Commit Graph

92 Commits (1a1a92e02aae3237180c221a78c9b425348d67e4)
 

Author SHA1 Message Date
Moros Smith 1a1a92e02a HamsterNet pre-alpha 4 months ago
sigonasr2 0f725d2403 Stage V + AI implemented. 4 months ago
sigonasr2 dd853d147e Stage IV added. AI implemented. Fix AI quirks. Fix other AI types not loading. 4 months ago
sigonasr2 ee00ee15b5 Merge branch 'main' of https://github.com/sigonasr2/hamster 4 months ago
sigonasr2 34849a8518 Add Stage III. Add Stage III AI. Fix up AI routines. Make lava border tiles transparent. 4 months ago
sigonasr2, Sig, Sigo e8ea578031
Merge pull request #17 from sigonasr2/fix-casting-that-emscripten-didn't-like 4 months ago
sigonasr2 871ec89107 Update cast (formatting consistency) 4 months ago
Moros Smith 0bf3e25a15 use static_cast to make emscripten happy 4 months ago
sigonasr2 1f306af20e AI Boost actions implemented. 4 months ago
sigonasr2 16b9ad521e Add missing variance for AI flight controls. Add HUD elements for Boost. Implemented Boost mechanic for Hamster Wheel powerup. 4 months ago
sigonasr2 e967e00257 Fix bump collision direction bug. Add AIs for Stages I and II 4 months ago
sigonasr2 a235dc7ca3 Added music tracks. Extended AI reading to be any number of files beyond the initial amount. 4 months ago
sigonasr2 e3606ab931 Added Stage 2, AI per-map difficulty settings. 4 months ago
sigonasr2 9d56e9c564 Add support for mirrored horizontal tiles. 4 months ago
sigonasr2 faa063a11c Add Stage I 4 months ago
sigonasr2 f5c2a3f2a8 Refined Hamster AI routines, make them follow better. 4 months ago
sigonasr2 28526444eb Change bump physics. 4 months ago
sigonasr2 ad3b2e433b AI basic movement integrated. 4 months ago
sigonasr2 337b9ecc07 Add NPCAI class containing NPCAI file formats and storage for AI paths along with recording AIs. 4 months ago
sigonasr2 12432dd61a Added burrow animation effect. 4 months ago
sigonasr2 a3214adc77 Added tunnel connections to tmx/tsx parsing 4 months ago
sigonasr2 12739dcf3c Remove hashing requirement by using a set for hamster checkpoints instead. 4 months ago
sigonasr2 baf7ca769c Make Checkpoint hashes use 64-bit values. Remove manual updating of tiling water texture. 4 months ago
sigonasr2 fd6d186fb6 Remove SpecialRenderable and all associated code related to it. Performance gains. 4 months ago
sigonasr2 a0c78b9a85 Fix naming conflict with olc::Decal and olc::Sprite (Makes gcc happy) 4 months ago
sigonasr2 599114ca02 Lots of micro-optimizations and depth fixes for emscripten. 4 months ago
sigonasr2 14296e2e63 Make checkpoint hashing faster! 4 months ago
sigonasr2 766eba4444 Added a radar. 4 months ago
sigonasr2 7eda510317 Add checkpoint arrow indicators for offscreen checkpoints. 4 months ago
sigonasr2 6ee7e293d5 Add Viewport PGEX back in for radar stuff. 4 months ago
sigonasr2 e37456f757 Add display names for powerups. 4 months ago
sigonasr2 051d2f32b0 Add Floating Text and DrawRotatedString functions in TransformedView. 4 months ago
sigonasr2 98e0aa804f Center powerup icons, cleanup border. Select correct tile ID for rendering checkpoints. 4 months ago
sigonasr2 fefbbceef4 Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation. 4 months ago
sigonasr2 76bc1ce3ae Fix player state getting modified to bump while preparing for flying state. Transition smoothly from hamster control to landing state for hamster jet. 4 months ago
sigonasr2 220beffeae Hamster Jet platform was lagging behind. Moved platform following to after hamster movement code. Remove all string_view conversions being converted into strings. VERY EXPENSIVE OPERATIONS apparently. 4 months ago
sigonasr2 c85b8ebf2c I guess adding strings was really slow? 4 months ago
sigonasr2 0df1760f15 Added speedometer visual and text display. 4 months ago
sigonasr2 002b00f018 Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel. 4 months ago
sigonasr2 5b188afc85 Fix respawn location bug. Prepare fuel meters 4 months ago
sigonasr2 a16dc51d23 Hamster landing speed controls. 4 months ago
sigonasr2 fa25cfa54c Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics. 4 months ago
sigonasr2 8720d20b82 Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air. 4 months ago
sigonasr2 121061f3b8 Clean up Hamster Jet animations. Add hamster jet flame animations and rockets activate during movement. Refined Hamster Jet controls. 4 months ago
sigonasr2 2a821cb70a Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 4 months ago
sigonasr2 086e244866 Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky. 4 months ago
sigonasr2 ff8f513807 Prepare 3D PGEX and PGE for camera shenanigans. 4 months ago
sigonasr2 4fd6f22344 Make preparations for 3D flying effect integration. 4 months ago
sigonasr2 132710d800 Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void. 4 months ago
sigonasr2 2f220652f7 gitignore all the project generated stuff that shouldn't be in the repo. 4 months ago