Add new ability icons for new classes. Release Build 10068.

mac-build
sigonasr2 4 months ago
parent 87b4c390ec
commit ee50d810bd
  1. 2
      Adventures in Lestoria/Version.h
  2. BIN
      Adventures in Lestoria/assets/Ability Icons/adrenaline_rush.png
  3. BIN
      Adventures in Lestoria/assets/Ability Icons/bear_trap.png
  4. BIN
      Adventures in Lestoria/assets/Ability Icons/curse_of_death.png
  5. BIN
      Adventures in Lestoria/assets/Ability Icons/curse_of_pain.png
  6. BIN
      Adventures in Lestoria/assets/Ability Icons/deadly_dash.png
  7. BIN
      Adventures in Lestoria/assets/Ability Icons/explosive_trap.png
  8. BIN
      Adventures in Lestoria/assets/Ability Icons/hidden_dagger.png
  9. BIN
      Adventures in Lestoria/assets/Ability Icons/mark_target.png
  10. BIN
      Adventures in Lestoria/assets/Ability Icons/roll.png
  11. BIN
      Adventures in Lestoria/assets/Ability Icons/sprint.png
  12. BIN
      Adventures in Lestoria/assets/Ability Icons/throw_poison.png
  13. BIN
      Adventures in Lestoria/assets/Ability Icons/transform.png
  14. 8
      Adventures in Lestoria/assets/config/classes/Thief.txt
  15. 8
      Adventures in Lestoria/assets/config/classes/Trapper.txt
  16. 8
      Adventures in Lestoria/assets/config/classes/Witch.txt
  17. 15
      Adventures in Lestoria/assets/config/gfx/gfx.txt
  18. BIN
      Adventures in Lestoria/assets/gamepack.pak
  19. BIN
      x64/Release/Adventures in Lestoria.exe

@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1
#define VERSION_MINOR 2
#define VERSION_PATCH 3
#define VERSION_BUILD 10067
#define VERSION_BUILD 10068
#define stringify(a) stringify_(a)
#define stringify_(a) #a

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@ -31,7 +31,7 @@ Thief
Name = Roll
Short Name = ROLL
Description = Roll in a direction and gain increased movement speed for 2 seconds.
Icon = block.png
Icon = roll.png
Cooldown = 8
Mana Cost = 0
# Whether or not this ability cancels casts.
@ -53,7 +53,7 @@ Thief
Name = Hidden Dagger
Short Name = DAGGER
Description = Jump backwards while throwing a dagger.
Icon = block.png
Icon = hidden_dagger.png
Cooldown = 8
Mana Cost = 20
# Whether or not this ability cancels casts.
@ -82,7 +82,7 @@ Thief
Name = Deadly Dash
Short Name = DASH
Description = Dash to target location becoming invulnerable and damaging everything in the Thief's path.
Icon = block.png
Icon = deadly_dash.png
Cooldown = 15
Mana Cost = 45
# Whether or not this ability cancels casts.
@ -104,7 +104,7 @@ Thief
Name = Adrenaline Rush
Short Name = RUSH
Description = Gain 30% increased attack speed and 10% increased movement speed for 8 seconds.
Icon = block.png
Icon = adrenaline_rush.png
Cooldown = 37
Mana Cost = 75
# Whether or not this ability cancels casts.

@ -30,7 +30,7 @@ Trapper
Name = Sprint
Short Name = SPRINT
Description = Gain 60% bonus movement speed for 3 seconds.
Icon = block.png
Icon = sprint.png
Cooldown = 7
Mana Cost = 0
# Whether or not this ability cancels casts.
@ -52,7 +52,7 @@ Trapper
Name = Mark Target
Short Name = MARK
Description = Marks an enemy. Lasts 7 seconds/5 hits. Marks detonate for 60% of ATK from every hit/ability.
Icon = block.png
Icon = mark_target.png
Cooldown = 12
Mana Cost = 25
# Whether or not this ability cancels casts.
@ -75,7 +75,7 @@ Trapper
Name = Bear Trap
Short Name = TRAP
Description = Sets down a trap. If caught target is already marked, reapplies the mark and causes bleeding.
Icon = block.png
Icon = bear_trap.png
Cooldown = 15
Mana Cost = 0
# Whether or not this ability cancels casts.
@ -98,7 +98,7 @@ Trapper
Name = Explosive Trap
Short Name = EXTRAP
Description = Explodes on touch or in 5 seconds, marks hit targets. Already marked targets triggers mark twice.
Icon = block.png
Icon = explosive_trap.png
Cooldown = 0
Mana Cost = 0
# Whether or not this ability cancels casts.

@ -36,7 +36,7 @@ Witch
Name = Transform
Short Name = CAT
Description = Transform into a cat, leaping to target position while avoiding attacks, then transform back.
Icon = block.png
Icon = transform.png
Cooldown = 8
Mana Cost = 0
# Whether or not this ability cancels casts.
@ -55,7 +55,7 @@ Witch
Name = Curse of Pain
Short Name = PAIN
Description = Apply a curse on a target dealing damage over time.
Icon = block.png
Icon = curse_of_pain.png
Cooldown = 8
Mana Cost = 35
# Whether or not this ability cancels casts.
@ -78,7 +78,7 @@ Witch
Name = Throw Poison
Short Name = POISON
Description = Throw a poison bottle at target location. All targets caught in the range take poison damage over time.
Icon = block.png
Icon = throw_poison.png
Cooldown = 16
Mana Cost = 40
# Whether or not this ability cancels casts.
@ -100,7 +100,7 @@ Witch
Name = Curse of Death
Short Name = DEATH
Description = Target is cursed with a debilitating spell, taking double damage for 7 seconds.
Icon = block.png
Icon = curse_of_death.png
Cooldown = 35
Mana Cost = 35
# Whether or not this ability cancels casts.

@ -127,6 +127,21 @@ Images
GFX_Ranger_ChargedShot_Icon = Ability Icons/chargedshot.png
GFX_Ranger_MultiShot_Icon = Ability Icons/multishot.png
GFX_Thief_Roll = Ability Icons/roll.png
GFX_Thief_Hidden_Dagger = Ability Icons/hidden_dagger.png
GFX_Thief_Deadly_Dash = Ability Icons/deadly_dash.png
GFX_Thief_Adrenaline_Rush = Ability Icons/adrenaline_rush.png
GFX_Trapper_Sprint = Ability Icons/sprint.png
GFX_Trapper_Mark_Target = Ability Icons/mark_target.png
GFX_Trapper_Bear_Trap = Ability Icons/bear_trap.png
GFX_Trapper_Explosive_Trap = Ability Icons/explosive_trap.png
GFX_Witch_Transform = Ability Icons/transform.png
GFX_Witch_Curse_Of_Pain = Ability Icons/curse_of_pain.png
GFX_Witch_Throw_Poison = Ability Icons/throw_poison.png
GFX_Witch_Curse_Of_Death = Ability Icons/curse_of_death.png
# Full Class Icons
GFX_Warrior_Full = characters/commercial_assets/Player_F_NoOutline.png
GFX_Wizard_Full = characters/commercial_assets/Wizard_F_NoOutline.png

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