Kae..pl
578c92affc
Support for loading SpotLight.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8100 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
cb3f57009f
Bugfix: NPE was raised when the object had no material.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8099 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
87ba2fcb11
Fix to a bug that caused loader to crach when loading an object without textures.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8098 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
3667531f90
SDK:
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- catch all file copy exceptions on model import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8097 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
2f0b712ef6
SDK:
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- update branding to jMonkeyEngine GDE
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8096 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
6f51962788
SDK:
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- forgot Test Template
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8095 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
ef430fe04a
Support for 'Normal' texture mapping for 3D textures.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8094 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
2918980a88
SDK:
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- Add AssetKey properties to Model Import dialog
- Improve ProjectAssetManager path handling
- Allow setting AssetKey data in AssetDataObject (Uses apache BeanUtils to copy data from other AssetKey)
- Set version number and dependency to 3.0.0 for all plugins
- Change some plugin names
- Set "jMonkeyEngine" as plugin group name
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8093 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
17392d2cf8
Support for image sphere projection on a mesh.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8092 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
kim..ng
895e02f2a6
Android: minor fixes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8090 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
263089b68f
Fix to tube UV coordinates generation (image will not be upside down now).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8089 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
27c5b3cfb0
Filter Pass can now render its own depth buffer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8088 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
367c9c3799
Fixed typo in FXAA filter
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8087 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
kim..ng
5f0bfd8c2e
Android: complete rework of the config chooser, LEGACY is still using Android phone code, FASTEST is using 5,6,5,0,16,0 but with code in jme3-andoid which is currently identical to the android source and BEST is using 8,8,8,8,16,0 - also with the same jme3 code.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8085 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
dc1f26d3de
SDK:
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- make BlenderDataObject return correct asset key for properties inspection
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8084 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
044e797da1
javadoc
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8081 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
0a18b365ea
- clean up blender test
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
3256daecb1
- fix compile or ManualBlenderTester
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- add proper blender model load test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8079 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
943e4c805d
Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey
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http://jmonkeyengine.org/groups/graphics/forum/topic/boudingbox-and-vector3fs/#post-140072
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8077 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
9a44e32fb2
Image loading changed during textures loading (using AssetManager now).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8074 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
b5e4914ac7
Additional locators added to locate blender resources.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8073 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
b8df569d86
renamed split to splat
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8072 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
17143f8a3f
added the working terrain textures back in
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8071 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
fa46b16e87
changed normal and tangent generation for terrain to handle scale, removing artifacts
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8070 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
1dbd617d2d
Added a method to register classes in bulk.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8069 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
8f90e62fec
A change from a while back that presents a slightly better
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error message than an NPE but still isn't very helpful. This
usually only happens when things are totally confused, ie:
stream corruption or more likely misregistered classes.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8068 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
8198719cdf
removed commented out code
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8067 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
14cc4eb3b2
improved heightmap smooth algorithm
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8066 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
ccb31e646b
Small fix to musgrave texture generator.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
de8053c740
Removing this directory until the person who committed
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the three different cases of Rock.PNG can check in the
right ones. Otherwise, no one on a non unix OS can
update SVN. :P
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
7a954c0650
removed a premature commit to terrain tangents that isn't fully working yet
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8063 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
82a405f067
* terrain paint tool will no longer wrap; bug fix thanks to pitoui
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* flipped paint coords to match flipped terrain coords in last commit
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
55a53de90e
added 'no texture' option to texture browser
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8061 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
77718d1f15
flipped terrain texture coordinates. New tangent calculations. Warning if heightmap is different size than specified terrain
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8060 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
11b250ffe1
Support for texture's tube projection.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8059 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
roo..om
cdf464123d
Updated BookSamples terrain and water code, textures
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8058 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
3e1646a6cd
Licence blocks added to texture generators.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8057 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
e7b67bf1ed
SDK:
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- add new plugin excludes for sdk build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
8f1e07a557
Moving projection calculations to a separate class.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
843cce9b30
Cube mapping for textures support.
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Providing proper texture mapping data to UVCoordinatesGenerator.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
35e3696135
SDK:
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- update jME3 public classes list
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
657863ccfa
SDK:
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- change jMP build process to incorporate version number in settings folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8052 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
16e0403ab7
SDK:
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- change jMP to use netbeans user dir variable for natives extraction
- change OgreXML command line tools to be expanded to netbeans user dir
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
7acd4e7faf
SDK:
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- change branding name back due to dependency problems
- remove harness folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8050 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
roo..om
ade83e8454
BookSamples code update
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
5f5eb708da
- Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material
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- Refactored paralax calculation code in Parallax.glsllib
- Added a boolean param to lighting material PackedNormalParallax to specify if the parallax map is stored in the alpha channel of the normal map (it was already implemented in the shader). added a dds file and a material using this
- The parallax height can now be set by users by setting the ParallaxHeight attribute. default is 0.05
- Deleted old normal map for water
- Inverted green channel of the brickwall normal texture to look good with recent change in normal calculation in lighting material
- Created a test case for parallax mapping where you can swich from classic to steep parallax using spacebar, and where you can tweak the parallax heigh by using I and K keys.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
b86b658c93
Fixed material default value loading
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8045 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
75b320b7d6
Better normal map for water
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
6c9395c4e9
Creating common setup for both types of loaders.
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Fixing a bug with loading objects from all layers when using BlenderModelLoader.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8043 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
daa86cfec7
Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago