Commit Graph

1180 Commits (a4e24b030d3dd25abe052f0f349f4d9398f24466)
 

Author SHA1 Message Date
sigonasr2 c56253c4cf Accounted for window pixel size for Linux window size. 9 months ago
sigonasr2 9ed0f23686 Emscripten and Linux window position/size functions filled in. 9 months ago
sigonasr2 0408250088 Implemented fullscreen toggle and window window repositioning and resizing. Release Build 7357. 9 months ago
sigonasr2 d5bd8655a9 Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 9 months ago
sigonasr2 a39a841166 Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326. 9 months ago
sigonasr2 7434079e0d Inputs under the same functional name now are grouped together in the input helper. 9 months ago
sigonasr2 2b9f770d36 Added controller compatibility for online mode Load game screen / class selection menu. Release Build 7300. 9 months ago
sigonasr2 a723ac50fc Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299. 9 months ago
sigonasr2 e5ace36a60 Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 9 months ago
sigonasr2 fd994c580d Controller compatibility for craft item menu. Release Build 7259. 9 months ago
sigonasr2 138e194246 Controller compatibility implemented for Blacksmith window. Release Build 7258. 9 months ago
sigonasr2 d8d50f74a7 Implemented controller compatibility for sell item menu. Keyboard/controller menu navigation now auto-repopulates with a default selection if the current selection becomes expired for some reason (such as selling an item). Release Build 7249. 9 months ago
sigonasr2 5d315ada93 Added controller compatibility for buy item menu. Removed restriction on mouse navigation not handling inputs defined in input engage groups of menus. Release Build 7242. 9 months ago
sigonasr2 6db0aa3641 Implemented controller compatibility for merchant menu. Release Build 7211. 10 months ago
sigonasr2 0124d44a5c Add back button navigation for character inventory menu. Fix scrolling to bottom of inventory display when switching item categories. Release Build 7204. 10 months ago
sigonasr2 fe648f8fbf Rebinding controls updates the input helper display. Release Build 7202. 10 months ago
sigonasr2 e67c233aaa Added controller compatibility for player inventory window. Release Build 7198. 10 months ago
sigonasr2 783428dfa1 Added full controller compatibility for the character menu window. Release Build 7187. 10 months ago
sigonasr2 29005e366c Stat labels no longer cause funny newline wrapping. Release Build 7170. 10 months ago
sigonasr2 48ba282fa5 Implemented equipment menu navigation (partially). 10 months ago
sigonasr2 fd9fdc0924 Added partial keyboard functionality to character equip menu. Fix bugs with scrolling reset system. Release Build 7162. 10 months ago
sigonasr2 c35f1509f4 Implemented controller compatibility for Overworld Menu. Release Build 7118. 10 months ago
sigonasr2 2c76105ddf Update backend to handle newly created accounts. 10 months ago
sigonasr2 5788123ab5 Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux. 10 months ago
sigonasr2 bacd879e12 Added dynamic labels for gamepad controls input helper. Fixed wrapping bug for pressing right on monster loot scrollable container. Added XP gain sound effect. Release Build 7112. 10 months ago
sigonasr2 8afd66632a Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 10 months ago
sigonasr2 22b1557c05 Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041. 10 months ago
sigonasr2 52a01d04ad Begin work on Level Completion controller compatibility. Add in inventory scrollable window helper navigation macros to make coding wrapping functionality easier. Release Build 7010. 10 months ago
sigonasr2 5169670b76 Implement item loadout controller compatibility. Added left analog stick map navigation to overworld map. Release Build 7005. 10 months ago
sigonasr2 116c3c1a51 Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993. 10 months ago
sigonasr2 a449932226 Implemented class selection window controller/keyboard compatibility. Added selection passthrough for disabled/grayed out items. Change hover fade-in for toggleable buttons. Release Build 6988. 10 months ago
sigonasr2 f5bcd4f869 Resized renders to fit class info window. Class info window controller compatibility added. Release Build 6961. 10 months ago
sigonasr2 0a9136e6c4 Handle mouse buttons for rebinding controls. Release Build 6956. 10 months ago
sigonasr2 35cc847671 Add in shoulder button navigation to consumables window. Fix down navigation when reaching a partially filled row in the inventory consumables window. Added arrows navigation input helper icon. 10 months ago
sigonasr2 6a5b74b3e6 Added in shoulder button navigation schemes, related icons, and DAS press input handling for menu navigation. Added in button visibility settings for input helper. Added Confirm input display for load game window. 10 months ago
sigonasr2 ce46a1d3d7 Refactored analog control system to use digital DAS input system with directional input support. 10 months ago
sigonasr2 b0e9799624 Fix DAS Input for menu navigation. 10 months ago
Nic0Nic0Nii cbc4fa5470 Add DAs input functions 10 months ago
sigonasr2 6778ffc72d Add in selection indices that respect menus with multiple columns while scrolling through. 10 months ago
sigonasr2 fd1f762e20 Fully implemented controller/keyboard controls for Inventory Consumable Window. Fix bug with loadout items that were set during file loads were not selected in consumable window. Release Build 6907. 10 months ago
Nic0Nic0Nii 13a821c011 Implemented controller/keyboard controls for the inventory consumable window 10 months ago
sigonasr2 331a8c7941 Save/Load Game Keybind settings. Release build 6872. 10 months ago
sigonasr2 4015f485ea Added ability to set controller keybinds. Fixed initial loading of save data when no metadata file is detected or present for online builds. Fixed "Online Character" checkbox being desynced when selecting the Online character mode, enabling online mode. Display context-sensitive messages for setting keys depending on whether we are in keyboard mode or controller mode. Release build 6866. 10 months ago
sigonasr2 3fff17417e Refactored the input display menu to allow for dynamic changing of row displays. Remove controller specific keybinding menu, integrating with initial keyboard menu. 10 months ago
sigonasr2 2da6c455b6 mikan's tweet about devs really need to have toggles for screen shakes/vibration. Adding to TODO. Release build 6854. 10 months ago
sigonasr2 0ca94369ac Fix 'K' key to display "K" instead of "L". Fix keys being improperly deleted/added to new keybinds list. Allow keybinds to now be changed. Fix keybind update request message not updating properly for menu keys. 10 months ago
Nic0Nic0Nii 1f244777c9 Add in ability to redefine keybinds. Keybinds currently do not translate to actual key controls (?) Replaced all 2023 copyright references with 2024, fix copyright symbols. 10 months ago
Nic0Nic0Nii ef63a07f5c Added any keybind detection to PGE and began implementing menu helper innterfaces 10 months ago
sigonasr2 d576e6143e Added new input keybind menu. Fixed MenuLabels to account for the 2 pixel border in width when rendering menu labels. Also corrected minor bugs with spaces being counted in wrapped text string lengths. 10 months ago
sigonasr2 a6d2765585 Condensed DrawInput function to accept a variant instead of having double copies of the function. 10 months ago