Commit Graph

6591 Commits (4541b0bde410e669c382062506f793e9bd617287)
 

Author SHA1 Message Date
Stephen Gold 4541b0bde4 GuiEvent: add JavaDoc (comments only) 6 years ago
Stephen Gold 7361aba280 fix for issue #1003 (Loading multiple GLB files with animations fails) 6 years ago
Stephen Gold d61391ea69 PhysicsTestHelper: fix JavaDoc warnings (comments only) 6 years ago
Stephen Gold 8f8b6b93e5 more fix for issue #993 (TestGltfLoading throws AssetNotFoundException) 6 years ago
Stephen Gold eabd05acdf test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices) 6 years ago
Stephen Gold c09a36d284 fix for issue #993 (TestGltfLoading throws AssetNotFoundException) 6 years ago
Stephen Gold a3f88aa164 fix issue #997 (cloning UpdateControl throws IllegalArgumentException) 6 years ago
Stephen Gold 594834f996 fix for issue #982: add town.zip file to repo, load different HTTP image 6 years ago
Stephen Gold 657dc75abf fix for issue #985: use a MaterialKey in TestAssetLinkNode 6 years ago
Stephen Gold 4c5682104d fix for issue #998: add ZIP file, remove "Jumps" and HttpZipLocator 6 years ago
Stephen Gold f00f68224f TerrainTestTile: T key had to be pressed 2x before effect (see PR #827) 6 years ago
Stephen Gold b8360100fe fixes for issue #994 (wildhouse.zip not found) 6 years ago
Stephen Gold b06cf30b2c LwjglContext: correct a typo in a log message 6 years ago
Stephen Gold 27f5ea6bb0 fix for issue #983 (TestMusicStreaming crashes due to missing asset) 6 years ago
Stephen Gold 860b338ed2 fix for issue #992 (HelloCollision throws an AssetLoadException) 6 years ago
Toni Helenius 0d3b5a717f Updated Nifty to 1.4.3 and cleaned up the build 6 years ago
Stephen Gold 19b4a74070 fix for issue #988 (assertion failure in jme3test.games.CubeField) 6 years ago
Francivan Bezerra 0c7f194feb Fixed call to onJoyButtonEvent() 6 years ago
TehLeo 61e19c6381 Added Texture Formats R16F, R32F, RG16F, RG32F. (#839) 6 years ago
appveyor 7f5a1b7dd5 [ci skip] bullet: update windows natives 6 years ago
Stephen Gold ea23b6ad55 gradle.properties: ready for 3.2.2-stable build 6 years ago
Stephen Gold 97a26c4355 fix to TestConeVSFrustrum which was buried in commit 83aef82 6 years ago
appveyor af7a209b69 [ci skip] bullet: update windows natives 6 years ago
Stephen Gold ed800cc9ab correct jmeVersion in gradle.properties 6 years ago
Stephen Gold 6d25a29e0a .travis.yml: work around Travis's tag blindness using a regexp 6 years ago
appveyor 55e93fb7d5 [ci skip] bullet: update windows natives 6 years ago
Stephen Gold c390e98120 gradle.properties: ready for 3.2.2-beta1 build 6 years ago
travis-ci a391197f5c [ci skip] bullet: update linux natives 6 years ago
travis-ci dd902da7a0 [ci skip] bullet: update osx natives 6 years ago
appveyor 6f435bfcd1 [ci skip] bullet: update windows natives 6 years ago
Stephen Gold 82b7eaa8d2 trivial change to cause rebuild of jme3-bullet-native 6 years ago
Stephen Gold af6fa847ac fix part B of issue #632 6 years ago
Stephen Gold 13d9bafac7 fix part A of issue #632 6 years ago
Stephen Gold 5f39e5aafd fix issue #240 (TestBlenderObjectAnim fails with NPE) 6 years ago
Ali-RS 8558dcb44a Added a (hacky) fix for a Java Swing/AWT + GLFW interaction issue… (#968) 6 years ago
Stephen Gold b5cb4c0c13 upgrade native Bullet to v2.87, which should fix issue #877 6 years ago
MeFisto94 5068f1980d Fixes #961 - Remove unused + deprecated Exception 6 years ago
Stephen Gold e63a6255cd fix for JME issue #887 (debug mesh ignores scaling) 6 years ago
Paul Speed 6f6041f6ae Modified the J3M loader to be a little less like a 1980s text adventure. 6 years ago
joliver82 990ad7a4bd Update android bullet native libraries 6 years ago
joliver82 af5d44b603 Update android bullet native, mk files and gradle adding header generation dependency 6 years ago
Stephen Gold 39c1c6ee0a fix issue #923 for native Bullet 6 years ago
JESTERRRRRR d0d67af395 Particle tile number/UV calculation change (#930) 6 years ago
Stephen Gold abe614cdec test and fix for issue #928: disabled native Bullet's QuickProf 6 years ago
David Berrios d1c654359d Remove JVM arguments for OSX when running examples 6 years ago
Toni Helenius 8ed4c222df The mouse pos should be initialized always 6 years ago
Toni Helenius 54a98f13e5 Get initial mouse pos on init, pass it to the InputManager 6 years ago
Toni Helenius 5520863078 Set as finals 6 years ago
Nebloksiam 0f66b814b3 Load animated cursor NPE 6 years ago
Stephen Gold f71aad128a tests and fixes for issues #918 and #919 6 years ago