A game highly inspired by Rabi-Ribi being developed using a custom-developed Sig game engine from the ground up with a proper game studio!
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sigonasr2, Sig, Sigo 39e7948795 Fix up the Song enum class 2 years ago
.vscode -m Refactor controller polling and set rescan to be every 5 seconds 3 years ago
Java/scripts Update highlight sections list when controls have been reloaded. 2 years ago
backgrounds Remove spacebar released again after debugging jump counts and correcting them 2 years ago
bin Fix camera view jumping for doubled up fixed views 2 years ago
lib Restore controller detection to initial state and use old jinput plugin 2 years ago
maps Water level visuals from above water 2 years ago
sprites Jumping from slopes now works, facing direction is correct during jump if you changed direction during a belly slide, squigly platform no longer makes you infinitely slide 2 years ago
src/sig Fix up the Song enum class 2 years ago
utils Fixed weird collision checking 2 years ago
GamePalette.icc Load images as gif indexed images 3 years ago
MapDataTileReference.png Add event data parsing 2 years ago
PaletteReference.png Add drawing color options for sprites 3 years ago
README.md Begin implementation of data tiles with extra value storage 2 years ago
RabiClone_0.0a.zip Not supposed to calculate height in rendering pixel array values 2 years ago
Untitled Diagram.drawio State Machine Chart 3 years ago
Untitled Diagram.drawio.png State Machine Diagram 3 years ago
UpdatedPallete.css New underwater color palette 2 years ago
Woolookologie.wav Jumping from slopes now works, facing direction is correct during jump if you changed direction during a belly slide, squigly platform no longer makes you infinitely slide 2 years ago
bunnygirls.zip Fix removing 2 controllers from array for some reason 2 years ago
gamepalette.css Final palette adjustments and implementations 3 years ago
manifest Add event data parsing 2 years ago
mulfok32-1x.png palette.gpl Something something palettes are messed up 3 years ago
mulfok32-1x.png-palette.gpl.gpl New underwater color palette 2 years ago
runGame.command linux uses exits instead of returns 2 years ago
runGame.ps1 run scripts updated with java optimal options 2 years ago
runGame.sh linux uses exits instead of returns 2 years ago
sig Fixed weird collision checking 2 years ago

README.md

JavaProjectTemplate

Provides a Java pipeline for building applications and deploying a JAR with ease. Providing a base graphical engine (fast pixel blitting) with support for input should be enough to get any project going.

The system will also use the SigScript updating system to keep files up-to-date.

Usage:

./sig - Shows a menu with all scripts. Example output:

    gitpod /workspace/JavaProjectTemplate (main) $ ./sig

    Usage: ./sig <command> {args}

    ====    Current Configuration   =====================
            PROJECT_NAME    JavaProjectTemplate
            PROJECT_DIR                 src/sig
            MAIN_CLASS     sig.JavaProjectTemplate
            OUT_DIR                         bin
    =====================================================

    Command List:

            build          Builds and runs the project.                                     
            clean          Cleans up and removes unused files.                              
            commit         Adds a commit message and pushes project to github repository.   
            jar            Builds a runnable jar file using ${MAIN_CLASS} as an entry point and then runs the newly generated jar.

Configuration is modified at the top of the script file while the command list includes all included modules inside of scripts.

Mizue (みずえ) 水恵 Turn off inline hints: (F1, search "Preferences: Open Settings (JSON)) "editor.inlayHints.enabled": false Profont: 7x14 per tile.

Belly Flop -> Slide Sprint leads into Belly Slide Underwater / Water Dashing (Propelling motion) Air Dash (Water Dash-powerup) Side Roll -> Slide Wall Jumping

Controller Deadzones..

Movement Systems Collectibles Combat Systems Storyboarding / Event Systems

https://docs.oracle.com/en/java/javase/14/jpackage/image-and-runtime-modifications.html#GUID-5B97E9DB-577A-427F-B275-97E8B27224C9

all to suppress all warnings boxing to suppress warnings relative to boxing/unboxing operations cast to suppress warnings relative to cast operations dep-ann to suppress warnings relative to deprecated annotation deprecation to suppress warnings relative to deprecation fallthrough to suppress warnings relative to missing breaks in switch statements finally to suppress warnings relative to finally block that don’t return hiding to suppress warnings relative to locals that hide variable incomplete-switch to suppress warnings relative to missing entries in a switch statement (enum case) nls to suppress warnings relative to non-nls string literals null to suppress warnings relative to null analysis restriction to suppress warnings relative to usage of discouraged or forbidden references serial to suppress warnings relative to missing serialVersionUID field for a serializable class static-access to suppress warnings relative to incorrect static access synthetic-access to suppress warnings relative to unoptimized access from inner classes unchecked to suppress warnings relative to unchecked operations unqualified-field-access to suppress warnings relative to field access unqualified unused to suppress warnings relative to unused code

javadoc to suppress warnings relative to javadoc warnings rawtypes to suppress warnings relative to usage of raw types static-method to suppress warnings relative to methods that could be declared as static super to suppress warnings relative to overriding a method without super invocations

resource to suppress warnings relative to usage of resources of type Closeable sync-override to suppress warnings because of missing synchronize when overriding a synchronized method

http://www.magicandlove.com/blog/2012/05/01/opencl-particles-system-example-in-processing/