sigonasr2
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53b5c1f967
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Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635.
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10 months ago |
sigonasr2
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2253c14f4c
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Include `git-filter-repo` script. Rewrite history to exclude gamepack.pak file. Regenerate locked gamepack.pak file using unpublished key data. Release Build 7609.
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10 months ago |
sigonasr2
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35e8a70059
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Lock down gamepack key so it's not included in repo. Release Build 7608.
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10 months ago |
sigonasr2
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ae26813f05
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Lock down gamepack key so it's not included in repo. Release Build 7608.
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10 months ago |
sigonasr2
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57bad057ed
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Added intro camera movement and transition changing. Release Build 7603.
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10 months ago |
sigonasr2
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99049d6fa0
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Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587.
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10 months ago |
sigonasr2
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141e1622d6
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Added background story commercial assets. Scrolling Background. Release Build 7577.
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10 months ago |
sigonasr2
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e317b7b23b
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Add in input displays for gameplay HUD, showing current hotkeys for abilities and items. Updated class info menu to show current inputs. Added slight outlines to mouse control icons. Release Build 7574.
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10 months ago |
sigonasr2
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0861419582
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Add loading screen. Added flag for music change parameter when loading levels. Release Build 7558.
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10 months ago |
sigonasr2
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76c1487871
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Make loading for BGMs loopless.
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10 months ago |
sigonasr2
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42d4e794c7
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Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521.
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10 months ago |
sigonasr2
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5035dd5af9
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Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
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10 months ago |
sigonasr2
|
f9e00caaa4
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Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
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10 months ago |
sigonasr2
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0fc117235a
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Add mosaic pixel shader to engine. Release Build 7485.
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10 months ago |
sigonasr2
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ee215b132c
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Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474.
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10 months ago |
sigonasr2
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63f7062841
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Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465.
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10 months ago |
sigonasr2
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e2cc0aa90c
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Implemented controller compatibility for the pause menu. Release Build 7447.
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10 months ago |
sigonasr2
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397d8abc0a
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Implemented controller navigation for Input Keybind window. Fix inputs being completely eaten up by controller inputs when reassigning to keys. Release Build 7432.
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10 months ago |
sigonasr2
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66b0648a59
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Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
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10 months ago |
sigonasr2
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0d295021b6
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Implemented controller compatibility for Sherman menu. Release Build 7393.
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10 months ago |
sigonasr2
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4dc9505cbd
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Implemented controller compatibility with the Game Settings menu. Fullscreen mode now ignores automatic mouse movement due to screen resizes when in keyboard navigation mode. Release Build 7391.
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10 months ago |
sigonasr2
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bf33ad79c9
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Added custom window positioning, sizing, and added configuration file loading before the game window is constructed .
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10 months ago |
sigonasr2
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5d7b342c51
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Implemented window position and size loading and saving. Release Build 7370.
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10 months ago |
sigonasr2
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0408250088
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Implemented fullscreen toggle and window window repositioning and resizing. Release Build 7357.
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10 months ago |
sigonasr2
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d5bd8655a9
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Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344.
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10 months ago |
sigonasr2
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a39a841166
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Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326.
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10 months ago |
sigonasr2
|
7434079e0d
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Inputs under the same functional name now are grouped together in the input helper.
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10 months ago |
sigonasr2
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2b9f770d36
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Added controller compatibility for online mode Load game screen / class selection menu. Release Build 7300.
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10 months ago |
sigonasr2
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a723ac50fc
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Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299.
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10 months ago |
sigonasr2
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e5ace36a60
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Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291.
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10 months ago |
sigonasr2
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fd994c580d
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Controller compatibility for craft item menu. Release Build 7259.
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10 months ago |
sigonasr2
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138e194246
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Controller compatibility implemented for Blacksmith window. Release Build 7258.
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10 months ago |
sigonasr2
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d8d50f74a7
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Implemented controller compatibility for sell item menu. Keyboard/controller menu navigation now auto-repopulates with a default selection if the current selection becomes expired for some reason (such as selling an item). Release Build 7249.
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10 months ago |
sigonasr2
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5d315ada93
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Added controller compatibility for buy item menu. Removed restriction on mouse navigation not handling inputs defined in input engage groups of menus. Release Build 7242.
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10 months ago |
sigonasr2
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6db0aa3641
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Implemented controller compatibility for merchant menu. Release Build 7211.
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10 months ago |
sigonasr2
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0124d44a5c
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Add back button navigation for character inventory menu. Fix scrolling to bottom of inventory display when switching item categories. Release Build 7204.
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10 months ago |
sigonasr2
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fe648f8fbf
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Rebinding controls updates the input helper display. Release Build 7202.
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10 months ago |
sigonasr2
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e67c233aaa
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Added controller compatibility for player inventory window. Release Build 7198.
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10 months ago |
sigonasr2
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783428dfa1
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Added full controller compatibility for the character menu window. Release Build 7187.
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10 months ago |
sigonasr2
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29005e366c
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Stat labels no longer cause funny newline wrapping. Release Build 7170.
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10 months ago |
sigonasr2
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48ba282fa5
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Implemented equipment menu navigation (partially).
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10 months ago |
sigonasr2
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fd9fdc0924
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Added partial keyboard functionality to character equip menu. Fix bugs with scrolling reset system. Release Build 7162.
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10 months ago |
sigonasr2
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c35f1509f4
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Implemented controller compatibility for Overworld Menu. Release Build 7118.
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10 months ago |
sigonasr2
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2c76105ddf
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Update backend to handle newly created accounts.
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10 months ago |
sigonasr2
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bacd879e12
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Added dynamic labels for gamepad controls input helper. Fixed wrapping bug for pressing right on monster loot scrollable container. Added XP gain sound effect. Release Build 7112.
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10 months ago |
sigonasr2
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8afd66632a
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Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
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10 months ago |
sigonasr2
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22b1557c05
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Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041.
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10 months ago |
sigonasr2
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52a01d04ad
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Begin work on Level Completion controller compatibility. Add in inventory scrollable window helper navigation macros to make coding wrapping functionality easier. Release Build 7010.
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10 months ago |
sigonasr2
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5169670b76
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Implement item loadout controller compatibility. Added left analog stick map navigation to overworld map. Release Build 7005.
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10 months ago |
sigonasr2
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116c3c1a51
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Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993.
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10 months ago |