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da65f1525b
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Implemented the Artificer Accessory Disassembling menu. Added support for children of RowInventoryScrollingWindowComponents to be selected. Added a MenuDecal menu component. Release Build 11414.
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2024-09-10 00:44:07 -05:00 |
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517f81c03f
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Handle multiple connection points with the same map names all being handled correctly when dealing with visit notifications. Release Build 11361. Prepare framework for Artificer unlocks.
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2024-09-07 04:56:13 -05:00 |
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e0d58aef04
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Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357.
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2024-09-07 04:14:18 -05:00 |
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050821b1d2
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Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350.
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2024-09-06 16:10:37 -05:00 |
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bcaed9aed5
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Updated all BGM tracks with newest versions. Release Build 11330.
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2024-09-06 03:57:34 -05:00 |
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4f18cd41fb
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Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328.
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2024-09-05 21:00:12 -07:00 |
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6fbb8a8ed1
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Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309.
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2024-09-05 19:24:40 -05:00 |
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901f2e38bc
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Prepare Trail of Fire graphics and structures. Update lerp util to be generalized and introduce generalized Oscillator class. Release Build 11271.
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2024-09-05 14:24:01 -05:00 |
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5b7c25df46
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Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250.
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2024-09-04 02:15:26 -05:00 |
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94b324e7a2
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Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230.
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2024-09-04 00:28:55 -05:00 |
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Quapsel
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dd6d86dd66
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3_7, 3_8 and chapter 3 Boss Stage added.
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2024-09-03 12:55:20 +02:00 |
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6d4de7940b
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Implemented Curse of Doom. Release Build 11188.
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2024-09-01 02:15:12 -05:00 |
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88dea6fa84
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Implement Poison Bounce enchant. Fix Poison Bounce physics when dealing with lower frame rates. Release Build 11180.
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2024-09-01 01:17:07 -05:00 |
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e8ead7e07b
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Implemented Pooling Poison enchant. Fix True Damage and Dot flags ignoring dead monsters and still applying damage. 191/191 Unit Tests passing. Release Build 11173.
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2024-08-31 01:59:14 -05:00 |
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b0ee888b83
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Implemented Spreading Pain enchant. Made applied buffs not immediately start ticking down on the same frame as they are applied since that causes some strange interactions with chained deaths. Release Build 11152.
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2024-08-30 22:25:49 -05:00 |
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dd38b8d58e
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[demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546.
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2024-08-29 20:37:22 -05:00 |
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a90c7d3c5d
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Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130.
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2024-08-29 18:17:18 -05:00 |
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182e492991
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Added Training Dummies to camp. Release Build 11085.
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2024-08-28 17:38:43 -05:00 |
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719ed53923
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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2024-08-28 15:20:26 -05:00 |
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d224740fd4
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Implemented Shield mechanic into the game. Fix Special Mark Enchant test and Wizard's Soul Enchant test. Release Build 11062.
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2024-08-28 04:39:54 -05:00 |
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Quapsel
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eece43fd7f
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3_5 added.
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2024-08-26 18:28:32 +02:00 |
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Quapsel
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f9ffd044a5
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3_6 & 3_B1 added.
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2024-08-22 13:53:51 +02:00 |
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Quapsel
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95ccfe6b50
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added Chapter 3 Bonus Boss Stage.
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2024-08-19 15:46:09 +02:00 |
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45e6027c9e
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Move the player outline repeating timer into a new OnLevelStart() callback for the player. Fixes a bug where the player outline will no longer update after the initial stage. Added more player timer helper functions for better control. Release Build 11031.
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2024-08-14 23:18:29 -07:00 |
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f717abfa54
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Lingering Scent enchant implemented.
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2024-08-14 18:35:18 -07:00 |
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58298839bf
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Implemented Enfeebled Target enchant. Tests are corrected to use the new DamageNumber methods. Release Build 11017.
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2024-08-14 11:05:37 -05:00 |
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012f5de2a1
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Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981.
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2024-08-12 12:27:53 -05:00 |
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c017c353db
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Normalized player's auto attack variable to now represent its range in units. Privatized it and added a GetAttackRange() function to use instead. Implemented Adrenaline Stim enchant. Release Build 10977.
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2024-08-12 00:51:50 -05:00 |
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ab98adf094
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Triple Toss enchant implemented. Fix obscure edge-case bug where the camera position, mouse position, and player positions are all equal causing a mouse aiming location length of (0,0) resulting in infinity size velocities. Release Build 10952.
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2024-08-11 17:59:06 -05:00 |
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Quapsel
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7ea1027483
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Added 3_2, 3_3, 3_4.
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2024-08-11 11:35:45 +02:00 |
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a6b4caad02
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Correct a bug in olcPGEX_MiniAudio: GetCursorMilliseconds() was not returning properly. Added loop repeating start point capabilities to the audio engine and bgm config file. Release Build 10936.
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2024-08-10 19:49:47 -05:00 |
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2667cc526e
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Add [[unlikely]] to DEBUG_ACCESS_OPTIONS to help the compiler. Add a distance check so monsters extremely far away on the map no longer run their AI routines. Add keyboard stage plate connections for the in between zones on the world map in case the player ends up there and uses the keyboard controls. Release Build 10918.
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2024-08-10 16:56:42 -05:00 |
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bc31ba5862
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Implement the DEBUG_ACCESS_OPTIONS when attempting to read from config (for debugging purposes). Release Build 10915.
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2024-08-10 15:14:43 -05:00 |
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68744adf54
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Add stage plates for Chapter 3 and setup 3-1 in levels. Release Build 10911.
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2024-08-10 06:55:26 -05:00 |
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Quapsel
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d5b8a0a697
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added Player spawn zones for 3_1. Changed map size from unlimited to limited.
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2024-08-10 13:04:21 +02:00 |
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Quapsel
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107045ab4e
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fixed some errors in chapter 3 presets. added 3_1.
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2024-08-10 13:00:21 +02:00 |
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Quapsel
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9c8fc148f6
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added End of Map Wall behind every Stone Blockade in Chapter 2. Fixed missing wall at the end of 2_3.
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2024-08-10 12:32:28 +02:00 |
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e43798fa9a
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Add cooldown charge system. Abilities can now only be used when they are holding charges. One charge gets restored for each full cooldown duration. The cooldown timer stops going down when maximum charges are reached. Fix item tests to use cooldown charges. Add in item checks for CDR test (Items should not be affected by CDR). Add GetPlayerAbilities function to collect and manipulate all player abilities at the same time (cleaner code structure + easier test functionality). Add helper functions util::vformat and util::wformat and to_wstring to make code using the std:: versions much more concise. Add unit test for cooldown charges system. Add helper functions to reset abilities to their original stats before enchant modifications tweak them. Added a helper function to retrieve which ability an enchant affects. Adapt ability HUD with new charge count features. Add Mountain theme to Chapter 2 maps. Multi-Multishot Enchant implemented. Release Build 10901.
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2024-08-09 18:13:08 -05:00 |
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7fa02b0f7a
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Implement Mega Charged Shot. Release Build 10827.
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2024-08-09 02:42:33 -07:00 |
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3d1d14ea2d
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Implemented Poisonous Arrow enchant. Include unit tests. Release Build 10813.
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2024-08-08 17:29:08 -05:00 |
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8ac625660d
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Implemented Stealthy Retreat enchant. Release Build 10803.
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2024-08-08 13:57:24 -05:00 |
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d49e7ff6bb
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Change shadow text rendering system to use a pre-generated shadow font sprite to improve text rendering speeds dramatically. Fix bug from commit cfd73ab036 where custom font colored shadow text kept creating new versionf of itself causing memory leaks. Release Build 10791.
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2024-08-08 04:22:53 -05:00 |
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d28f27f59d
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Added newline character parsing to olcDataFile config parser. Fix bug with enchants not being able to choose the actual highest value roll on stat enchants. Added stat descriptions to Magical Protection and Aura of the Beast. Release Build 10720.
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2024-08-07 04:19:48 -05:00 |
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9a65b731e9
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Implement Reaper of Souls Enchant. Fix text rendering bug with really small pixel values getting clamped by integer scaling causing the cached text to be cut off. Release Build 10683.
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2024-08-06 06:20:24 -05:00 |
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cfd73ab036
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Implemented Death Defiance enchant. Correct shadow render strings being square (not using proper Y sizes to create cached text). Move game configuration initialization out to global scope to allow config variables to be used when initializing the AiL class. Release Build 10670.
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2024-08-06 04:39:36 -05:00 |
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62086cbd92
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Implemented Emergency Recovery unique enchant. Added unit test. 126/126 unit tests passing. Release Build 10653.
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2024-08-06 02:15:57 -05:00 |
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23673ec2af
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Added unit tests for new strip leading color and final render color engine rendering functions. Fixed rendering bug with text elements of different HTML color codes but with same content not having rendering with the correct color code. Fix potential memory leak errors occurring with rendering Font versions of shadow strings that would have different pulsating colors w/same text content. Added an admin console and added the ability to give the player items and accessories with enchants. Also added a help command. Change version number to appear red while in admin mode (as a visual). Unlock all button tied to admin mode. Release Build 10604.
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2024-08-05 06:38:54 -05:00 |
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Quapsel
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3038bf8652
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Chapter 3 Presets done (for now).
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2024-08-04 15:13:48 +02:00 |
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77d77f3030
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-08-03 14:54:42 -05:00 |
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68e7446053
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Add Enchant API and EnchantItem() function that applies a random Enchant onto an item. Added HasEnchant() check to see if an equip has an enchant for future integration of enchants in the game. Fix money listeners structure not being reset between unit tests. Add unit tests to ensure items receive correct valid enchants and we can properly detect the player has enchants. Release Build 10527.
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2024-08-03 14:54:40 -05:00 |
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