Commit Graph

123 Commits (fe52623a1763ae0685d73031f0735fdfd3e1ec82)

Author SHA1 Message Date
sigonasr2 fe52623a17 Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 9 months ago
sigonasr2 19ceff257a Fix lightbar settings, add failsafe retry loading for icons and action button handles when the icons fail to load for reasons. Fix sin wave breathing for lightbar on death screen, misplaced division operation. Release Build 8418. 9 months ago
sigonasr2 412a88d294 Release builds of the game should hide the debug console by default and instead log to a debugging file. Release Build 8413. 9 months ago
sigonasr2 07d4dbf1b4 Add in controller rumble for steam API controllers. Release Build 8398. 9 months ago
sigonasr2 dcc101296b Game pauses when a controller is disconnected. Release Build 8395. 9 months ago
sigonasr2 0c80c13449 Enable Keyboard input overlay when using Steam Big Picture. Enable Fullscreen automatically when using Steam Big Picture. Release Build 8394. 9 months ago
sigonasr2 97f6987028 Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369. 9 months ago
sigonasr2 f18cba0b97 Version number updated to 1.0.0. Handle analog input hints for steam icons. Release Build 8348. 9 months ago
sigonasr2 3d621fa95b Hot swapping/plugging controllers now working. Refresh action sets of all active controllers. Release Build 8298. 9 months ago
sigonasr2 4520737042 Add in all steam input requests to input lists. Release Build 8238. 9 months ago
sigonasr2 2a98097336 Add steam API to build. Release Build 8219. 9 months ago
sigonasr2 5ca9690028 Fix crash when immediately exiting a new save file without unlocking anything. Change default conflicting keybind of Item 3 to Select by default. Release Build 8212. 9 months ago
sigonasr2 bf2a2982c9 Fix crash when hovering over a blank item loadout slot in the item loadout menu. Tutorial tasks now are only drawn while a stage is being actively played. Tutorial tasks get cleared upon a stage completion. Release Build 8210. 9 months ago
sigonasr2 3aaa79eda4 Fix right-hand side checkbox labels in Settings menu being too wide, going behind the scrollbar. Release Build 8208. 9 months ago
sigonasr2 e6043416d1 Show item loadout inputs on the item loadout menu. Fix bug causing item loadout menu item descriptions/names to not update when hovering over the item icons. Release Version 8207. 9 months ago
sigonasr2 bd4bb4d822 Fix outer boundary tile transitions in Intro setpieces. 9 months ago
sigonasr2 6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 9 months ago
sigonasr2 7608e9dfe2 Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187. 9 months ago
sigonasr2 4498cc39eb Add artists to Credits screen. Modify Scrolling behavior of ScrollableWindowComponents so you can click in the scroll region to move the scrollbar, not just the scrollbar itself. Release Build 8155. 9 months ago
sigonasr2 d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 9 months ago
sigonasr2 122e3ecffd Move Settings Window items into a Scrollable Window Component. Rearranged/Resized items to accomodate for it. Fix a bug with not specifying a menu navigation group meaning that the menu will always default to the default button instead of the actual component navigation groups defined. Release Build 8131. 9 months ago
sigonasr2 c8b6273b48 Update to PGE v2.25. 9 months ago
sigonasr2 7dc8d19dca Fix text coloring issue for equip items in the blacksmith menu that are not valid for enhancement. Release Build 8113. 9 months ago
sigonasr2 e4e2a0c55e Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105. 9 months ago
sigonasr2 3a93a2ed5e Change lock/unlock key for keyboard users to not conflict with the menu key. Prevent crafting requirements of an item from being displayed when the max stage is reached. Navigating down from the decrease amount button in Sherman's consumable crafting menu should redirect the cursor to the craft button if available instead of the cancel button. Inventory menu properly displays changing color descriptions now. Remove ultra fast hyper switching in the level completion window when pressing down the left or right triggers on a controller. Release Build 8082. 9 months ago
sigonasr2 8917efbc51 Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068. 9 months ago
sigonasr2 f588de19d0 Fix crash when hovering over lock/unlock buttons in the accessories menu on the Merchant menu. Fix size of icons in merchant menus. Enable/Disable increase/decrease buttons on shermans's consumable crafting menu as appropriate. Labels in merchant window and inventory window properly update their item descriptions with flashing / changing colors as needed. Text rendering system no longer eats away at memory for text strings that are equivalent but have different HTML color codes. Release Build 8066. 9 months ago
sigonasr2 b55dbcb63b Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5. 9 months ago
sigonasr2 2c81cf15f2 Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5. 9 months ago
sigonasr2 d45e0f6f04 Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes. 9 months ago
sigonasr2 fba5274815 Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40% 9 months ago
sigonasr2 da969118bb Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910. 9 months ago
sigonasr2 a128dd5e3b Ranger hairstyle changed. 9 months ago
sigonasr2 091a4a20e1 Make Leave Area button work in the camp. Fix background music volume not being halved when entering/exiting the pause menu. Release Build 7909. 9 months ago
sigonasr2 d18104a080 Add collision to waterfall tiles. 9 months ago
sigonasr2 4a24b17b70 Added shadow underneath bridge for Stage I-I. Release Build 7902. 9 months ago
sigonasr2, Sig, Sigo d5625c165f Fix some story script and update TODO. Remove extra old testing code. 9 months ago
sigonasr2 a26e13fbb6 Fix XP Gain tick rate (25% bar gain every 0.5 seconds). Release Build 7897. 9 months ago
sigonasr2 7cd91e96e1 Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895. 9 months ago
sigonasr2 20a76315cc Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4. 9 months ago
sigonasr2 b1d98cebb2 Initial craft of an item now properly consumes the resources and money of the item. Start at Story I node instead of the Campaign I-I node. Include additional credits. Added additional story background. Release Build 7877. Patch version 0.4.3 9 months ago
sigonasr2 af0a628866 Story I-I no longer unlocks Campaign I-II map. 9 months ago
sigonasr2 a4bc56b457 Fix bug with emscripten involving bad references to other map items in InputHelper groupData? This makes zero sense and only occurs in the emscripten build, a clear fixes it. 9 months ago
sigonasr2 d909c140cf Solve crash that occurs when selling items not in your loadout item slots. Release Build 7872. 9 months ago
sigonasr2 a8ec34c12b Remove sold items from equipment slots and loadout slots if they exist there so they no longer linger. Relase Build 7870. Game Version 0.4.2 10 months ago
sigonasr2 2895defa43 Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1 10 months ago
sigonasr2 3145bef2cc Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4. 10 months ago
sigonasr2 a803531a4d Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795. 10 months ago
sigonasr2 3350fa8cb1 Fix story pause command to not actually get rid of the story dialog. Release Build 7759. 10 months ago
sigonasr2 2bd3e370e5 Added tutorial tooltips. Release Build 7758. 10 months ago