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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.light; |
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|
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import com.jme3.app.SimpleApplication; |
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import com.jme3.export.JmeExporter; |
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import com.jme3.export.JmeImporter; |
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import com.jme3.export.Savable; |
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import com.jme3.font.BitmapText; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.AnalogListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.light.AmbientLight; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.FastMath; |
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import com.jme3.math.Quaternion; |
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import com.jme3.math.Vector2f; |
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import com.jme3.math.Vector3f; |
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import com.jme3.post.FilterPostProcessor; |
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import com.jme3.post.filters.FXAAFilter; |
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import com.jme3.renderer.RenderManager; |
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import com.jme3.renderer.ViewPort; |
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import com.jme3.renderer.queue.RenderQueue.ShadowMode; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.control.AbstractControl; |
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import com.jme3.scene.control.Control; |
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import com.jme3.scene.shape.Box; |
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import com.jme3.scene.shape.Sphere; |
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import com.jme3.shadow.PssmShadowFilter; |
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import com.jme3.shadow.PssmShadowRenderer; |
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import com.jme3.shadow.PssmShadowRenderer.CompareMode; |
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import com.jme3.shadow.PssmShadowRenderer.FilterMode; |
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import com.jme3.texture.Texture; |
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import com.jme3.texture.Texture.WrapMode; |
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import com.jme3.util.SkyFactory; |
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import com.jme3.util.TangentBinormalGenerator; |
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import com.jme3.util.clone.Cloner; |
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import com.jme3.util.clone.JmeCloneable; |
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import java.io.IOException; |
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|
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public class TestPssmShadow extends SimpleApplication implements ActionListener { |
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|
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private Spatial[] obj; |
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private Material[] mat; |
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private boolean hardwareShadows = false; |
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private PssmShadowRenderer pssmRenderer; |
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private PssmShadowFilter pssmFilter; |
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private Geometry ground; |
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private Material matGroundU; |
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private Material matGroundL; |
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|
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public static void main(String[] args) { |
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TestPssmShadow app = new TestPssmShadow(); |
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app.start(); |
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} |
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public void loadScene() { |
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obj = new Spatial[2]; |
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mat = new Material[2]; |
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mat[0] = assetManager.loadMaterial("Common/Materials/RedColor.j3m"); |
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mat[1] = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); |
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mat[1].setBoolean("UseMaterialColors", true); |
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mat[1].setColor("Ambient", ColorRGBA.White.mult(0.5f)); |
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mat[1].setColor("Diffuse", ColorRGBA.White.clone()); |
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obj[0] = new Geometry("sphere", new Sphere(30, 30, 2)); |
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obj[0].setShadowMode(ShadowMode.CastAndReceive); |
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obj[1] = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f)); |
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obj[1].setShadowMode(ShadowMode.CastAndReceive); |
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TangentBinormalGenerator.generate(obj[1]); |
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TangentBinormalGenerator.generate(obj[0]); |
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for (int i = 0; i < 60; i++) { |
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Spatial t = obj[FastMath.nextRandomInt(0, obj.length - 1)].clone(false); |
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t.setLocalScale(FastMath.nextRandomFloat() * 10f); |
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t.setMaterial(mat[FastMath.nextRandomInt(0, mat.length - 1)]); |
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rootNode.attachChild(t); |
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t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f)); |
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} |
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Box b = new Box(1000, 2, 1000); |
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b.scaleTextureCoordinates(new Vector2f(10, 10)); |
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ground = new Geometry("soil", b); |
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ground.setLocalTranslation(0, 10, 550); |
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matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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matGroundU.setColor("Color", ColorRGBA.Green); |
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matGroundL = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); |
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); |
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grass.setWrap(WrapMode.Repeat); |
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matGroundL.setTexture("DiffuseMap", grass); |
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ground.setMaterial(matGroundL); |
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ground.setShadowMode(ShadowMode.CastAndReceive); |
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rootNode.attachChild(ground); |
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l = new DirectionalLight(); |
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l.setDirection(new Vector3f(-1, -1, -1)); |
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rootNode.addLight(l); |
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AmbientLight al = new AmbientLight(); |
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al.setColor(ColorRGBA.White.mult(0.5f)); |
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rootNode.addLight(al); |
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Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); |
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sky.setLocalScale(350); |
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rootNode.attachChild(sky); |
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} |
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DirectionalLight l; |
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@Override |
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public void simpleInitApp() { |
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// put the camera in a bad position
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cam.setLocation(new Vector3f(65.25412f, 44.38738f, 9.087874f)); |
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cam.setRotation(new Quaternion(0.078139365f, 0.050241485f, -0.003942559f, 0.9956679f)); |
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flyCam.setMoveSpeed(100); |
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loadScene(); |
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pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3); |
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//pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal()); |
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pssmRenderer.setLambda(0.55f); |
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pssmRenderer.setShadowIntensity(0.6f); |
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pssmRenderer.setCompareMode(CompareMode.Software); |
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pssmRenderer.setFilterMode(FilterMode.Dither); |
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pssmRenderer.displayFrustum(); |
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viewPort.addProcessor(pssmRenderer); |
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pssmFilter = new PssmShadowFilter(assetManager, 1024, 3); |
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//pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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pssmRenderer.setDirection(new Vector3f(-0.5973172f, -0.56583486f, 0.8846725f).normalizeLocal()); |
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pssmFilter.setLambda(0.55f); |
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pssmFilter.setShadowIntensity(0.6f); |
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pssmFilter.setCompareMode(CompareMode.Software); |
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pssmFilter.setFilterMode(FilterMode.Dither); |
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pssmFilter.setEnabled(false); |
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// pssmFilter.setShadowZFadeLength(300);
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// pssmFilter.setShadowZExtend(500);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager); |
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// fpp.setNumSamples(4);
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fpp.addFilter(pssmFilter); |
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viewPort.addProcessor(fpp); |
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initInputs(); |
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} |
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BitmapText infoText; |
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private void initInputs() { |
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/** Write text on the screen (HUD) */ |
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); |
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infoText = new BitmapText(guiFont, false); |
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infoText.setSize(guiFont.getCharSet().getRenderedSize()); |
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inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); |
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inputManager.addMapping("changeFiltering", new KeyTrigger(KeyInput.KEY_F)); |
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inputManager.addMapping("ShadowUp", new KeyTrigger(KeyInput.KEY_T)); |
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inputManager.addMapping("ShadowDown", new KeyTrigger(KeyInput.KEY_G)); |
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inputManager.addMapping("ThicknessUp", new KeyTrigger(KeyInput.KEY_Y)); |
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inputManager.addMapping("ThicknessDown", new KeyTrigger(KeyInput.KEY_H)); |
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inputManager.addMapping("lambdaUp", new KeyTrigger(KeyInput.KEY_U)); |
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inputManager.addMapping("lambdaDown", new KeyTrigger(KeyInput.KEY_J)); |
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inputManager.addMapping("toggleHW", new KeyTrigger(KeyInput.KEY_RETURN)); |
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inputManager.addMapping("switchGroundMat", new KeyTrigger(KeyInput.KEY_M)); |
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inputManager.addMapping("splits", new KeyTrigger(KeyInput.KEY_X)); |
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inputManager.addMapping("up", new KeyTrigger(KeyInput.KEY_NUMPAD8)); |
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inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_NUMPAD2)); |
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inputManager.addMapping("right", new KeyTrigger(KeyInput.KEY_NUMPAD6)); |
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inputManager.addMapping("left", new KeyTrigger(KeyInput.KEY_NUMPAD4)); |
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inputManager.addMapping("fwd", new KeyTrigger(KeyInput.KEY_PGUP)); |
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inputManager.addMapping("back", new KeyTrigger(KeyInput.KEY_PGDN)); |
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inputManager.addListener(this, "lambdaUp", "lambdaDown", "toggleHW", "toggle", "ShadowUp", "ShadowDown", "ThicknessUp", "ThicknessDown", "changeFiltering", |
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"switchGroundMat", "splits", "up", "down", "right", "left", "fwd", "back"); |
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} |
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private void print(String str) { |
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infoText.setText(str); |
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infoText.setLocalTranslation(cam.getWidth() * 0.5f - infoText.getLineWidth() * 0.5f, infoText.getLineHeight(), 0); |
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guiNode.attachChild(infoText); |
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infoText.removeControl(ctrl); |
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infoText.addControl(ctrl); |
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} |
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AbstractControl ctrl = new AbstractControl() { |
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float time; |
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@Override |
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protected void controlUpdate(float tpf) { |
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time += tpf; |
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if (time > 3) { |
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spatial.removeFromParent(); |
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spatial.removeControl(this); |
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} |
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} |
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@Override |
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public void setSpatial(Spatial spatial) { |
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super.setSpatial(spatial); |
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time = 0; |
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} |
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@Override |
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public Object jmeClone() { |
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return null; |
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} |
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@Override |
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public void cloneFields( Cloner cloner, Object original ) { |
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} |
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@Override |
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protected void controlRender(RenderManager rm, ViewPort vp) { |
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} |
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@Override |
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public Control cloneForSpatial(Spatial spatial) { |
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return null; |
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} |
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}; |
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int filteringIndex = 2; |
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int renderModeIndex = 0; |
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public void onAction(String name, boolean keyPressed, float tpf) { |
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if (name.equals("toggle") && keyPressed) { |
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renderModeIndex += 1; |
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renderModeIndex %= 3; |
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switch (renderModeIndex) { |
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case 0: |
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viewPort.addProcessor(pssmRenderer); |
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break; |
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case 1: |
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viewPort.removeProcessor(pssmRenderer); |
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pssmFilter.setEnabled(true); |
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break; |
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case 2: |
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pssmFilter.setEnabled(false); |
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break; |
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} |
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} else if (name.equals("toggleHW") && keyPressed) { |
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hardwareShadows = !hardwareShadows; |
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pssmRenderer.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software); |
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pssmFilter.setCompareMode(hardwareShadows ? CompareMode.Hardware : CompareMode.Software); |
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System.out.println("HW Shadows: " + hardwareShadows); |
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} |
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//
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// renderShadows = true;
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// viewPort.addProcessor(pssmRenderer);
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if (name.equals("changeFiltering") && keyPressed) { |
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filteringIndex = (filteringIndex + 1) % FilterMode.values().length; |
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FilterMode m = FilterMode.values()[filteringIndex]; |
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pssmRenderer.setFilterMode(m); |
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pssmFilter.setFilterMode(m); |
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print("Filter mode : " + m.toString()); |
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} |
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if (name.equals("lambdaUp") && keyPressed) { |
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pssmRenderer.setLambda(pssmRenderer.getLambda() + 0.01f); |
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pssmFilter.setLambda(pssmRenderer.getLambda() + 0.01f); |
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System.out.println("Lambda : " + pssmRenderer.getLambda()); |
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} else if (name.equals("lambdaDown") && keyPressed) { |
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pssmRenderer.setLambda(pssmRenderer.getLambda() - 0.01f); |
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pssmFilter.setLambda(pssmRenderer.getLambda() - 0.01f); |
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System.out.println("Lambda : " + pssmRenderer.getLambda()); |
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} |
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if (name.equals("ShadowUp") && keyPressed) { |
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pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f); |
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pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() + 0.1f); |
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System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); |
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} |
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if (name.equals("ShadowDown") && keyPressed) { |
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pssmRenderer.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f); |
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pssmFilter.setShadowIntensity(pssmRenderer.getShadowIntensity() - 0.1f); |
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System.out.println("Shadow intensity : " + pssmRenderer.getShadowIntensity()); |
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} |
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if (name.equals("ThicknessUp") && keyPressed) { |
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pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1); |
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pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() + 1); |
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System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); |
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} |
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if (name.equals("ThicknessDown") && keyPressed) { |
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pssmRenderer.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1); |
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pssmFilter.setEdgesThickness(pssmRenderer.getEdgesThickness() - 1); |
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System.out.println("Shadow thickness : " + pssmRenderer.getEdgesThickness()); |
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} |
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if (name.equals("switchGroundMat") && keyPressed) { |
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if (ground.getMaterial() == matGroundL) { |
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ground.setMaterial(matGroundU); |
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} else { |
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ground.setMaterial(matGroundL); |
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} |
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} |
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// if (name.equals("splits") && keyPressed) {
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// pssmRenderer.displayFrustum();
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// }
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if (name.equals("up")) { |
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up = keyPressed; |
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} |
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if (name.equals("down")) { |
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down = keyPressed; |
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} |
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if (name.equals("right")) { |
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right = keyPressed; |
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} |
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if (name.equals("left") ) { |
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left = keyPressed; |
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} |
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if (name.equals("fwd")) { |
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fwd = keyPressed; |
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} |
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if (name.equals("back")) { |
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back = keyPressed; |
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} |
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} |
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boolean up = false; |
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boolean down = false; |
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boolean left = false; |
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boolean right = false; |
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boolean fwd = false; |
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boolean back = false; |
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float time = 0; |
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float s = 1f; |
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@Override |
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public void simpleUpdate(float tpf) { |
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if (up) { |
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Vector3f v = l.getDirection(); |
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v.y += tpf / s; |
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setDir(v); |
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} |
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if (down) { |
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Vector3f v = l.getDirection(); |
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v.y -= tpf / s; |
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setDir(v); |
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} |
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if (right) { |
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Vector3f v = l.getDirection(); |
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v.x += tpf / s; |
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setDir(v); |
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} |
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if (left) { |
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Vector3f v = l.getDirection(); |
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v.x -= tpf / s; |
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setDir(v); |
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} |
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if (fwd) { |
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Vector3f v = l.getDirection(); |
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v.z += tpf / s; |
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setDir(v); |
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} |
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if (back) { |
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Vector3f v = l.getDirection(); |
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v.z -= tpf / s; |
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setDir(v); |
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} |
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} |
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private void setDir(Vector3f v) { |
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l.setDirection(v); |
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pssmFilter.setDirection(v); |
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pssmRenderer.setDirection(v); |
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} |
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} |
@ -1,121 +0,0 @@ |
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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
||||
* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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|
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package jme3test.light; |
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|
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import com.jme3.app.SimpleApplication; |
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import com.jme3.material.Material; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.Quaternion; |
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import com.jme3.math.Vector3f; |
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import com.jme3.renderer.Camera; |
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import com.jme3.renderer.queue.RenderQueue.ShadowMode; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.debug.WireFrustum; |
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import com.jme3.scene.shape.Box; |
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import com.jme3.shadow.BasicShadowRenderer; |
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import com.jme3.shadow.ShadowUtil; |
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|
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public class TestShadow extends SimpleApplication { |
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|
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float angle; |
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Spatial lightMdl; |
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Spatial teapot; |
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Geometry frustumMdl; |
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WireFrustum frustum; |
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|
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private BasicShadowRenderer bsr; |
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private Vector3f[] points; |
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{ |
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points = new Vector3f[8]; |
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for (int i = 0; i < points.length; i++) points[i] = new Vector3f(); |
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} |
||||
|
||||
public static void main(String[] args){ |
||||
TestShadow app = new TestShadow(); |
||||
app.start(); |
||||
} |
||||
|
||||
@Override |
||||
public void simpleInitApp() { |
||||
// put the camera in a bad position
|
||||
cam.setLocation(new Vector3f(0.7804813f, 1.7502685f, -2.1556435f)); |
||||
cam.setRotation(new Quaternion(0.1961598f, -0.7213164f, 0.2266092f, 0.6243975f)); |
||||
cam.setFrustumFar(10); |
||||
|
||||
Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m"); |
||||
rootNode.setShadowMode(ShadowMode.Off); |
||||
Box floor = new Box(3, 0.1f, 3); |
||||
Geometry floorGeom = new Geometry("Floor", floor); |
||||
floorGeom.setMaterial(mat); |
||||
floorGeom.setLocalTranslation(0,-0.2f,0); |
||||
floorGeom.setShadowMode(ShadowMode.Receive); |
||||
rootNode.attachChild(floorGeom); |
||||
|
||||
teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); |
||||
teapot.setLocalScale(2f); |
||||
teapot.setMaterial(mat); |
||||
teapot.setShadowMode(ShadowMode.CastAndReceive); |
||||
rootNode.attachChild(teapot); |
||||
// lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
|
||||
// lightMdl.setMaterial(mat);
|
||||
// // disable shadowing for light representation
|
||||
// lightMdl.setShadowMode(ShadowMode.Off);
|
||||
// rootNode.attachChild(lightMdl);
|
||||
|
||||
bsr = new BasicShadowRenderer(assetManager, 512); |
||||
bsr.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); |
||||
viewPort.addProcessor(bsr); |
||||
|
||||
frustum = new WireFrustum(bsr.getPoints()); |
||||
frustumMdl = new Geometry("f", frustum); |
||||
frustumMdl.setCullHint(Spatial.CullHint.Never); |
||||
frustumMdl.setShadowMode(ShadowMode.Off); |
||||
frustumMdl.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md")); |
||||
frustumMdl.getMaterial().getAdditionalRenderState().setWireframe(true); |
||||
frustumMdl.getMaterial().setColor("Color", ColorRGBA.Red); |
||||
rootNode.attachChild(frustumMdl); |
||||
} |
||||
|
||||
@Override |
||||
public void simpleUpdate(float tpf){ |
||||
Camera shadowCam = bsr.getShadowCamera(); |
||||
ShadowUtil.updateFrustumPoints2(shadowCam, points); |
||||
|
||||
frustum.update(points); |
||||
// rotate teapot around Y axis
|
||||
teapot.rotate(0, tpf * 0.25f, 0); |
||||
} |
||||
|
||||
} |
@ -1,93 +0,0 @@ |
||||
/* |
||||
* Copyright (c) 2009-2012 jMonkeyEngine |
||||
* All rights reserved. |
||||
* |
||||
* Redistribution and use in source and binary forms, with or without |
||||
* modification, are permitted provided that the following conditions are |
||||
* met: |
||||
* |
||||
* * Redistributions of source code must retain the above copyright |
||||
* notice, this list of conditions and the following disclaimer. |
||||
* |
||||
* * Redistributions in binary form must reproduce the above copyright |
||||
* notice, this list of conditions and the following disclaimer in the |
||||
* documentation and/or other materials provided with the distribution. |
||||
* |
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
||||
* may be used to endorse or promote products derived from this software |
||||
* without specific prior written permission. |
||||
* |
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||||
*/ |
||||
|
||||
package jme3test.post; |
||||
|
||||
import com.jme3.app.SimpleApplication; |
||||
import com.jme3.material.Material; |
||||
import com.jme3.math.Vector3f; |
||||
import com.jme3.post.HDRRenderer; |
||||
import com.jme3.scene.Geometry; |
||||
import com.jme3.scene.shape.Box; |
||||
import com.jme3.ui.Picture; |
||||
|
||||
public class TestHDR extends SimpleApplication { |
||||
|
||||
private HDRRenderer hdrRender; |
||||
private Picture dispQuad; |
||||
|
||||
public static void main(String[] args){ |
||||
TestHDR app = new TestHDR(); |
||||
app.start(); |
||||
} |
||||
|
||||
public Geometry createHDRBox(){ |
||||
Box boxMesh = new Box(1, 1, 1); |
||||
Geometry box = new Geometry("Box", boxMesh); |
||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
||||
mat.setTexture("ColorMap", assetManager.loadTexture("Textures/HdrTest/Memorial.hdr")); |
||||
box.setMaterial(mat); |
||||
return box; |
||||
} |
||||
|
||||
// private Material disp;
|
||||
|
||||
@Override |
||||
public void simpleInitApp() { |
||||
hdrRender = new HDRRenderer(assetManager, renderer); |
||||
hdrRender.setSamples(0); |
||||
hdrRender.setMaxIterations(20); |
||||
hdrRender.setExposure(0.87f); |
||||
hdrRender.setThrottle(0.33f); |
||||
viewPort.addProcessor(hdrRender); |
||||
// config.setVisible(true);
|
||||
rootNode.attachChild(createHDRBox()); |
||||
} |
||||
|
||||
public void simpleUpdate(float tpf){ |
||||
if (hdrRender.isInitialized() && dispQuad == null){ |
||||
dispQuad = hdrRender.createDisplayQuad(); |
||||
dispQuad.setWidth(128); |
||||
dispQuad.setHeight(128); |
||||
dispQuad.setPosition(30, cam.getHeight() - 128 - 30); |
||||
guiNode.attachChild(dispQuad); |
||||
} |
||||
} |
||||
|
||||
// public void displayAvg(Renderer r){
|
||||
// r.setFrameBuffer(null);
|
||||
// disp = prepare(-1, -1, settings.getWidth(), settings.getHeight(), 3, -1, scene64, disp);
|
||||
// r.clearBuffers(true, true, true);
|
||||
// r.renderGeometry(pic);
|
||||
// }
|
||||
|
||||
} |
Loading…
Reference in new issue