|
dc9717c07f
|
Tweak and fix Falling Bullet behavior to use proper coloring. Release Build 11958.
|
2025-01-17 01:24:57 -06:00 |
|
|
e2b6e9318a
|
Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
|
2025-01-17 00:33:53 -06:00 |
|
|
1a9d5b12d0
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2025-01-16 23:14:26 -06:00 |
|
|
9732c57983
|
Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936.
|
2025-01-16 23:14:24 -06:00 |
|
Quapsel
|
d85e062ed5
|
4_8 added.
|
2025-01-08 13:48:06 +01:00 |
|
|
e893d3a54e
|
Add in camp versions of the pause menu/item loadout menu. Allow the player to change loadout items from the camp. Make mana gain numbers not stack on top of health gain numbers (for items like Berries). Release Build 11935.
|
2025-01-03 16:48:09 -06:00 |
|
|
48a35faf49
|
Use game state for camp hub checks instead of the direct map name. Prevent added velocity external factors from cancelling a player's spell cast. Release Build 11928.
|
2025-01-03 15:24:58 -06:00 |
|
|
7d0b15f652
|
Allow loadout items to be used in the camp without consuming the item. Release Build 11922.
|
2025-01-03 15:05:56 -06:00 |
|
|
d89b82bc41
|
Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917.
|
2025-01-03 14:35:11 -06:00 |
|
|
594dd352ec
|
Add random submerge time between arm attacks. Release Build 11916.
|
2025-01-03 01:27:35 -06:00 |
|
|
f6c76b3881
|
Added homing bullet behaviors. Added turn_towards_target util helper function; a higher level funcution derived from turn_towards_direction. Modify Ink slowdown to reset duration instead of stacking (per spec). Release Build 11914.
|
2025-01-03 01:15:31 -06:00 |
|
|
6b0ea4422f
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2025-01-02 23:05:48 -06:00 |
|
|
8eb1878074
|
Add additive blending property to bullets. Ink bubble explosion. Ink Bubble bullet behavior added. Add Ink Slowdown debuff property. Release Build 11900.
|
2025-01-02 23:05:46 -06:00 |
|
Quapsel
|
b160e9b421
|
4_7 added.
|
2024-12-30 16:22:23 +01:00 |
|
Quapsel
|
0cb1d0e6f3
|
4_5 & 4_6 added.
|
2024-12-25 13:35:09 +01:00 |
|
|
b38b42f1d0
|
Setup structure, classes, graphics, and variables for Ink Bullet mechanics.
|
2024-12-20 02:32:38 -06:00 |
|
|
8cf9d0b9dd
|
Fix missing burst bullet in bullet ring. Reduce collision radius of ring bullets to better match the graphic. Release Build 11896.
|
2024-12-20 01:18:46 -06:00 |
|
|
a006924fe2
|
Fix crash on collision with Octopus big bullet. Fix animation sheet directions and facing direction commands for GiantOctopus AI. Release Build 11895.
|
2024-12-20 01:03:47 -06:00 |
|
|
7b779aa7e3
|
Add missing item and accessory graphics for Chapter 3. Include Sherman and Greg story character sprites in story. Release Build 11893.
|
2024-12-20 00:38:38 -06:00 |
|
|
9c8906308c
|
Fix unit testing paths to refer to correct directories. Added error handling and control return path for Entity functions. Release Build 11891.
|
2024-12-19 23:28:30 -06:00 |
|
|
cb28ab82aa
|
Update 'Adventures in Lestoria/TODO.txt'
|
2024-12-19 14:58:42 -06:00 |
|
Quapsel
|
4b0535d0db
|
Stages 4_4 and 4_B1 added.
|
2024-12-19 11:47:25 +01:00 |
|
|
dbeb9fbee7
|
Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878.
|
2024-12-13 02:06:54 -06:00 |
|
|
8da0813ac3
|
Burst Bullet class structure.
|
2024-12-12 19:14:14 -08:00 |
|
|
60b31a602c
|
Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots.
|
2024-12-10 22:39:01 -08:00 |
|
Quapsel
|
2752f6630d
|
„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material List for Chapter 3 Weapons Adjusted.
|
2024-12-08 06:35:07 -06:00 |
|
Quapsel
|
4031b03974
|
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Materials for Chapter 3 Armor Adjusted.
|
2024-12-08 06:27:26 -06:00 |
|
Quapsel
|
0a9524c5e2
|
„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot for Chapter 3 added.
|
2024-12-07 01:26:31 -06:00 |
|
Quapsel
|
94f29020c6
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
|
2024-12-06 10:18:11 -06:00 |
|
Quapsel
|
debe498570
|
„Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern
Chapter 3 Rings added.
|
2024-12-06 10:12:20 -06:00 |
|
Quapsel
|
e1ad07ded2
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Loot Table for Chapter 3 Added.
|
2024-12-06 08:53:12 -06:00 |
|
Quapsel
|
aa26348727
|
„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Added Crab Claw as item.
|
2024-12-06 08:04:56 -06:00 |
|
|
ef0b00e771
|
Attack arc ranges increased. Reset attack arc display when submerging occurs. Release Build 11865.
|
2024-12-05 23:52:32 -06:00 |
|
|
c735f74a83
|
Takoyaki.
|
2024-12-05 23:31:13 -06:00 |
|
|
6fb8556c79
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2024-12-05 21:49:40 -06:00 |
|
|
bec8c67ee9
|
Add staggered rise animations to Octopus arms. Add attack up buffs and animation speed up buffs to the boss and Octopus arms per tentacle death. Release Build 11852.
|
2024-12-05 21:49:38 -06:00 |
|
Quapsel
|
eef449f2a3
|
4_3 added.
|
2024-12-05 14:12:52 +01:00 |
|
|
58be1c8999
|
Octopus Arm now has proper detection for empty pool spawns and responsive to player moving around (spawn in nearby empty water pools). Release Build 11848.
|
2024-12-04 21:57:30 -06:00 |
|
|
6ea6b9b88d
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2024-12-04 00:38:42 -08:00 |
|
|
442b22f640
|
Fix octopus arm transition damage to be true damage instead of player damage (no critical hits). Fix octopus arm transition jump target positions (return (0,0) now)
|
2024-12-04 00:38:40 -08:00 |
|
Quapsel
|
bc6e19d5ed
|
4_2 added.
|
2024-12-04 05:22:53 +01:00 |
|
|
54c57a692f
|
Fix missing tile in 1-2. Fix Chapter 3 bonus stage stage plate.
|
2024-12-03 19:59:48 -08:00 |
|
|
f94d22ff48
|
Fix Pirate Buccaneer's aiming sight remaining on the field after death. Make aiming sight target line pulse. Fix bug with Frog Tongue one-shotting the player. Release Build 11815.
|
2024-12-03 19:45:17 -08:00 |
|
|
c9a29b2705
|
Fix arc not showing up. 3-5 had a missing spawn point set. More Octopus Arm behavior fixes. Release Build 11808.
|
2024-11-21 21:03:37 -08:00 |
|
|
9b94a90326
|
Octopus Boss implementation
|
2024-11-21 17:19:16 -06:00 |
|
Quapsel
|
b7e486690d
|
Monstespawns for 3_7 & 3_8 finished.
|
2024-11-18 16:53:04 +01:00 |
|
Quapsel
|
f1bf83eb17
|
Monster spawns done for 3_5, 3_6 & 3_B1
|
2024-11-16 17:59:04 +01:00 |
|
|
ef1d4e5470
|
Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
|
2024-11-12 22:52:41 -08:00 |
|
|
10b8e68b22
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2024-11-12 19:25:53 -06:00 |
|
|
f5038d4a24
|
Add in more AI.
|
2024-11-12 19:25:44 -06:00 |
|