310 Commits (f03135ad8158c0eb8578f4ec861391e834a1a15c)
 

Author SHA1 Message Date
sigonasr2, Sig, Sigo f03135ad81 Water event should not be spamming messages 3 years ago
sigonasr2, Sig, Sigo fac19d6b9a Need to force initial state. 3 years ago
sigonasr2, Sig, Sigo 85e03eaab8 setup physics code needs to be put in the constructor as well. 3 years ago
sigonasr2, Sig, Sigo e67685ba47 After reviewing, keyboard release restriction doesn't seem necessary and just produces stiff jump bug movement with multiple inputs 3 years ago
sigonasr2, Sig, Sigo 36aa9cd7fe No bellyslides underwater 3 years ago
sigonasr2, Sig, Sigo 1de74138ac Implement new setter strategies for enemy-controlled characters. 3 years ago
sigonasr2, Sig, Sigo 4e0aaca35a Implement default values and have annotated docs for what the default values are. 3 years ago
sigonasr2, Sig, Sigo e9c5eee978 Use different physics reference values based on land or water state and update state of the object accordingly. 3 years ago
sigonasr2, Sig, Sigo 761eac65c3 No multiplication done for x component 3 years ago
sigonasr2, Sig, Sigo 046a56ba2a Not supposed to calculate height in rendering pixel array values 3 years ago
sigonasr2, Sig, Sigo 7ec9aefae6 Include a water overlay when going underwater 3 years ago
sigonasr2, Sig, Sigo 099a19c461 Editor background drawing should be based on the center of the view area instead of the upper-left corner 3 years ago
sigonasr2 9bef6c0caf Add in data tile event collisions with player 3 years ago
sigonasr2 2d2b6d0844 Fixed bug related to replacing data tiles 3 years ago
sigonasr2 7dfd9bd4e3 Data tiles now working. Corrected from 16 bit to 14 bit data reading 3 years ago
sigonasr2 b1919b54d4 Begin implementation of data tiles with extra value storage 3 years ago
sigonasr2 65d7ed8cce Add right click editor removal 3 years ago
sigonasr2 cd993296e6 Restore controller detection to initial state and use old jinput plugin 3 years ago
sigonasr2, Sig, Sigo 7910762683 Utilize new ControllerListener events to keep track of controller plugs and unplugs. Switch to true controller hotswapping detection 3 years ago
sigonasr2, Sig, Sigo 11bf992721 Implement new jinput version 2.11 3 years ago
sigonasr2, Sig, Sigo 94bf7406e6 Merge 3 years ago
sigonasr2, Sig, Sigo aaf708dc6d Update jinput with new controller adding/removing detection 3 years ago
sigonasr2 ec3ff72934 Physics updates and prepare new moveset setups 3 years ago
sigonasr2 e589a8585e Allow controls to be loaded and saved. Controller configurations are also remembered. 3 years ago
sigonasr2, Sig, Sigo a1fec557a3 Uncontrollable state, not unconscious. Also cause controllable state to stop movement physics 3 years ago
sigonasr2, Sig, Sigo ebbbabd7d0 Implement easy stagger and unconscious setter functions 3 years ago
sigonasr2, Sig, Sigo 2356d42495 Implement physics and collisions related to belly sliding 3 years ago
sigonasr2, Sig, Sigo 859b05aba1 Belly Slide action code is now implemented 3 years ago
sigonasr2, Sig, Sigo 04b573d395 Include a second knife swing animation for the combo attack 3 years ago
sigonasr2, Sig, Sigo ad21b7da11 Stagger causes sprite to jitter back and forth. 3 years ago
sigonasr2, Sig, Sigo 6fd0b4feb4 change stagger state to actuall stun objects temporarily. 3 years ago
sigonasr2, Sig, Sigo 57f9a1d132 Attack combo state setup 3 years ago
sigonasr2, Sig, Sigo 4531e1653c Update highlight sections list when controls have been reloaded. 3 years ago
sigonasr2, Sig, Sigo d3bc17a26e Cause a rescan in the main thread and wait for controller rescanning to complete before processing controller configuration. 3 years ago
sigonasr2 daf9122bcd Implement controller config loading and saving 3 years ago
sigonasr2 511c9e4daf Fix removing 2 controllers from array for some reason 3 years ago
unknown 2ee64f8007 Buns walkin 3 years ago
unknown 8d30600d78 Buns do not spawn in walls now 3 years ago
unknown ad578faad0 Buns do not spawn in walls now 3 years ago
unknown 86aaee86cc Buns have multiplied 3 years ago
unknown df637104a2 Bonk the buns now 3 years ago
unknown d05007ad6b Bonk the buns now 3 years ago
unknown 4b2d056488 Fixed weird collision checking 3 years ago
unknown 227468b474 Fixed weird collision checking 3 years ago
sigonasr2 5e71aee562 Pixel perfect collision systems implemented 3 years ago
sigonasr2 3fb1308222 Merge branch 'main' of github.com:sigonasr2/RabiClone 3 years ago
sigonasr2 7de71bec05 Implement knife animation and attaching 3 years ago
Nico Nico Nii e04ada04bc Implement knife animation and attaching 3 years ago
sigonasr2, Sig, Sigo fe51c443c4 Include a player collision mapping 3 years ago
sigonasr2, Sig, Sigo 5150e190e7 Bunny turns with direction 3 years ago