Add stage plates for Chapter 3 and setup 3-1 in levels. Release Build 10911.
This commit is contained in:
parent
d5b8a0a697
commit
68744adf54
@ -271,7 +271,16 @@
|
||||
"BOSS_2_B",
|
||||
"STORY_2_1",
|
||||
"STORY_2_2",
|
||||
"NONE"
|
||||
"NONE",
|
||||
"CAMPAIGN_3_1",
|
||||
"CAMPAIGN_3_2",
|
||||
"CAMPAIGN_3_3",
|
||||
"CAMPAIGN_3_4",
|
||||
"CAMPAIGN_3_5",
|
||||
"CAMPAIGN_3_6",
|
||||
"CAMPAIGN_3_7",
|
||||
"CAMPAIGN_3_8",
|
||||
"CAMPAIGN_3_B1"
|
||||
],
|
||||
"valuesAsFlags": false
|
||||
},
|
||||
|
||||
@ -39,7 +39,7 @@ All rights reserved.
|
||||
#define VERSION_MAJOR 1
|
||||
#define VERSION_MINOR 2
|
||||
#define VERSION_PATCH 3
|
||||
#define VERSION_BUILD 10910
|
||||
#define VERSION_BUILD 10911
|
||||
|
||||
#define stringify(a) stringify_(a)
|
||||
#define stringify_(a) #a
|
||||
|
||||
@ -1,5 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="335" height="165" tilewidth="24" tileheight="24" infinite="0" nextlayerid="8" nextobjectid="3">
|
||||
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="right-down" width="335" height="165" tilewidth="24" tileheight="24" infinite="0" nextlayerid="8" nextobjectid="3">
|
||||
<properties>
|
||||
<property name="Background Music" propertytype="BGM" value="mountain"/>
|
||||
<property name="Level Type" propertytype="LevelType" value="Dungeon"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" source="../maps/Decorations_c1_No_Shadow24x24.tsx"/>
|
||||
<tileset firstgid="1621" source="../maps/Tilesheet_No_Shadow24x24.tsx"/>
|
||||
<tileset firstgid="4533" source="../maps/palm_trees.tsx"/>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="35">
|
||||
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="50">
|
||||
<properties>
|
||||
<property name="Background Music" propertytype="BGM" value="overworld"/>
|
||||
<property name="Level Type" propertytype="LevelType" value="World Map"/>
|
||||
@ -603,6 +603,7 @@
|
||||
<object id="8" name="Camp I" type="StagePlate" x="416" y="416" width="20" height="24">
|
||||
<properties>
|
||||
<property name="Connection 1 - North" type="object" value="33"/>
|
||||
<property name="Connection 2 - East" type="object" value="35"/>
|
||||
<property name="Map" propertytype="Level" value="HUB"/>
|
||||
<property name="Type" propertytype="StageType" value="HUB"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
|
||||
@ -777,7 +778,7 @@
|
||||
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_B1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="31" name="Stage II-BI" type="StagePlate" x="193" y="65" width="42" height="14">
|
||||
<object id="31" name="Stage B-II" type="StagePlate" x="193" y="65" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Connection 2 - East" type="object" value="30"/>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_2_B1"/>
|
||||
@ -807,5 +808,114 @@
|
||||
<property name="Unlock Condition" propertytype="Level" value="STORY_1_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="35" name="Fields" type="StagePlate" x="461" y="405" width="169" height="27">
|
||||
<properties>
|
||||
<property name="Connection 2 - East" type="object" value="36"/>
|
||||
<property name="Connection 3 - South" type="object" value="36"/>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="NONE"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="36" name="Beach Outskirts" type="StagePlate" x="600" y="434" width="106" height="27">
|
||||
<properties>
|
||||
<property name="Connection 2 - East" type="object" value="37"/>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="NONE"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="37" name="Story III-I" type="StagePlate" x="712" y="436" width="20" height="24">
|
||||
<properties>
|
||||
<property name="Connection 3 - South" type="object" value="38"/>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="STORY"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="38" name="Stage III-I" type="StagePlate" x="709" y="497" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_1"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="39" name="Stage III-II" type="StagePlate" x="725" y="565" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_2"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="40" name="Stage III-III" type="StagePlate" x="769" y="597" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_3"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="41" name="Stage III-IV" type="StagePlate" x="809" y="561" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_4"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="42" name="Stage III-V" type="StagePlate" x="849" y="509" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_5"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="43" name="Stage III-VI" type="StagePlate" x="885" y="569" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_6"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="44" name="Stage III-VII" type="StagePlate" x="873" y="641" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_7"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="45" name="Stage III-VIII" type="StagePlate" x="937" y="637" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_8"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="46" name="Boss III" type="StagePlate" x="917" y="653" width="30" height="22">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="BOSS"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="47" name="Boss B-III" type="StagePlate" x="949" y="377" width="30" height="22">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="BOSS"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="STORY_2_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="48" name="Story III-II" type="StagePlate" x="909" y="685" width="18" height="22">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="NONE"/>
|
||||
<property name="Type" propertytype="StageType" value="STORY"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="49" name="Stage B-III" type="StagePlate" x="897" y="441" width="42" height="14">
|
||||
<properties>
|
||||
<property name="Map" propertytype="Level" value="CAMPAIGN_3_B1"/>
|
||||
<property name="Type" propertytype="StageType" value="DUNGEON"/>
|
||||
<property name="Unlock Condition" propertytype="Level" value="WORLD_MAP"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
|
||||
@ -196,4 +196,10 @@ Levels
|
||||
Loot[1] = Iron Ore, 1, 3, 100%
|
||||
Loot[2] = Yellow Gemstone, 1, 1, 5%
|
||||
}
|
||||
CAMPAIGN_3_1
|
||||
{
|
||||
Map File = 3_1.tmx
|
||||
# Specify item, min quantity, and max quantity of items. Optionally specify a % drop chance per item.
|
||||
# Loot[0] = Stone, 1, 3, 100%
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@ -325,6 +325,8 @@ if (EMSCRIPTEN)
|
||||
-sFETCH=1
|
||||
-sEXPORTED_RUNTIME_METHODS=stringToNewUTF8
|
||||
-std=c++2a
|
||||
-pthread
|
||||
-sPTHREAD_POOL_SIZE=navigator.hardwareConcurrency
|
||||
--proxy-to-worker
|
||||
-sLLD_REPORT_UNDEFINED)
|
||||
endif()
|
||||
|
||||
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user