Gltf loader can load mesh data and scene structure.

fix-456
Nehon 8 years ago committed by Rémy Bouquet
parent 50eaa34143
commit 7951f5a987
  1. 2
      jme3-core/src/main/resources/com/jme3/asset/General.cfg
  2. 77
      jme3-examples/src/main/java/jme3test/model/TestGltfLoading.java
  3. 2
      jme3-plugins/build.gradle
  4. 16
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/BinLoader.java
  5. 399
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/GltfLoader.java
  6. 285
      jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/GltfUtils.java
  7. 50
      jme3-plugins/src/test/java/com/jme3/scene/plugins/gltf/GltfLoaderTest.java
  8. BIN
      jme3-plugins/src/test/resources/gltf/box/Box0.bin
  9. 142
      jme3-plugins/src/test/resources/gltf/box/box.gltf
  10. BIN
      jme3-testdata/src/main/resources/Models/gltf/box/Box0.bin
  11. 142
      jme3-testdata/src/main/resources/Models/gltf/box/box.gltf
  12. 219
      jme3-testdata/src/main/resources/Models/gltf/duck/Duck.gltf
  13. BIN
      jme3-testdata/src/main/resources/Models/gltf/duck/Duck0.bin
  14. BIN
      jme3-testdata/src/main/resources/Models/gltf/duck/DuckCM.png

@ -23,3 +23,5 @@ LOADER com.jme3.scene.plugins.ogre.SceneLoader : scene
LOADER com.jme3.scene.plugins.blender.BlenderModelLoader : blend
LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, geom, tsctrl, tseval, glsl, glsllib
LOADER com.jme3.scene.plugins.fbx.FbxLoader : fbx
LOADER com.jme3.scene.plugins.gltf.GltfLoader : gltf
LOADER com.jme3.scene.plugins.gltf.BinLoader : bin

@ -0,0 +1,77 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.model;
import com.jme3.app.SimpleApplication;
import com.jme3.light.DirectionalLight;
import com.jme3.light.PointLight;
import com.jme3.math.*;
import com.jme3.scene.Geometry;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Sphere;
public class TestGltfLoading extends SimpleApplication {
public static void main(String[] args) {
TestGltfLoading app = new TestGltfLoading();
app.start();
}
public void simpleInitApp() {
flyCam.setMoveSpeed(10f);
viewPort.setBackgroundColor(ColorRGBA.DarkGray);
// sunset light
// DirectionalLight dl = new DirectionalLight();
// dl.setDirection(new Vector3f(-1f, -1.0f, -1f).normalizeLocal());
// dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
// rootNode.addLight(dl);
//
// DirectionalLight dl2 = new DirectionalLight();
// dl2.setDirection(new Vector3f(1f, 1.0f, 1f).normalizeLocal());
// dl2.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
// rootNode.addLight(dl2);
PointLight pl = new PointLight(new Vector3f(5.0f, 5.0f, 5.0f), ColorRGBA.White, 30);
rootNode.addLight(pl);
PointLight pl1 = new PointLight(new Vector3f(-5.0f, -5.0f, -5.0f), ColorRGBA.White.mult(0.5f), 50);
rootNode.addLight(pl1);
//rootNode.attachChild(assetManager.loadModel("Models/gltf/box/box.gltf"));
rootNode.attachChild(assetManager.loadModel("Models/gltf/duck/Duck.gltf"));
//rootNode.attachChild(assetManager.loadModel("Models/gltf/hornet/scene.gltf"));
}
}

@ -6,6 +6,7 @@ sourceSets {
main {
java {
srcDir 'src/ogre/java'
srcDir 'src/gltf/java'
srcDir 'src/fbx/java'
srcDir 'src/xml/java'
}
@ -14,5 +15,6 @@ sourceSets {
dependencies {
compile project(':jme3-core')
compile 'com.google.code.gson:gson:2.8.1'
testCompile project(':jme3-desktop')
}

@ -0,0 +1,16 @@
package com.jme3.scene.plugins.gltf;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import java.io.IOException;
/**
* Created by Nehon on 08/08/2017.
*/
public class BinLoader implements AssetLoader {
@Override
public Object load(AssetInfo assetInfo) throws IOException {
return assetInfo.openStream();
}
}

@ -0,0 +1,399 @@
package com.jme3.scene.plugins.gltf;
import com.google.gson.*;
import com.google.gson.stream.JsonReader;
import com.jme3.asset.*;
import com.jme3.material.Material;
import com.jme3.math.*;
import com.jme3.scene.*;
import java.io.*;
import java.nio.Buffer;
import java.util.HashMap;
import java.util.Map;
import static com.jme3.scene.plugins.gltf.GltfUtils.*;
/**
* GLTF 2.0 loader
* Created by Nehon on 07/08/2017.
*/
public class GltfLoader implements AssetLoader {
//Data cache for already parsed JME objects
private Map<String, Object[]> dataCache = new HashMap<>();
private JsonArray scenes;
private JsonArray nodes;
private JsonArray meshes;
private JsonArray accessors;
private JsonArray bufferViews;
private JsonArray buffers;
private JsonArray materials;
private Material defaultMat;
private byte[] tmpByteArray;
private AssetInfo info;
@Override
public Object load(AssetInfo assetInfo) throws IOException {
try {
dataCache.clear();
info = assetInfo;
if (defaultMat == null) {
defaultMat = new Material(assetInfo.getManager(), "Common/MatDefs/Light/PBRLighting.j3md");
defaultMat.setColor("BaseColor", ColorRGBA.White);
defaultMat.setFloat("Metallic", 0f);
defaultMat.setFloat("Roughness", 1f);
}
JsonObject root = new JsonParser().parse(new JsonReader(new InputStreamReader(assetInfo.openStream()))).getAsJsonObject();
JsonObject asset = root.getAsJsonObject().get("asset").getAsJsonObject();
String generator = getAsString(asset, "generator");
String version = getAsString(asset, "version");
String minVersion = getAsString(asset, "minVersion");
if (!isSupported(version, minVersion)) {
//TODO maybe just warn. gltf specs claims it will be backward compatible so at worst the user will miss some data.
throw new AssetLoadException("Gltf Loader doesn't support this gltf version: " + version + (minVersion != null ? ("/" + minVersion) : ""));
}
scenes = root.getAsJsonArray("scenes");
nodes = root.getAsJsonArray("nodes");
meshes = root.getAsJsonArray("meshes");
accessors = root.getAsJsonArray("accessors");
bufferViews = root.getAsJsonArray("bufferViews");
buffers = root.getAsJsonArray("buffers");
materials = root.getAsJsonArray("materials");
allocatedTmpByteArray();
JsonPrimitive defaultScene = root.getAsJsonPrimitive("scene");
Node n = loadScenes(defaultScene);
//only one scene let's not return the root.
if (n.getChildren().size() == 1) {
n = (Node) n.getChild(0);
}
//no name for the scene... let's set the file name.
if (n.getName() == null) {
n.setName(assetInfo.getKey().getName());
}
return n;
} catch (Exception e) {
throw new AssetLoadException("An error occurred loading " + assetInfo.getKey().getName(), e);
}
}
private void allocatedTmpByteArray() {
//Allocate the tmpByteArray to the biggest bufferView
if (bufferViews == null) {
throw new AssetLoadException("No buffer view defined but one is referenced by an accessor");
}
int maxLength = 0;
for (JsonElement bufferView : bufferViews) {
Integer byteLength = getAsInteger(bufferView.getAsJsonObject(), "byteLength");
if (byteLength != null && maxLength < byteLength) {
maxLength = byteLength;
}
}
tmpByteArray = new byte[maxLength];
}
private boolean isSupported(String version, String minVersion) {
return "2.0".equals(version);
}
private Node loadScenes(JsonPrimitive defaultScene) throws IOException {
if (scenes == null) {
//no scene... lets handle this later...
throw new AssetLoadException("Gltf files with no scene is not yet supported");
}
Node root = new Node();
for (JsonElement scene : scenes) {
Node sceneNode = new Node();
//specs says that only the default scene should be rendered,
// if there are several scenes, they are attached to the rootScene, but they are culled
sceneNode.setCullHint(Spatial.CullHint.Always);
sceneNode.setName(getAsString(scene.getAsJsonObject(), "name"));
JsonArray sceneNodes = scene.getAsJsonObject().getAsJsonArray("nodes");
for (JsonElement node : sceneNodes) {
sceneNode.attachChild(loadNode(node.getAsInt()));
}
root.attachChild(sceneNode);
}
//Setting the default scene cul hint to inherit.
int activeChild = 0;
if (defaultScene != null) {
activeChild = defaultScene.getAsInt();
}
root.getChild(activeChild).setCullHint(Spatial.CullHint.Inherit);
return root;
}
private Spatial loadNode(int nodeIndex) throws IOException {
Spatial spatial = fetchFromCache("nodes", nodeIndex, Spatial.class);
if (spatial != null) {
//If a spatial is referenced several times, it may be attached to different parents,
// and it's not possible in JME, so we have to clone it.
return spatial.clone();
}
JsonObject nodeData = nodes.get(nodeIndex).getAsJsonObject();
Integer meshIndex = getAsInteger(nodeData, "mesh");
if (meshIndex != null) {
if (meshes == null) {
throw new AssetLoadException("Can't find any mesh data, yet a node references a mesh");
}
//TODO material
Material mat = defaultMat;
//there is a mesh in this node, however gltf can split meshes in primitives (some kind of sub meshes),
//We don't have this in JME so we have to make one mesh and one Geometry for each primitive.
Mesh[] primitives = loadMeshPrimitives(meshIndex);
if (primitives.length > 1) {
//only one mesh, lets just make a geometry.
Geometry geometry = new Geometry(null, primitives[0]);
geometry.setMaterial(mat);
geometry.updateModelBound();
spatial = geometry;
} else {
//several meshes, let's make a parent Node and attach several geometries to it
Node node = new Node();
for (Mesh primitive : primitives) {
Geometry geom = new Geometry(null, primitive);
geom.setMaterial(mat);
geom.updateModelBound();
node.attachChild(geom);
}
spatial = node;
}
spatial.setName(loadMeshName(meshIndex));
} else {
//no mesh, we have a node. Can be a camera node or a regular node.
//TODO handle camera nodes?
Node node = new Node();
JsonArray children = nodeData.getAsJsonArray("children");
if (children != null) {
for (JsonElement child : children) {
node.attachChild(loadNode(child.getAsInt()));
}
}
spatial = node;
}
if (spatial.getName() == null) {
spatial.setName(getAsString(nodeData.getAsJsonObject(), "name"));
}
spatial.setLocalTransform(loadTransforms(nodeData));
addToCache("nodes", nodeIndex, spatial, nodes.size());
return spatial;
}
private Transform loadTransforms(JsonObject nodeData) {
Transform transform = new Transform();
JsonArray matrix = nodeData.getAsJsonArray("matrix");
if (matrix != null) {
//transforms are given as a mat4
float[] tmpArray = new float[16];
for (int i = 0; i < tmpArray.length; i++) {
tmpArray[i] = matrix.get(i).getAsFloat();
}
Matrix4f mat = new Matrix4f(tmpArray);
transform.fromTransformMatrix(mat);
return transform;
}
//no matrix transforms: no transforms or transforms givens as translation/rotation/scale
JsonArray translation = nodeData.getAsJsonArray("translation");
if (translation != null) {
transform.setTranslation(
translation.get(0).getAsFloat(),
translation.get(1).getAsFloat(),
translation.get(2).getAsFloat());
}
JsonArray rotation = nodeData.getAsJsonArray("rotation");
if (rotation != null) {
transform.setRotation(new Quaternion(
rotation.get(0).getAsFloat(),
rotation.get(1).getAsFloat(),
rotation.get(2).getAsFloat(),
rotation.get(3).getAsFloat()));
}
JsonArray scale = nodeData.getAsJsonArray("scale");
if (scale != null) {
transform.setScale(
scale.get(0).getAsFloat(),
scale.get(1).getAsFloat(),
scale.get(2).getAsFloat());
}
return transform;
}
private Mesh[] loadMeshPrimitives(int meshIndex) throws IOException {
Mesh[] meshArray = (Mesh[]) fetchFromCache("meshes", meshIndex, Object.class);
if (meshArray != null) {
return meshArray;
}
JsonObject meshData = meshes.get(meshIndex).getAsJsonObject();
JsonArray primitives = meshData.getAsJsonArray("primitives");
if (primitives == null) {
throw new AssetLoadException("Can't find any primitives in mesh " + meshIndex);
}
meshArray = new Mesh[primitives.size()];
int index = 0;
for (JsonElement primitive : primitives) {
JsonObject meshObject = primitive.getAsJsonObject();
Mesh mesh = new Mesh();
Integer mode = getAsInteger(meshObject, "mode");
mesh.setMode(getMeshMode(mode));
Integer indices = getAsInteger(meshObject, "indices");
if (indices != null) {
mesh.setBuffer(loadVertexBuffer(indices, VertexBuffer.Type.Index));
}
JsonObject attributes = meshObject.getAsJsonObject("attributes");
assertNotNull(attributes, "No attributes defined for mesh " + mesh);
for (Map.Entry<String, JsonElement> entry : attributes.entrySet()) {
mesh.setBuffer(loadVertexBuffer(entry.getValue().getAsInt(), getVertexBufferType(entry.getKey())));
}
meshArray[index] = mesh;
index++;
//TODO material, targets(morph anim...)
}
addToCache("meshes", meshIndex, meshArray, meshes.size());
return meshArray;
}
private VertexBuffer loadVertexBuffer(int accessorIndex, VertexBuffer.Type bufferType) throws IOException {
if (accessors == null) {
throw new AssetLoadException("No accessor attribute in the gltf file");
}
JsonObject accessor = accessors.get(accessorIndex).getAsJsonObject();
Integer bufferViewIndex = getAsInteger(accessor, "bufferView");
int byteOffset = getAsInteger(accessor, "byteOffset", 0);
Integer componentType = getAsInteger(accessor, "componentType");
assertNotNull(componentType, "No component type defined for accessor " + accessorIndex);
boolean normalized = getAsBoolean(accessor, "normalized", false);
Integer count = getAsInteger(accessor, "count");
assertNotNull(count, "No count attribute defined for accessor " + accessorIndex);
String type = getAsString(accessor, "type");
assertNotNull(type, "No type attribute defined for accessor " + accessorIndex);
VertexBuffer vb = new VertexBuffer(bufferType);
VertexBuffer.Format format = getVertexBufferFormat(componentType);
int numComponents = getNumberOfComponents(type);
Buffer buff = VertexBuffer.createBuffer(format, numComponents, count);
readBuffer(bufferViewIndex, byteOffset, numComponents * count, buff, numComponents);
if (bufferType == VertexBuffer.Type.Index) {
numComponents = 3;
}
vb.setupData(VertexBuffer.Usage.Dynamic, numComponents, format, buff);
//TODO min / max
//TODO sparse
//TODO extensions?
//TODO extras?
return vb;
}
private void readBuffer(Integer bufferViewIndex, int byteOffset, int bufferSize, Buffer buff, int numComponents) throws IOException {
if (bufferViewIndex == null) {
//no referenced buffer, specs says to pad the buffer with zeros.
padBuffer(buff, bufferSize);
return;
}
JsonObject bufferView = bufferViews.get(bufferViewIndex).getAsJsonObject();
Integer bufferIndex = getAsInteger(bufferView, "buffer");
assertNotNull(bufferIndex, "No buffer defined for bufferView " + bufferViewIndex);
int bvByteOffset = getAsInteger(bufferView, "byteOffset", 0);
Integer byteLength = getAsInteger(bufferView, "byteLength");
assertNotNull(byteLength, "No byte length defined for bufferView " + bufferViewIndex);
int byteStride = getAsInteger(bufferView, "byteStride", 0);
//target defines ELEMENT_ARRAY_BUFFER or ARRAY_BUFFER, but we already know that since we know we load the indexbuffer or any other...
//not sure it's useful for us, but I guess it's useful when you map data directly to the GPU.
//int target = getAsInteger(bufferView, "target", 0);
byte[] data = readData(bufferIndex);
populateBuffer(buff, data, bufferSize, byteOffset + bvByteOffset, byteStride, numComponents);
//TODO extensions?
//TODO extras?
}
private byte[] readData(int bufferIndex) throws IOException {
if (buffers == null) {
throw new AssetLoadException("No buffer defined");
}
JsonObject buffer = buffers.get(bufferIndex).getAsJsonObject();
String uri = getAsString(buffer, "uri");
Integer bufferLength = getAsInteger(buffer, "byteLength");
assertNotNull(bufferLength, "No byteLength defined for buffer " + bufferIndex);
if (uri != null) {
if (uri.startsWith("data:")) {
//inlined base64 data
//data:<mimeType>;base64,<base64 data>
//TODO handle inlined base64
throw new AssetLoadException("Inlined base64 data is not supported yet");
} else {
//external file let's load it
if (!uri.endsWith(".bin")) {
throw new AssetLoadException("Cannot load " + uri + ", a .bin extension is required.");
}
byte[] data = (byte[]) fetchFromCache("buffers", bufferIndex, Object.class);
if (data != null) {
return data;
}
InputStream input = (InputStream) info.getManager().loadAsset(info.getKey().getFolder() + uri);
data = new byte[bufferLength];
input.read(data);
addToCache("buffers", bufferIndex, data, buffers.size());
return data;
}
} else {
//no URI we are in a binary file so the data is in the 2nd chunk
//TODO handle binary GLTF (GLB)
throw new AssetLoadException("Binary gltf is not supported yet");
}
}
private String loadMeshName(int meshIndex) {
JsonObject meshData = meshes.get(meshIndex).getAsJsonObject();
return getAsString(meshData, "name");
}
private <T> T fetchFromCache(String name, int index, Class<T> type) {
Object[] data = dataCache.get(name);
if (data == null) {
return null;
}
return type.cast(data[index]);
}
private void addToCache(String name, int index, Object object, int maxLength) {
Object[] data = dataCache.get(name);
if (data == null) {
data = new Object[maxLength];
dataCache.put(name, data);
}
data[index] = object;
}
}

@ -0,0 +1,285 @@
package com.jme3.scene.plugins.gltf;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.jme3.asset.AssetLoadException;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import com.jme3.util.LittleEndien;
import java.io.*;
import java.nio.*;
/**
* Created by Nehon on 07/08/2017.
*/
public class GltfUtils {
public static Mesh.Mode getMeshMode(Integer mode) {
if (mode == null) {
return Mesh.Mode.Triangles;
}
//too bad, we could have returned the enum value from the ordinal
//but LineLoop and LineStrip are inverted in the Mesh.Mode Enum declaration.
switch (mode) {
case 0:
return Mesh.Mode.Points;
case 1:
return Mesh.Mode.Lines;
case 2:
return Mesh.Mode.LineLoop;
case 3:
return Mesh.Mode.LineStrip;
case 4:
return Mesh.Mode.Triangles;
case 5:
return Mesh.Mode.TriangleStrip;
case 6:
return Mesh.Mode.TriangleFan;
}
return Mesh.Mode.Triangles;
}
public static VertexBuffer.Format getVertexBufferFormat(int componentType) {
switch (componentType) {
case 5120:
return VertexBuffer.Format.Byte;
case 5121:
return VertexBuffer.Format.UnsignedByte;
case 5122:
return VertexBuffer.Format.Short;
case 5123:
return VertexBuffer.Format.UnsignedShort;
case 5125:
return VertexBuffer.Format.UnsignedInt;
case 5126:
return VertexBuffer.Format.Float;
default:
throw new AssetLoadException("Illegal component type: " + componentType);
}
}
public static int getNumberOfComponents(String type) {
switch (type) {
case "SCALAR":
return 1;
case "VEC2":
return 2;
case "VEC3":
return 3;
case "VEC4":
return 4;
case "MAT2":
return 4;
case "MAT3":
return 9;
case "MAT4":
return 16;
default:
throw new AssetLoadException("Illegal type: " + type);
}
}
public static VertexBuffer.Type getVertexBufferType(String attribute) {
switch (attribute) {
case "POSITION":
return VertexBuffer.Type.Position;
case "NORMAL":
return VertexBuffer.Type.Normal;
case "TANGENT":
return VertexBuffer.Type.Tangent;
case "TEXCOORD_0":
return VertexBuffer.Type.TexCoord;
case "TEXCOORD_1":
return VertexBuffer.Type.TexCoord2;
case "TEXCOORD_2":
return VertexBuffer.Type.TexCoord3;
case "TEXCOORD_3":
return VertexBuffer.Type.TexCoord4;
case "TEXCOORD_4":
return VertexBuffer.Type.TexCoord5;
case "TEXCOORD_5":
return VertexBuffer.Type.TexCoord6;
case "TEXCOORD_6":
return VertexBuffer.Type.TexCoord7;
case "TEXCOORD_7":
return VertexBuffer.Type.TexCoord8;
case "COLOR_0":
return VertexBuffer.Type.Color;
case "JOINTS_0":
return VertexBuffer.Type.BoneIndex;
case "WEIGHT_0":
return VertexBuffer.Type.BoneWeight;
default:
throw new AssetLoadException("Unsupported buffer attribute: " + attribute);
}
}
public static void padBuffer(Buffer buffer, int bufferSize) {
buffer.clear();
if (buffer instanceof IntBuffer) {
IntBuffer ib = (IntBuffer) buffer;
for (int i = 0; i < bufferSize; i++) {
ib.put(0);
}
} else if (buffer instanceof FloatBuffer) {
FloatBuffer fb = (FloatBuffer) buffer;
for (int i = 0; i < bufferSize; i++) {
fb.put(0);
}
} else if (buffer instanceof ShortBuffer) {
ShortBuffer sb = (ShortBuffer) buffer;
for (int i = 0; i < bufferSize; i++) {
sb.put((short) 0);
}
} else if (buffer instanceof ByteBuffer) {
ByteBuffer bb = (ByteBuffer) buffer;
for (int i = 0; i < bufferSize; i++) {
bb.put((byte) 0);
}
}
buffer.rewind();
}
public static void populateBuffer(Buffer buffer, byte[] source, int length, int byteOffset, int byteStride, int numComponents) throws IOException {
buffer.clear();
if (buffer instanceof ByteBuffer) {
populateByteBuffer((ByteBuffer) buffer, source, length, byteOffset, byteStride, numComponents);
return;
}
LittleEndien stream = getStream(source);
if (buffer instanceof ShortBuffer) {
populateShortBuffer((ShortBuffer) buffer, stream, length, byteOffset, byteStride, numComponents);
} else if (buffer instanceof IntBuffer) {
populateIntBuffer((IntBuffer) buffer, stream, length, byteOffset, byteStride, numComponents);
} else if (buffer instanceof FloatBuffer) {
populateFloatBuffer((FloatBuffer) buffer, stream, length, byteOffset, byteStride, numComponents);
}
buffer.rewind();
}
private static void populateByteBuffer(ByteBuffer buffer, byte[] source, int length, int byteOffset, int byteStride, int numComponents) {
int index = byteOffset;
int componentSize = 1;
while (index < length + byteOffset) {
for (int i = 0; i < numComponents; i++) {
buffer.put(source[index + i]);
}
index += Math.max(componentSize * numComponents, byteStride);
}
}
private static void populateShortBuffer(ShortBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents) throws IOException {
int index = byteOffset;
int componentSize = 2;
int end = length * componentSize + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(stream.readShort());
}
index += Math.max(componentSize * numComponents, byteStride);
}
}
private static void populateIntBuffer(IntBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents) throws IOException {
int index = byteOffset;
int componentSize = 4;
int end = length * componentSize + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(stream.readInt());
}
index += Math.max(componentSize * numComponents, byteStride);
}
}
private static void populateFloatBuffer(FloatBuffer buffer, LittleEndien stream, int length, int byteOffset, int byteStride, int numComponents) throws IOException {
int index = byteOffset;
int componentSize = 4;
int end = length * componentSize + byteOffset;
stream.skipBytes(byteOffset);
while (index < end) {
for (int i = 0; i < numComponents; i++) {
buffer.put(stream.readFloat());
}
index += Math.max(componentSize * numComponents, byteStride);
}
}
private static LittleEndien getStream(byte[] buffer) {
return new LittleEndien(new DataInputStream(new ByteArrayInputStream(buffer)));
}
public static String getAsString(JsonObject parent, String name) {
JsonElement el = parent.get(name);
return el == null ? null : el.getAsString();
}
public static Integer getAsInteger(JsonObject parent, String name) {
JsonElement el = parent.get(name);
return el == null ? null : el.getAsInt();
}
public static Integer getAsInteger(JsonObject parent, String name, int defaultValue) {
JsonElement el = parent.get(name);
return el == null ? defaultValue : el.getAsInt();
}
public static Boolean getAsBoolean(JsonObject parent, String name) {
JsonElement el = parent.get(name);
return el == null ? null : el.getAsBoolean();
}
public static Boolean getAsBoolean(JsonObject parent, String name, boolean defaultValue) {
JsonElement el = parent.get(name);
return el == null ? defaultValue : el.getAsBoolean();
}
public static void assertNotNull(Object o, String errorMessage) {
if (o == null) {
throw new AssetLoadException(errorMessage);
}
}
public static void dumpMesh(Mesh m) {
for (VertexBuffer vertexBuffer : m.getBufferList().getArray()) {
System.err.println(vertexBuffer.getBufferType());
System.err.println(vertexBuffer.getFormat());
if (vertexBuffer.getData() instanceof FloatBuffer) {
FloatBuffer b = (FloatBuffer) vertexBuffer.getData();
float[] arr = new float[b.capacity()];
b.rewind();
b.get(arr);
b.rewind();
for (float v : arr) {
System.err.print(v + ",");
}
}
if (vertexBuffer.getData() instanceof ShortBuffer) {
ShortBuffer b = (ShortBuffer) vertexBuffer.getData();
short[] arr = new short[b.capacity()];
b.rewind();
b.get(arr);
b.rewind();
for (short v : arr) {
System.err.print(v + ",");
}
}
if (vertexBuffer.getData() instanceof IntBuffer) {
IntBuffer b = (IntBuffer) vertexBuffer.getData();
int[] arr = new int[b.capacity()];
b.rewind();
b.get(arr);
b.rewind();
for (int v : arr) {
System.err.print(v + ",");
}
}
System.err.println("\n---------------------------");
}
}
}

@ -0,0 +1,50 @@
package com.jme3.scene.plugins.gltf;
import com.jme3.asset.AssetManager;
import com.jme3.material.plugin.TestMaterialWrite;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.system.JmeSystem;
import org.junit.Before;
import org.junit.Test;
import static org.junit.Assert.*;
/**
* Created by Nehon on 07/08/2017.
*/
public class GltfLoaderTest {
private final static String indentString = "\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t";
private AssetManager assetManager;
@Before
public void init() {
assetManager = JmeSystem.newAssetManager(
TestMaterialWrite.class.getResource("/com/jme3/asset/Desktop.cfg"));
}
@Test
public void testLoad() {
Spatial scene = assetManager.loadModel("gltf/box/box.gltf");
dumpScene(scene, 0);
// scene = assetManager.loadModel("gltf/hornet/scene.gltf");
// dumpScene(scene, 0);
}
private void dumpScene(Spatial s, int indent) {
System.err.println(indentString.substring(0, indent) + s.getName() + " (" + s.getClass().getSimpleName() + ") / " +
s.getLocalTransform().getTranslation().toString() + ", " +
s.getLocalTransform().getRotation().toString() + ", " +
s.getLocalTransform().getScale().toString());
if (s instanceof Node) {
Node n = (Node) s;
for (Spatial spatial : n.getChildren()) {
dumpScene(spatial, indent + 1);
}
}
}
}

@ -0,0 +1,142 @@
{
"asset": {
"generator": "COLLADA2GLTF",
"version": "2.0"
},
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
],
"nodes": [
{
"children": [
1
],
"matrix": [
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
-1.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"mesh": 0
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"NORMAL": 1,
"POSITION": 2
},
"indices": 0,
"mode": 4,
"material": 0
}
],
"name": "Mesh"
}
],
"accessors": [
{
"bufferView": 0,
"byteOffset": 0,
"componentType": 5123,
"count": 36,
"max": [
23
],
"min": [
0
],
"type": "SCALAR"
},
{
"bufferView": 1,
"byteOffset": 0,
"componentType": 5126,
"count": 24,
"max": [
1.0,
1.0,
1.0
],
"min": [
-1.0,
-1.0,
-1.0
],
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 288,
"componentType": 5126,
"count": 24,
"max": [
0.5,
0.5,
0.5
],
"min": [
-0.5,
-0.5,
-0.5
],
"type": "VEC3"
}
],
"materials": [
{
"pbrMetallicRoughness": {
"baseColorFactor": [
0.800000011920929,
0.0,
0.0,
1.0
],
"metallicFactor": 0.0
},
"name": "Red"
}
],
"bufferViews": [
{
"buffer": 0,
"byteOffset": 576,
"byteLength": 72,
"target": 34963
},
{
"buffer": 0,
"byteOffset": 0,
"byteLength": 576,
"byteStride": 12,
"target": 34962
}
],
"buffers": [
{
"byteLength": 648,
"uri": "Box0.bin"
}
]
}

@ -0,0 +1,142 @@
{
"asset": {
"generator": "COLLADA2GLTF",
"version": "2.0"
},
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
],
"nodes": [
{
"children": [
1
],
"matrix": [
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
-1.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"mesh": 0
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"NORMAL": 1,
"POSITION": 2
},
"indices": 0,
"mode": 4,
"material": 0
}
],
"name": "Mesh"
}
],
"accessors": [
{
"bufferView": 0,
"byteOffset": 0,
"componentType": 5123,
"count": 36,
"max": [
23
],
"min": [
0
],
"type": "SCALAR"
},
{
"bufferView": 1,
"byteOffset": 0,
"componentType": 5126,
"count": 24,
"max": [
1.0,
1.0,
1.0
],
"min": [
-1.0,
-1.0,
-1.0
],
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 288,
"componentType": 5126,
"count": 24,
"max": [
0.5,
0.5,
0.5
],
"min": [
-0.5,
-0.5,
-0.5
],
"type": "VEC3"
}
],
"materials": [
{
"pbrMetallicRoughness": {
"baseColorFactor": [
0.800000011920929,
0.0,
0.0,
1.0
],
"metallicFactor": 0.0
},
"name": "Red"
}
],
"bufferViews": [
{
"buffer": 0,
"byteOffset": 576,
"byteLength": 72,
"target": 34963
},
{
"buffer": 0,
"byteOffset": 0,
"byteLength": 576,
"byteStride": 12,
"target": 34962
}
],
"buffers": [
{
"byteLength": 648,
"uri": "Box0.bin"
}
]
}

@ -0,0 +1,219 @@
{
"asset": {
"generator": "COLLADA2GLTF",
"version": "2.0"
},
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
],
"nodes": [
{
"children": [
2,
1
],
"matrix": [
0.009999999776482582,
0.0,
0.0,
0.0,
0.0,
0.009999999776482582,
0.0,
0.0,
0.0,
0.0,
0.009999999776482582,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"matrix": [
-0.7289686799049377,
0.0,
-0.6845470666885376,
0.0,
-0.4252049028873444,
0.7836934328079224,
0.4527972936630249,
0.0,
0.5364750623703003,
0.6211478114128113,
-0.571287989616394,
0.0,
400.1130065917969,
463.2640075683594,
-431.0780334472656,
1.0
],
"camera": 0
},
{
"mesh": 0
}
],
"cameras": [
{
"perspective": {
"aspectRatio": 1.5,
"yfov": 0.6605925559997559,
"zfar": 10000.0,
"znear": 1.0
},
"type": "perspective"
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"NORMAL": 1,
"POSITION": 2,
"TEXCOORD_0": 3
},
"indices": 0,
"mode": 4,
"material": 0
}
],
"name": "LOD3spShape"
}
],
"accessors": [
{
"bufferView": 0,
"byteOffset": 0,
"componentType": 5123,
"count": 12636,
"max": [
2398
],
"min": [
0
],
"type": "SCALAR"
},
{
"bufferView": 1,
"byteOffset": 0,
"componentType": 5126,
"count": 2399,
"max": [
0.9995989799499512,
0.999580979347229,
0.9984359741210938
],
"min": [
-0.9990839958190918,
-1.0,
-0.9998319745063782
],
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 28788,
"componentType": 5126,
"count": 2399,
"max": [
96.17990112304688,
163.97000122070313,
53.92519760131836
],
"min": [
-69.29850006103516,
9.929369926452637,
-61.32819747924805
],
"type": "VEC3"
},
{
"bufferView": 2,
"byteOffset": 0,
"componentType": 5126,
"count": 2399,
"max": [
0.9833459854125976,
0.9800369739532472
],
"min": [
0.026409000158309938,
0.01996302604675293
],
"type": "VEC2"
}
],
"materials": [
{
"pbrMetallicRoughness": {
"baseColorTexture": {
"index": 0
},
"metallicFactor": 0.0
},
"emissiveFactor": [
0.0,
0.0,
0.0
],
"name": "blinn3-fx"
}
],
"textures": [
{
"sampler": 0,
"source": 0
}
],
"images": [
{
"uri": "DuckCM.png"
}
],
"samplers": [
{
"magFilter": 9729,
"minFilter": 9986,
"wrapS": 10497,
"wrapT": 10497
}
],
"bufferViews": [
{
"buffer": 0,
"byteOffset": 76768,
"byteLength": 25272,
"target": 34963
},
{
"buffer": 0,
"byteOffset": 0,
"byteLength": 57576,
"byteStride": 12,
"target": 34962
},
{
"buffer": 0,
"byteOffset": 57576,
"byteLength": 19192,
"byteStride": 8,
"target": 34962
}
],
"buffers": [
{
"byteLength": 102040,
"uri": "Duck0.bin"
}
]
}

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