Kae..pl
f50cf31f05
Feature: added support for 'Copy transform' constraint.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11006 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
5ac87508d6
Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11005 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
195a5bfb5b
SDK:
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- display warning if asset file is not inside asset folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11004 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
43e1446b3a
Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11003 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
752599891a
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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Bugfix: fixed an issue with blender 2.49 animation loading when ipo had no curves defined (NPE was then thrown).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11001 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
162808f0cd
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11000 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
aa5b782021
Swich geometry sorting to tim sort.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10997 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
8e8c7fbd93
Fixed an issue in animControl where the onanimCycleDone was called too early.
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see http://hub.jmonkeyengine.org/forum/topic/onanimcycledone-called-before-animation-completes/#post-257008
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10995 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
926b634b6e
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10993 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd1fdd6bce
Bugfix: fixed an issue with skeleton animations (the models did not behave as they should).
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Refactoring: animations method changes, less classes, more simple code
Feature: BlenderKey will now require setting the mapping between animation (skeleton or spatial) and the animated model.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10985 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
e4e3e0906d
Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10982 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
ce6d0d0065
Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10981 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4c6371e63d
Filters have now a displayDebug method called adfter the filter has been rendered
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10979 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
e5f0c32fe3
Adds the support of the native cursor into the JOGL NEWT backend (not tested)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10977 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..om
36235521b8
Switches to JOGL 2.1.4 (build 1198)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10976 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
7c1a6b081d
SDK:
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- clean AbstractFilterNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10974 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
5a89b07fc4
SDK:
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- fix Filter Explorer not updating its properties
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10973 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
a7f0a5a99b
Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10965 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
5851055a1a
- fix check for osx hack in natives extraction
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10959 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
469fa68b5c
- change natives extraction so it can find lwjgl natives from the default lwjgl distribution
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10958 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
6184e7ce1a
- fix meshcollisionshape header file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10957 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dd276faa31
Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10956 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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- Changed the way the filter porcessor handle the rendering of the filter; depth right is not disabled anymore when it sjouldn't alowing a filter to output depth with gl_FragDepth if needed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10955 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
81b458cc4b
BoundongSphere fixed a case when intersects was not releasing the tempvars.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10954 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
1fcd9526b2
Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10953 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
6708cf0d7f
Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10952 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
4e98d0e13d
Added a method to clear collision data. This is often
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necessary when modifying the mesh in some way. Previously,
the only other option was to force creation of the collision
data for every change but this is wasteful since the collision
data does not need to be regenerated until collideWith() is
called.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10951 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
e7aeb9a222
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10950 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
c0f46d97c5
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10949 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
797caf6936
Provide access to an in-order list of all class
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registrations.
Also made the direct register by ID method public
so that external callers can register serializers
for specific IDs.
With these changes, it is possible for a server to
authoritatively send out a list of all registrations
to its clients greatly reducing the "registration
dependency" that exists otherwise.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10948 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
90913bf8c3
Catch another case where shutdown state can cause a
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key to be invalid before it is checked. The "bug"
was that shutdown of a network server would occasionally
log an exception about a canceled key.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10947 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
a499e972ab
Bugfix: fixed an issue that was recently introduced with not negating Y-rotation values when Y axis was up.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10946 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
767231a4a8
Fixed an NPE in the FlyCamAppState that occurred
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when shutting down an app with no InputManager.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10945 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
cf830b4c7c
Bugfix: fixing errors that appeared during mirror modifier loading (there is still mirror rotation being not supported, but hope to fix that soon).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10944 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
f8c317f593
BloomFilter, applied James patch to make sure the filter is properly re initialized when de downsampling factor is changed.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10943 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
b77f5a422c
Bugfix: fixed a bug that caused objects with negative scale to have improper transformations.
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Bugfix: improved the matrix loading method (now the matrix is switched to Y-up axis withou loosing the information about negative scales).
Refactoring: decreased the amount of allocated matrices during transformation loading.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10942 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
68debc95eb
Bugfix: displaying the bone name in BoneContext toString() method even if the bone is not yet created.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10941 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
25e20509c6
Bugfix: bone context returns the length of the bone without taking model scale into account; that caused troubles during constraint's computations but should be used for bone debugger length (an appropriate notice is in the method's javadoc).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10940 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
b5357e96ec
Bugfix: taking scale into account when loading constraint's world matrix.
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Refactoring: reducing the amount of allocated matrices during applying and loading constraint's matrices.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10939 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
faf04cbb1f
Keep better track of the independent alpha test related
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state...
This fixes a bug where if alpha test was enabled with
a fall off of 0 that it could never again be disabled
unless alpha falloff was first set to a non-0 value.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10938 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
4fc8cb8443
Added additional state for alpha test because
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falloff can logically be 0 and have alpha test
still enabled.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10937 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
79def7aa8f
Re added nifty optimization to not render fully transparent quads
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10936 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
d6f3b4a5bc
Removed a useless line of code in Parallax.glsllib
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10935 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
dan..om
8ff0cd386a
FEATURE: Added some features to ScreenshotAppState.
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You can now:
- Specify the name of the screenshot.
- Tell the state not to append numbers.
The state can now be used for screenshot while saving.
Also fixed some javadoc lines.
Note that the default behavior remains the same as it was before.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10927 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
17a0554897
Bugfix: fixed a bug that caused models to be heavily spoiled if they had armatures with identical bones' names.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10926 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
9289d03604
Bugfix: fixed a bug that caused IDENTITY matrix to be changed during loading (sorry about that ;).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10925 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
66c1b0b457
Modified containsGui() to work like the other contains
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in that it ignores null. Otherwise, an empty guiNode
causes an NPE.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10924 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
9d63a7fc02
Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10923 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
45e82cdbb1
Bugfix: fixed parenting issue (turned out that blender does not always store parent inverse matrix in objects parentinv field)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10922 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
382c1c85f5
Bugfix: added tracks equalisation method (inequal tracks' frame count caused exceptions during animation simulations).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10921 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago