sigonasr2
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92f2b4dd85
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Add countdown timer.
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3 months ago |
sigonasr2
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363ad229bb
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Keep persistent data about hamsters between map loads. Add menu backgrounds.
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3 months ago |
sigonasr2
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e9c7fa0842
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Move PBData reading to the assets directory.
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3 months ago |
sigonasr2
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c8e02a23a8
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Added PB tracking for both emscripten and native builds of the game.
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3 months ago |
sigonasr2
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e2b5b873ef
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Add in Hamster Net. Add timer parsing util function. Move around level initialization code.
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3 months ago |
sigonasr2
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89bb6bc19c
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Merge branch 'main' of https://github.com/sigonasr2/hamster
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3 months ago |
sigonasr2
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d7580453d3
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Added Hamster colors.
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3 months ago |
sigonasr2, Sig, Sigo
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c57ef6e498
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Merge pull request #19 from sigonasr2/HamsterNet-pre-alpha
Hamster net pre alpha
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3 months ago |
Moros Smith
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90973f9774
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remove PGEtinker specifics
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3 months ago |
Moros Smith
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1a1a92e02a
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HamsterNet pre-alpha
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3 months ago |
sigonasr2
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0f725d2403
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Stage V + AI implemented.
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3 months ago |
sigonasr2
|
dd853d147e
|
Stage IV added. AI implemented. Fix AI quirks. Fix other AI types not loading.
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3 months ago |
sigonasr2
|
ee00ee15b5
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Merge branch 'main' of https://github.com/sigonasr2/hamster
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3 months ago |
sigonasr2
|
34849a8518
|
Add Stage III. Add Stage III AI. Fix up AI routines. Make lava border tiles transparent.
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3 months ago |
sigonasr2, Sig, Sigo
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e8ea578031
|
Merge pull request #17 from sigonasr2/fix-casting-that-emscripten-didn't-like
use static_cast to make emscripten happy
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3 months ago |
sigonasr2
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871ec89107
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Update cast (formatting consistency)
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3 months ago |
Moros Smith
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0bf3e25a15
|
use static_cast to make emscripten happy
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3 months ago |
sigonasr2
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1f306af20e
|
AI Boost actions implemented.
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3 months ago |
sigonasr2
|
16b9ad521e
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Add missing variance for AI flight controls. Add HUD elements for Boost. Implemented Boost mechanic for Hamster Wheel powerup.
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3 months ago |
sigonasr2
|
e967e00257
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Fix bump collision direction bug. Add AIs for Stages I and II
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3 months ago |
sigonasr2
|
a235dc7ca3
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Added music tracks. Extended AI reading to be any number of files beyond the initial amount.
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3 months ago |
sigonasr2
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e3606ab931
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Added Stage 2, AI per-map difficulty settings.
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3 months ago |
sigonasr2
|
9d56e9c564
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Add support for mirrored horizontal tiles.
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3 months ago |
sigonasr2
|
faa063a11c
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Add Stage I
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3 months ago |
sigonasr2
|
f5c2a3f2a8
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Refined Hamster AI routines, make them follow better.
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3 months ago |
sigonasr2
|
28526444eb
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Change bump physics.
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3 months ago |
sigonasr2
|
ad3b2e433b
|
AI basic movement integrated.
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3 months ago |
sigonasr2
|
337b9ecc07
|
Add NPCAI class containing NPCAI file formats and storage for AI paths along with recording AIs.
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3 months ago |
sigonasr2
|
12432dd61a
|
Added burrow animation effect.
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3 months ago |
sigonasr2
|
a3214adc77
|
Added tunnel connections to tmx/tsx parsing
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3 months ago |
sigonasr2
|
12739dcf3c
|
Remove hashing requirement by using a set for hamster checkpoints instead.
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3 months ago |
sigonasr2
|
baf7ca769c
|
Make Checkpoint hashes use 64-bit values. Remove manual updating of tiling water texture.
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3 months ago |
sigonasr2
|
fd6d186fb6
|
Remove SpecialRenderable and all associated code related to it. Performance gains.
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3 months ago |
sigonasr2
|
a0c78b9a85
|
Fix naming conflict with olc::Decal and olc::Sprite (Makes gcc happy)
|
3 months ago |
sigonasr2
|
599114ca02
|
Lots of micro-optimizations and depth fixes for emscripten.
|
3 months ago |
sigonasr2
|
14296e2e63
|
Make checkpoint hashing faster!
|
3 months ago |
sigonasr2
|
766eba4444
|
Added a radar.
|
3 months ago |
sigonasr2
|
7eda510317
|
Add checkpoint arrow indicators for offscreen checkpoints.
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3 months ago |
sigonasr2
|
6ee7e293d5
|
Add Viewport PGEX back in for radar stuff.
|
3 months ago |
sigonasr2
|
e37456f757
|
Add display names for powerups.
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3 months ago |
sigonasr2
|
051d2f32b0
|
Add Floating Text and DrawRotatedString functions in TransformedView.
|
3 months ago |
sigonasr2
|
98e0aa804f
|
Center powerup icons, cleanup border. Select correct tile ID for rendering checkpoints.
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3 months ago |
sigonasr2
|
fefbbceef4
|
Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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3 months ago |
sigonasr2
|
76bc1ce3ae
|
Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet.
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3 months ago |
sigonasr2
|
220beffeae
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Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently.
|
3 months ago |
sigonasr2
|
c85b8ebf2c
|
I guess adding strings was really slow?
|
3 months ago |
sigonasr2
|
0df1760f15
|
Added speedometer visual and text display.
|
3 months ago |
sigonasr2
|
002b00f018
|
Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
|
3 months ago |
sigonasr2
|
5b188afc85
|
Fix respawn location bug. Prepare fuel meters
|
3 months ago |
sigonasr2
|
a16dc51d23
|
Hamster landing speed controls.
|
3 months ago |