Commit Graph

1 Commits (3dd2755c20f736170580360d33cba7c77de8ddcf)

Author SHA1 Message Date
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
bre..om 910e12fbab new alphamaps for terrain test data 11 years ago
bre..om fe1f90dbf6 Added a method to manually clean up any Terrain lod control threads. 12 years ago
bre..om ff4c38e20a TerrainLodControl now refreshes when first added to the scene 12 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
bre..om bd7c10ba80 Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set 13 years ago
bre..ns 461882701d uncommented some textures in TerrainTestAdvanced 13 years ago
nor..67 ea0be5cf9f - fix imports across engine 13 years ago
bre..ns 356c3b55cc deprecating and removing most AWT dependencies from heightmaps and TerrainGrid, still some more to do 13 years ago
nor..67 3cdaf0e051 jme3: 13 years ago
bre..ns 36453a919c TerrainGrid no longer needs initialize() called, handled automatically now. 14 years ago
bre..ns 3383e2e086 * refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use 14 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 14 years ago
bre..ns 1a72ca91b1 * simplified terrain tests, only passing in single camera 14 years ago
bre..ns 2ded30739d * bumped up terrain material texture support 14 years ago
sha..rd d6d3894fff * New version of nifty * Added simple package.html for some of the jME3 packages 14 years ago
sha..rd d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago