70 Commits

Author SHA1 Message Date
kim..ng
2768e68c3a Android: getTouchInput() interface add
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7551 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-04 20:34:43 +00:00
rem..om
2d4896942d TranslucentBucket :
- Added a translucent bucket that is rendered after the processors (usefull for shadows)
- For filters, rendering this bucket is a bit particular, so you can use the TranslucentBucketFilter to render the translucent bucket in the middle of the fillter stack (doc is comming up in the wiki)
- renamed Filter's preRender method to postQueue for consistancy with processors
- added translucent objects in TestPostWater, added a fire (particles) in test transparent shadows

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7540 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-31 06:51:51 +00:00
ant..om
4fa5522c8e Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-29 09:30:47 +00:00
ant..om
58ede837c6 Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-28 18:48:27 +00:00
Sha..rd
e91fe8f541 * Converted terrain textures to JPG to reduce filesize
* Updated to latest nifty gui
 * Music player now uses duration property
 * TestSerialization ported to new SM

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7520 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-22 17:46:14 +00:00
ant..om
0bfd5aa2a3 fixed a bug calculating camera cell
Test is updated to not use LOD and physics for testing purposes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7488 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-12 18:20:23 +00:00
ant..om
34a47debb9 TerrainGrid added to terrain package, test included
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7483 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-11 04:42:57 +00:00
rem..om
792f44cf9f Post process filters :
- re-implemented multiview filters another way (filters are now correctly rendered to the size of the viewport, and that's much faster)
- fixed an issue the was messing the filter render when using setEnabled on a filter prior FilterProcessor init
- fixed a deprecated m_ mat in WaterFilter

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7476 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-09 17:00:17 +00:00
sha..rd
a28c2622d9 * Revert back to fixed ortho matrix calculation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7470 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-08 18:21:48 +00:00
rem..om
083333ac6e - Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews
- Filters can now be added to multiple viewports, added a TestMultiViewsFilters

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7457 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-06 23:08:10 +00:00
sha..rd
6b537307fd * Deprecated ViewPort.setClearEnabled, since we have separate clear flags for each channel in the framebuffer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7455 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-06 01:50:47 +00:00
sha..rd
f004d23070 * LwjglCanvas now correctly resets the renderer state by calling renderer.invalidateState(). Doing renderer.resetGLObjects() is NOT sufficient in many cases ...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7443 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 18:58:22 +00:00
Sha..om
7d91174b5b * Throw proper exception in TestJoystick if none found
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7440 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 16:13:17 +00:00
Sha..om
e6d859143f * Removed incorrect javadoc from TestChangeAppIcon
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7439 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-04 15:58:49 +00:00
sha..rd
cfb647f743 * Reduce input lag by polling after framerate syncing
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7382 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-01 19:02:36 +00:00
rem..om
4d1d9edc29 KinematicRagdollControl :
- Made a lot of clean up and optimization
- Better automagic creation of the ragdoll


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7379 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-01 09:18:29 +00:00
rem..om
4b52dba7f8 Made ragdollTest silent again
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 20:24:00 +00:00
rem..om
427163475c - RagdollControl is now called KinematicRagdollControl
- better user API (setKinematicMode(), setRagdollMode(),...)
- You can now enable/disable the control anytime, with no side effects
- added more javadoc

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7370 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 13:47:01 +00:00
rem..om
93d0ed73e3 - Added a test case for the add kinematic object to physic space to tets with native bullet
- made a workaround in PhysicSpace for non native

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7369 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-30 10:12:38 +00:00
rem..om
c407296ccb Ragdoll
- made some clean up
- started a draft javadoc

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7360 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-29 17:31:04 +00:00
nor..67
b6f1ed585d - remove wrong native call from test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7349 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 21:30:53 +00:00
nor..67
ba6419f924 - fix TestBoneRagdoll init order for native physics
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7341 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 19:59:36 +00:00
nor..67
a9f544fbf8 - remove static fields from physics tests
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7339 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 19:33:50 +00:00
rem..om
bb6a8c8062 Ragdoll
- setSpatial(null) supported
- fixed debug shape

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7336 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 18:49:55 +00:00
sha..rd
6196de22f7 * Removed all deprecated classes, methods, and fields
* AudioNode now takes AudioRenderer in its constructor to allow audio.play() functionality

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 16:45:01 +00:00
nor..67
650acbc715 - add maxtime for BombControl
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7328 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-27 13:33:33 +00:00
rem..om
0d4e07f924 WIP Ragdoll
- fixed the "push ups" issue
- now Sinbad knows his up side


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7313 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-26 21:53:39 +00:00
rem..om
2f1f2e7e54 - WIP Sinbad Ragdoll can now stand up after beeing whacked
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7309 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-26 20:42:44 +00:00
sha..rd
d66a02eafc * Added TestSoftwareMouse
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7299 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-23 23:14:48 +00:00
sha..rd
b729309949 * Fix syntax error in TestOgreAnim
* Ogre3D MaterialLoader now properly loads materials exported from blender2ogre (Blender 2.57)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7297 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-23 20:51:23 +00:00
sha..rd
8aa7468370 * Removed deprecated methods from AnimControl
* Fixed bug where AnimControl would crash on setSpatial(null)
 * Mesh will deserialize lod levels list using arraycopy now
 * Renamed shorthands "ar" and "manager" to their Application equivalents in AudioApp 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7287 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-23 01:02:07 +00:00
sha..rd
e9e64c7cb7 * Removed deprecated AnimControl constructor
* Moved bind pose generation to Mesh away from Ogre loader as its a fairly common operation for animation loaders
 * Added TestCustomAnim test which demonstrates how to generate an animated model from scratch

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7277 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-20 17:41:47 +00:00
rem..om
75fa331345 - added LightNode
- used tempVars to avoid Vector3f and Quaternion instancing in update method of CameraControl.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7275 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-20 17:21:08 +00:00
sha..rd
e990b25822 * TestNiftyGui now uses jme3test/niftygui/hellojme.xml and acts as a ScreenController
* Added TestNiftyExamples that runs the all/intro.xml in the nifty examples jar

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7274 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-20 16:52:38 +00:00
rem..om
cdba72d2b7 Ragdoll, some enhancements
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7261 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-18 21:47:09 +00:00
nor..67
bfdffb1ffb - improve ragdoll test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7250 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-17 11:52:28 +00:00
rem..om
3378222dfa Ragdoll :
- New test with sinbad
- Added bone selection for building the collision shapes
- Moved Radoll classes to proper package

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7236 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-12 12:35:10 +00:00
rem..om
1f286f424f - RagdollControl now has automagic joint setup via RagdollPreset and HumanoidRagdollPreset
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7230 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-11 19:18:47 +00:00
nor..67
75d0c560bf - enable animation for ragdoll test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7227 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-11 12:24:08 +00:00
sha..rd
7f7fc50ab5 * Increased buffering for streaming audio from ~250 ms to 1000 ms.
* Reduced audio thread update from 100 fps to 20 fps (why was it 100 anyway??)

Result: Music stuttering dramatically reduced.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7226 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-11 00:57:18 +00:00
sha..rd
53da7c4de4 * Added CCD threshold to BoneRagdoll test so that balls collide more often
* Reduced BoneRagdoll constraints to PI/8
 * Added an ambient light so the ragdoll is more visible
 * Fixed bug with Unshaded.j3md failing with glow map

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7224 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-10 21:03:55 +00:00
rem..om
6417263674 - RagdollControl now uses SixDofJoints instead of ConeJoints.
- Ragdoll joints are now fully tweakable by user
- Changed controls in TestBoneRagdoll : keep left click pressed longer to throw bigger bullets.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-10 16:07:26 +00:00
sha..rd
643eebb4bd * Deleted useless TestYCoCgDds test and related textures
* Actually replaced tree textures this time. Not compressing the leaves texture because it leads to artifacts. 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7204 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:06:04 +00:00
rem..om
23e17164da Fixed ogreComplexAnim scale
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7190 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-05 05:26:25 +00:00
rem..om
916f4f203c Ragdoll :
- added ragdollCollisionListener
 - Switch between animControl and ragDollControl
 - TestBoneRagdoll : Shoot with left click, reset Oto with spacebar. Added bullet time on first impact :D have fun!

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 22:11:28 +00:00
rem..om
0a82e1ee11 Lolilol the ragdoll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 19:02:12 +00:00
PSp..om
8858ccf2ef Getting rid of a couple of compiler warnings.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-03 03:09:08 +00:00
rem..om
dc030c897f Bone animation :
- Split of the AnimControl in two parts : 
	- The AnimControl that handles skeleton transformation via tha animation data
	- The SkeletonControl that handles the skinning of the mesh using skeleton transformations
- Ensured backward compatibility with old j3o files, and changed the ogre mesh loader to create the controls properly
- Reverted change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 transforms passed to the setUserTransform methods must be considered as increments to current transform
- Fixed some issues in the ragdollControl and test case (still WIP don't use it)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 22:41:47 +00:00
rem..om
6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change
On a side note the wildhouse.zip in the download section is not the same as the one in the test package, and fails to load due to bad file naming (meshxml instead of mesh.xml)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7159 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 08:45:55 +00:00
sha..rd
12fae01a80 * OBJLoader will no longer crash when it cannot find materials in MTL file
* Fixed bug where calling any of the Listener methods would have no effect 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7157 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 01:50:01 +00:00