Commit Graph

464 Commits (d775f7e3fe44fbeac5f6b628dac110e68d0e2264)

Author SHA1 Message Date
sigonasr2 de52654380 Add achievement icons and setup achievement config file. Add in unlock area achievements. 8 months ago
sigonasr2 a997c5944a Add in some achievement icons and file hashing saving/loading of save files. Release Build 8515. 8 months ago
sigonasr2 64a52d6910 Prep Time Trial system structure. Release Build 8492. 8 months ago
sigonasr2 6258925932 Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 8 months ago
sigonasr2 86242f9f87 Add tutorial button to use into the center of the display string instead of the beginning for clarity. Release Build 8472. 8 months ago
sigonasr2 9fb5946369 Warrior auto attack swing now has a frontal sweep angle. Release Build 8457. 8 months ago
sigonasr2 fe52623a17 Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 8 months ago
Quapsel b3e4f99754 Small progress on Chapter 2 presets. 8 months ago
sigonasr2 8e595546ab Fix tutorial task input prompts being too large. Release Build 8445. Rebuild with official pack key. 8 months ago
sigonasr2 97f6987028 Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369. 8 months ago
Quapsel 4c85f8bd4c initial shape for some Chapter 2 Tilepresets. 9 months ago
sigonasr2 2c799d5ef6 Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226. 9 months ago
sigonasr2 5ca9690028 Fix crash when immediately exiting a new save file without unlocking anything. Change default conflicting keybind of Item 3 to Select by default. Release Build 8212. 9 months ago
sigonasr2 bd4bb4d822 Fix outer boundary tile transitions in Intro setpieces. 9 months ago
sigonasr2 6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 9 months ago
sigonasr2 7608e9dfe2 Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187. 9 months ago
Quapsel 83eabcae01 grass transition for 1_6 - 1_8 & 1_B1 9 months ago
Quapsel 0d210be144 Grass transition for 1_2 - 1_5 added. 9 months ago
Quapsel 97f2dddf45 changes on End_of_Map Tileset and grass transition at map end for 1_1. 9 months ago
sigonasr2 73268374df Tie PGE font setting to resource pack loading system. Release Build 8168. 9 months ago
sigonasr2 90a20d77af Modified pixel font to incorporate a copyright symbol. Removed copyright unicode character from credits file to avoid out-of-bounds check. Added copyright symbols to credits and splash screen. 9 months ago
sigonasr2 4498cc39eb Add artists to Credits screen. Modify Scrolling behavior of ScrollableWindowComponents so you can click in the scroll region to move the scrollbar, not just the scrollbar itself. Release Build 8155. 9 months ago
sigonasr2 49bd224202 Marketiiiiiiiiing 9 months ago
sigonasr2 d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 9 months ago
sigonasr2 73819416cc Audio casting sound volume did not respect SFX option setting. 9 months ago
sigonasr2 e4e2a0c55e Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105. 9 months ago
sigonasr2 943996fd7d Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087. 9 months ago
sigonasr2 931f1db470 Jump targeting lock-on time implemented for Slime King script. 9 months ago
sigonasr2 8917efbc51 Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068. 9 months ago
sigonasr2 2364176c79 Added Yellow Slime jump attack behavior. Release Build 8023. 9 months ago
sigonasr2, Sig, Sigo dc6d333e5b Add monster jumping inside run towards monster strategy. 9 months ago
Quapsel 3e7b7ed06e „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 9 months ago
sigonasr2 e1088e9696 Warrior slash animation now extends based on actual attack range. Release Build 7997. 9 months ago
sigonasr2 b55dbcb63b Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5. 9 months ago
sigonasr2 2c81cf15f2 Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5. 9 months ago
sigonasr2 d45e0f6f04 Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes. 9 months ago
sigonasr2 fba5274815 Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40% 9 months ago
sigonasr2 da969118bb Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910. 9 months ago
sigonasr2 0df14cf1e4 Ranger Backdash Iframe time 0.2s -> 0.22s. Ranger Backdash Distance 250 -> 300. 9 months ago
sigonasr2 a128dd5e3b Ranger hairstyle changed. 9 months ago
sigonasr2 9d76814f9a Include new story art. 9 months ago
sigonasr2 d18104a080 Add collision to waterfall tiles. 9 months ago
sigonasr2 4a24b17b70 Added shadow underneath bridge for Stage I-I. Release Build 7902. 9 months ago
sigonasr2, Sig, Sigo d5625c165f Fix some story script and update TODO. Remove extra old testing code. 9 months ago
sigonasr2 7cd91e96e1 Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895. 9 months ago
sigonasr2 20a76315cc Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4. 9 months ago
sigonasr2 9afff3a8e5 Add slight knockback effect to Warrior's ground slam. Release Build 7885. 9 months ago
sigonasr2 030b16db3f Fix typos in credits input helper. Fix left analog stick not being active for scrolling the credits window. Release Build 7878. 9 months ago
sigonasr2 b1d98cebb2 Initial craft of an item now properly consumes the resources and money of the item. Start at Story I node instead of the Campaign I-I node. Include additional credits. Added additional story background. Release Build 7877. Patch version 0.4.3 9 months ago
sigonasr2 af0a628866 Story I-I no longer unlocks Campaign I-II map. 9 months ago