762 Commits

Author SHA1 Message Date
0927e57438 Add Thief Roll Ability. Release Build 10093. 2024-07-16 19:50:48 -05:00
ee50d810bd Add new ability icons for new classes. Release Build 10068. 2024-07-16 12:30:02 -05:00
87b4c390ec Change std::exception to std::runtime_error for gcc compatibility. 2024-07-16 06:40:14 -05:00
c48ae07fcf Fix ScrollableWindowComponents buggy behavior when clicking the down arrow button causing the list to scroll all the way to the bottom. Release Build 10067. 2024-07-16 05:19:46 -05:00
453be13395 Implement Thief Hidden Dagger attack. Add in missing icons for Elixir of the Wind and Recovery Potions. Release Build 10061. 2024-07-16 05:08:47 -05:00
10f5521ec2 Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 2024-07-16 03:58:33 -05:00
477c3ab086 Update spell descriptions to fit in class info boxes. Extend height of class info boxes. Add spell names to the class info spell boxes. Release Build 10050. 2024-07-16 02:26:43 -05:00
ad1dafa0b4 Fix wind speed to check for bullet collisions via microsteps like regular bullets do. Fix bug with danger area color for second chapter boss' shockwave attack not matching config color. Add in new spell descriptions and config variables for the new classes. Release Build 10044. 2024-07-15 16:52:02 -05:00
7086a8807b Add new item icons. Change safe area indicator colors. Make safe area indicator color configurable. Release Build 10039. 2024-07-15 11:13:01 -05:00
f1b2aa59f9 Add extra reveal chunk tracker unordered map to prevent minimap updates every single frame the player character walked. Release Build 10027. 2024-07-15 05:19:50 -05:00
0131620b8b Set background music of Chapter 2 stages to the foresty track. 2024-07-15 04:39:43 -05:00
0a019d0f2c Add in Chapter 2 map spawn zones and end zones. 2024-07-15 04:31:19 -05:00
0fbd30d682 Fix bug with multi-target bullets fading out upon hitting a single target. Reduce default fade time of bullets from 0.25 seconds to 0.1 seconds. Release Build 10024. 2024-07-15 04:20:55 -05:00
7bb265e82a Add stone rain attack to second chapter boss. Second Chapter boss AI routine completed. Release Build 10015. 2024-07-15 01:14:32 -05:00
001d5e1c79 Add ReverseOneShot animation type support to olcUTIL_Animate2D and config files. Stone Tosses into the air for second boss. Release Build 9994. 2024-07-14 07:59:13 -05:00
08cdf26605 Fix alpha colors not being applied to Effects. Move the Bear slam attack pattern to a separate phase within the second boss' cycle to avoid constantly rerolling and choose the stone toss attack. Make target indicator for the stone toss a different color from pillar casts. Release Build 9979. 2024-07-12 17:08:28 -05:00
8e3cdf9d14 Fix Stage Plates 2-6,2-7,2-8, and 2-B to point to their respective stages. Move the additional pillar spawning code outside of the regular boss' phase cycle since it's supposed to happen while the boss does other things according to the original spec. When new pillars appear/disappear, recalculate the safe areas dynamically. Release Build 9974. 2024-07-12 16:42:08 -05:00
69305a2866 Fix missing braces in Weapons.txt. Remove Infinite map flag from Stage 2-B1. Add Stage 2-B1 stage plate. Add placeholder item icons for new items. Remove embedded tileset from Stage 2-B1. Release Build 9959. 2024-07-11 15:26:37 -05:00
89db31ceea Add Pct-based pillar respawning attack for Stone Golem. Add "Breaking Stone Pillar" versions that will automatically shake and crumble. Release Build 9951. 2024-07-11 14:59:35 -05:00
717f4551ea Stone pillars now use a separate rectangular collision to determine hiding zones, preventing the player from hiding along the outer edges of the pillar. Release Build 9948. 2024-07-11 08:03:37 -05:00
b4fa870236 Item Loadout Usage Tests added. 101/101 unit tests passing. Release Build 9947. 2024-07-09 10:49:12 -05:00
aaea75c6c6 Added Item Tests file. Added a check to make sure item loadout slot is not blank when attempting to use the item loadout slot. 95/95 tests passing. Release Build 9944. 2024-07-08 17:12:00 -05:00
b2ae457feb Finish all player set effect equipment tests. 87/87 tests passing. 2024-07-08 10:48:00 -05:00
e57f281ac4 Add tests for CDR checking. Move Game State initialize change to Main Menu into the actual initialization function instead of hiding inside the Game State's Initialize function. 78/78 tests passing. 2024-07-08 07:24:02 -05:00
183b8ef29d Add in illegal stat buff checks and asserts when adding to an unsupported stat buff for both monsters and players. 77/77 tests passing. 2024-07-07 10:07:13 -05:00
fecc001140 Fix bug where move spd % set bonus effect applied two times in a row. 56/56 tests passing. Release Build 9923. 2024-07-07 09:41:46 -05:00
65f1254d26 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-07 08:24:22 -05:00
d049676080 Convert monster stats to calculate using stat up bonuses instead of manual calculations. Release Build 9922. 2024-07-07 08:24:21 -05:00
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2990578eab „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Copper Armour - Crafting and Enhancement Material Cost set.
2024-07-07 06:59:24 -05:00
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7e5457a36d „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Description for the item "Stone" changed to hint that its actually some kind of mineral.
2024-07-07 05:30:55 -05:00
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5648230084 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material Cost set for Chapter 2 Weapon crafting (Enhancement Stage 0-5 Weapons)
2024-07-07 04:49:23 -05:00
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0d0d7b49b1 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Chapter 2 Stage loot added & Chapter 1 Bonus Stage Stage loot added.
2024-07-07 04:19:07 -05:00
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2c8cd8e685 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Items for Stage loot added in Item Database.
2024-07-07 04:03:38 -05:00
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9d053f044b „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Attack Values for Weapons adjusted.
2024-07-07 03:54:53 -05:00
0ee780f1af Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-07 00:34:15 -05:00
4c72e2f3b4 Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911. 2024-07-07 00:34:13 -05:00
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2c77f00194 Chapter 2 Bonus stage - Spawn Zones and Monster placement. 2024-07-04 12:08:17 +02:00
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086e1e3f9c Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-03 05:47:32 +02:00
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89b5ece5f1 Chapter 2 Bonus Stage added. 2024-07-03 05:47:21 +02:00
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c44780016a „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Corrected Loot table for Goblin (Bow) & Goblin (Bombs)
2024-07-02 06:05:06 -05:00
77c908d52c Remove infinite flag and setup Map classes on new levels. Fix missing spawn zone settings for some monsters on 2-8. Add new levels to stage configuration list. Release Build 9906. 2024-07-02 05:38:01 -05:00
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48484ca640 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Chapter 2 Monsters loot table adjusted.
2024-07-01 15:12:33 -05:00
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ca1f91b463 Monster placement for 2_7 & 2_8 2024-07-01 16:35:39 +02:00
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ec8402aeca Monster placement for 2_3, 2_4, 2_5 & 2_6 2024-06-30 19:10:56 +02:00
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75370b9299 Spawn Zones for Chapter 2 placed. 2024-06-29 18:06:22 +02:00
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4c0010e92a Changes to Stage Plates on Worldmap and Monster Placement for 2_1 & 2_2. 2024-06-29 14:41:30 +02:00
34515cec76 Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests. 2024-06-28 01:59:18 -05:00
02523d5ebb Added tests for equipment stats, equipment set effects, and accessory random stat checks. 2024-06-26 15:36:02 -05:00
6410d837c7 Player Equipment set effect tests added. 2024-06-25 17:10:39 -05:00
5193f382a3 Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test. 2024-06-25 16:51:52 -05:00