Proper block clump separation

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent 268d071e9b
commit 2dad7fc3a3
  1. 1
      Block.h
  2. 32
      Board.cpp
  3. BIN
      C++ProjectTemplate

@ -5,6 +5,7 @@
class Block{
public:
vf2d pos;
bool markedForDeletion=false;
Block(vf2d pos)
:pos(pos){}
};

@ -37,9 +37,35 @@ std::vector<BlockClump>&Board::getBlockClumps(){
void Board::removeClump(int ind){
BlockClump&c=clumps[ind];
for (Block b:c.getBlocks()){
cols[b.pos.x/12].push_back(b);
cols[b.pos.x/12][cols[b.pos.x/12].size()-1].pos=c.getBlockPosition(b);
for (Block&b:c.getBlocks()){
if (b.markedForDeletion) continue;
vf2d relativePos=b.pos;
b.pos=c.getBlockPosition(b);
bool emptyAirBelow=true;
for (int i=0;i<cols[b.pos.x/12].size();i++) {
Block&b2=cols[b.pos.x/12][i];
if (b.pos.y+12>=b2.pos.y&&b.pos.y<=b2.pos.y+12) {
emptyAirBelow=false;
break;
}
}
if (b.pos.y>=yBottom) {
emptyAirBelow=false;
}
if (emptyAirBelow) {
BlockClump c2;
for (int i=0;i<c.getBlocks().size();i++) {
Block&b2=c.getBlocks()[i];
if (b.pos.x==b2.pos.x) {
b2.markedForDeletion=true;
c2.addBlock(relativePos);
}
c2.y=c.y;
}
clumps.push_back(c2);
} else {
cols[b.pos.x/12].push_back(b);
}
}
clumps.erase(clumps.begin()+ind);
}

Binary file not shown.
Loading…
Cancel
Save