sigonasr2
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82831c024d
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Correct bug where blocks landing on the ground would cause giant displacement clumps to suddenly appear
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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1107da21a9
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Fixed time step was not actually happening. Also actual block snapping occurring when blocks land
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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c8e5d4f125
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Added launch time
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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b87fbcce50
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Fixed timesteps was the key
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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4745003c88
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Block sorting and bugfixing matching algorithm
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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d090c24aeb
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HYPE!
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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876dba04ba
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Vertical launches resolve properly
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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2505426ebe
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Getting there...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
9c2786a735
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Getting there...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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4008ec4f5a
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Multi row column pattern launching completed for BlockClumps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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a76ccfc48a
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Blocks are assumed to be created from bottom to top.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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dc9404d220
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Pre-raw pointer phase
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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c7eec514b5
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Launching works proper
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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c4df26a5a3
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Horizontal matches
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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fe94a9d39c
|
Launches on the floor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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0749e7264e
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Deluge
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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2a50fb0fff
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Block matching
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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cd95a546bd
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Colored blocks
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
61354a8497
|
Block Clump merging
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
9ada6ed0e0
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Interjoining of two block clumps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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9ae5505993
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Testing taller/weider shapes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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2dad7fc3a3
|
Proper block clump separation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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268d071e9b
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Block clumping implementation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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95a110808c
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Blocks were converted to block clump structure
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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fe96cb8df0
|
Fall and landing physics
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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cf17d444b0
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block spawning and drawing
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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0a5ebfd622
|
Draw basic board and setup classes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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e77690f7e0
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Remove unnecessary project files
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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a5fd0b40d8
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Initial commit
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2 years ago |