Stephen Gold 860b338ed2 fix for issue #992 (HelloCollision throws an AssetLoadException) 6 years ago
Stephen Gold 19b4a74070 fix for issue #988 (assertion failure in jme3test.games.CubeField) 6 years ago
Stephen Gold 97a26c4355 fix to TestConeVSFrustrum which was buried in commit 83aef82 6 years ago
Stephen Gold af6fa847ac fix part B of issue #632 6 years ago
Stephen Gold 13d9bafac7 fix part A of issue #632 6 years ago
Stephen Gold 5f39e5aafd fix issue #240 (TestBlenderObjectAnim fails with NPE) 6 years ago
Stephen Gold abe614cdec test and fix for issue #928: disabled native Bullet's QuickProf 6 years ago
David Berrios d1c654359d Remove JVM arguments for OSX when running examples 6 years ago
Stephen Gold f71aad128a tests and fixes for issues #918 and #919 6 years ago
Stephen Gold 8e454a6536 fix for issue #908 6 years ago
Stephen Gold e42ff35119 fix for issue #897 6 years ago
Stephen Gold 2bb20c9537 fix for issue #886 6 years ago
Stephen Gold 7f14ad18c7 test case and fix for issue #883 6 years ago
Stephen Gold 1916a6a177 test case and fix for issue #889 6 years ago
Stephen Gold f338e7347c add a test for JME issue #877 6 years ago
Stephen Gold 8fab216fd3 make TerrainTestCollision more user-friendly 6 years ago
Stephen Gold 4f664f33cc correct more grammar/spelling errors in comments 6 years ago
Stephen Gold 66e602c825 correct more typographical errors in comments 6 years ago
Stephen Gold 8b70b64505 comment corrections: mostly spelling and grammar 6 years ago
Nehon 631794f7d6 Fixes mat param override reading null integenr params as 0 7 years ago
Nehon 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 years ago
Stephen Gold edba4b9844 test override of ColorRGBA mat param with a Vector4f or Quaternion value 7 years ago
Stephen Gold 247d5d9324 package protect the MovingAverage class instead of deprecating it 7 years ago
Stephen Gold f27f568556 remove deprecated shadow renderers from 3 physics tests 7 years ago
Stephen Gold 99f4f20c75 remove deprecated BasicShadowRenderer from TestFancyCar 7 years ago
Stephen Gold 990791b21c remove setFlushQueues(), which is deprecated and has no effect 7 years ago
Stephen Gold d3f0c2002a in examples, replace deprecated methods and classes 7 years ago
Stephen Gold e536699d9e remove 3 examples whose purpose was to test deprecated classes 7 years ago
Nehon a59b9e6a94 glTF: Skip tracks that belong to a different skin 7 years ago
Nehon 5dbbaf0f06 glTF: Fixes additional issues with bones transforms 7 years ago
Nehon e4b6bf82a2 Better PBR env map generation 7 years ago
Nehon c00407da33 PBR : Removed specularColor contribution from direct lighting specular. 8 years ago
Nehon e6a55e9d3a Dropped the use of the irradiance Map for LightProbes, only the spherical harmonics coeffs are stored and used to recompose indirect diffuse color in the shader. 8 years ago
Nehon 0da2bfe0ba Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method. 8 years ago
Stephen Gold d1bd48528c test and fix for issue #651 (inverted rotation in Sky.vert) 8 years ago
Nehon 63faeeae87 Some code cleanup 8 years ago
Nehon ea6c406979 Implemented bone animation. This is still in WIP state, currently working for the most simple cases. 8 years ago
Nehon 3bbfabed5e Gltf: added support for PBR colored material 8 years ago
Nehon 7951f5a987 Gltf loader can load mesh data and scene structure. 8 years ago
Nehon debd62ee87 Display generated source in the ShaderNode test 8 years ago