nor..67
|
2271c690a3
|
Merge SDK config changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10757 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
71217a6da2
|
Merge SDK config changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10755 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
PSp..om
|
247f2a633d
|
Branching the code for final 3.0 release so we can continue
dev on HEAD without affecting it while the rest of the release
process works itself out.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10749 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
0bb9822322
|
Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10748 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
b49ab638c3
|
Updated some item names in SDK Palette.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
951b650119
|
Updated SDK Palette to no longer use C-style object names -_-
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10746 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
6f56c63703
|
Updated SDK Palette to include DirctionalShadow Renderer and Filter.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10745 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
jul..se
|
92757f8a9d
|
Sends all key events (including repeat events) in the JOGL NEWT backend
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
jul..se
|
166373230c
|
Possible fix for the bug on compressed DDS textures in the JOGL backend
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
jul..se
|
b7042af8ce
|
Switches to JOGL 2.0.2, reverts my mistake
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
jul..se
|
e877d1f8c9
|
Switches to JOGL 2.0.2
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
07477b0be8
|
cloneForSpatial in LodControl now properly calls super.cloneForSpatial
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
b61192d71e
|
Formated LodControl before fixing a cloning issue
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
bre..om
|
a33c7394e3
|
Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
Kae..pl
|
bf4447bc46
|
Feature: loading separate UV sets defined by user and loading LightMap.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
bre..om
|
d2d86d649b
|
switched the colors for Y & Z in the axis marker
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
b577a6c336
|
Fixed an issue with multiple shadow renderers.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10735 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
044ec5d66f
|
SDK:
- fix update center locations (.org)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10734 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
55b2afde82
|
Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
20123c74ea
|
SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
e8d38b75f9
|
SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
b0eb3b31a5
|
SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
7e28558ece
|
SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
iwg..ic
|
a1316b4514
|
Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10728 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
2143e17d99
|
SDK:
- use selected java platform for obfuscation (thanks to @dertroglodyt)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10727 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
9f6c42f568
|
fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10726 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
5962b6cc39
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10725 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
2224767cbe
|
Removed depricated material example in hellomaterial, refactored some object names
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10724 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
6baff6f8d9
|
SDK:
- add hint that windows sucks to the desktop executable window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10723 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
3445985717
|
Replaced depricated material example in Palette by a colored code sample snippet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10722 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
59857d7bc3
|
SDK:
- add information text on how to configure desktop executables further
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10721 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
e36241e74b
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10720 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
b01ac95cfc
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10719 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
191e619bcc
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10718 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
c576d47c15
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10717 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
e530cf9ad6
|
Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10716 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
97ccd701fe
|
Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10715 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
01d8f36a52
|
Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10714 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
7c5571070c
|
fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10713 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
82324a385e
|
replaced a thrown exception with a logger warning
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10712 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
b143904913
|
Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10711 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
aa325fc854
|
Fixed an issue with where one couldn't have several Shadow renderers in the same scene
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10710 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
roo..li
|
a457d2d922
|
helloworld: updated depricated Box() constructor and object names
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10709 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
9fb93e8f7a
|
SDK LodGenerator Tool, fixed some typos
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10708 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
96599c21d8
|
One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu).
the Lod Level property is now a combo box instead of a plain textfield
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10707 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
aa55fb6c61
|
Removed asserts from LodGenerator.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10706 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
iwg..ic
|
20d5565cb7
|
Added a little offset to the physics ray to correct detecting onGround
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10705 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
158f429223
|
SDK:
- re-add icon to log window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10703 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
a4d87147e5
|
SDK:
- fix nifty display preview trying to load xml before adding resource location
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10702 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
rem..om
|
ee8e6c71b6
|
SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10701 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |