Fix missing braces in Weapons.txt. Remove Infinite map flag from Stage 2-B1. Add Stage 2-B1 stage plate. Add placeholder item icons for new items. Remove embedded tileset from Stage 2-B1. Release Build 9959.

mac-build
sigonasr2 5 months ago
parent 89db31ceea
commit 69305a2866
  1. 4
      Adventures in Lestoria/Adventures in Lestoria.tiled-project
  2. 2
      Adventures in Lestoria/Version.h
  3. 9239
      Adventures in Lestoria/assets/Campaigns/2_B1.tmx
  4. 39
      Adventures in Lestoria/assets/Campaigns/World_Map.tmx
  5. 4
      Adventures in Lestoria/assets/config/items/Weapons.txt
  6. BIN
      Adventures in Lestoria/assets/gamepack.pak
  7. BIN
      Adventures in Lestoria/assets/items/Iron Ore.png
  8. BIN
      Adventures in Lestoria/assets/items/Stone.png
  9. BIN
      Adventures in Lestoria/assets/items/Yellow Gemstone.png
  10. BIN
      x64/Release/Adventures in Lestoria.exe

@ -266,9 +266,9 @@
"CAMPAIGN_2_7",
"CAMPAIGN_2_8",
"CAMPAIGN_2_B1",
"CAMPAIGN_2_B2",
"BOSS_2",
"BOSS_2_B"
"BOSS_2_B",
"STORY_2_1"
],
"valuesAsFlags": false
},

@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1
#define VERSION_MINOR 2
#define VERSION_PATCH 3
#define VERSION_BUILD 9951
#define VERSION_BUILD 9959
#define stringify(a) stringify_(a)
#define stringify_(a) #a

File diff suppressed because it is too large Load Diff

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="31">
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="32">
<properties>
<property name="Background Music" propertytype="BGM" value="overworld"/>
<property name="Level Type" propertytype="LevelType" value="World Map"/>
@ -699,7 +699,7 @@
<property name="Connection 4 - West" type="object" value="22"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_2"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_1"/>
</properties>
</object>
<object id="22" name="Stage II-III" type="StagePlate" x="149" y="181" width="42" height="14">
@ -708,7 +708,7 @@
<property name="Connection 4 - West" type="object" value="23"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_3"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_2"/>
</properties>
</object>
<object id="23" name="Stage II-IV" type="StagePlate" x="121" y="137" width="42" height="14">
@ -716,15 +716,16 @@
<property name="Connection 1 - North" type="object" value="24"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_4"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_3"/>
</properties>
</object>
<object id="24" name="Stage II-V" type="StagePlate" x="125" y="89" width="42" height="14">
<properties>
<property name="Connection 1 - North" type="object" value="31"/>
<property name="Connection 2 - East" type="object" value="25"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_5"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_4"/>
</properties>
</object>
<object id="25" name="Stage II-VI" type="StagePlate" x="169" y="117" width="42" height="14">
@ -733,7 +734,7 @@
<property name="Connection 2 - East" type="object" value="26"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_5"/>
</properties>
</object>
<object id="26" name="Stage II-VII" type="StagePlate" x="185" y="93" width="42" height="14">
@ -741,7 +742,7 @@
<property name="Connection 2 - East" type="object" value="27"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_6"/>
</properties>
</object>
<object id="27" name="Stage II-VIII" type="StagePlate" x="245" y="89" width="42" height="14">
@ -749,31 +750,39 @@
<property name="Connection 3 - South" type="object" value="28"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_7"/>
</properties>
</object>
<object id="28" name="Boss II" type="StagePlate" x="237" y="137" width="30" height="22">
<properties>
<property name="Connection 4 - West" type="object" value="29"/>
<property name="Map" propertytype="Level" value="BOSS_2"/>
<property name="Map" propertytype="Level" value="BOSS_2_B"/>
<property name="Type" propertytype="StageType" value="BOSS"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_8"/>
</properties>
</object>
<object id="29" name="Story IV" type="StagePlate" x="229" y="105" width="18" height="22">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Map" propertytype="Level" value="STORY_2_1"/>
<property name="Type" propertytype="StageType" value="STORY"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="BOSS_2"/>
</properties>
</object>
<object id="30" name="Boss B-II" type="StagePlate" x="289" y="49" width="30" height="22">
<properties>
<property name="Connection 3 - South" type="object" value="27"/>
<property name="Connection 4 - West" type="object" value="27"/>
<property name="Connection 3 - South" type="object" value="0"/>
<property name="Connection 4 - West" type="object" value="0"/>
<property name="Map" propertytype="Level" value="BOSS_2_B"/>
<property name="Type" propertytype="StageType" value="BOSS"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_B1"/>
</properties>
</object>
<object id="31" name="Stage II-BI" type="StagePlate" x="193" y="65" width="42" height="14">
<properties>
<property name="Connection 2 - East" type="object" value="30"/>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_B1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_2_5"/>
</properties>
</object>
</objectgroup>

@ -527,7 +527,7 @@ Equipment
Equip Sound = Equip Weapon
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 2
Item[0] = Stone,3
@ -650,7 +650,7 @@ Equipment
Equip Sound = Equip Weapon
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 2
Item[0] = Stone,3

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