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sigonasr2 9ae5505993 Testing taller/weider shapes 2 years ago
.vscode Initial commit 2 years ago
C++/scripts Initial commit 2 years ago
art Initial commit 2 years ago
sol Initial commit 2 years ago
utils Initial commit 2 years ago
Block.h Proper block clump separation 2 years ago
BlockClump.cpp Testing taller/weider shapes 2 years ago
BlockClump.h Testing taller/weider shapes 2 years ago
Board.cpp Testing taller/weider shapes 2 years ago
Board.h Block clumping implementation 2 years ago
C++ProjectTemplate Testing taller/weider shapes 2 years ago
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a.out Initial commit 2 years ago
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gameDefines.h Blocks were converted to block clump structure 2 years ago
main.cpp Block clumping implementation 2 years ago
pixelGameEngine.h Draw basic board and setup classes 2 years ago
sig Initial commit 2 years ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh