418 Commits

Author SHA1 Message Date
dbeb9fbee7 Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878. 2024-12-13 02:06:54 -06:00
60b31a602c Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots. 2024-12-10 22:39:01 -08:00
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2752f6630d „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material List for Chapter 3 Weapons Adjusted.
2024-12-08 06:35:07 -06:00
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4031b03974 „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Materials for Chapter 3 Armor Adjusted.
2024-12-08 06:27:26 -06:00
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0a9524c5e2 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot for Chapter 3 added.
2024-12-07 01:26:31 -06:00
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94f29020c6 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 2024-12-06 10:18:11 -06:00
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debe498570 „Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern
Chapter 3 Rings added.
2024-12-06 10:12:20 -06:00
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e1ad07ded2 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Loot Table for Chapter 3 Added.
2024-12-06 08:53:12 -06:00
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aa26348727 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Added Crab Claw as item.
2024-12-06 08:04:56 -06:00
ef0b00e771 Attack arc ranges increased. Reset attack arc display when submerging occurs. Release Build 11865. 2024-12-05 23:52:32 -06:00
c735f74a83 Takoyaki. 2024-12-05 23:31:13 -06:00
bec8c67ee9 Add staggered rise animations to Octopus arms. Add attack up buffs and animation speed up buffs to the boss and Octopus arms per tentacle death. Release Build 11852. 2024-12-05 21:49:38 -06:00
58be1c8999 Octopus Arm now has proper detection for empty pool spawns and responsive to player moving around (spawn in nearby empty water pools). Release Build 11848. 2024-12-04 21:57:30 -06:00
f94d22ff48 Fix Pirate Buccaneer's aiming sight remaining on the field after death. Make aiming sight target line pulse. Fix bug with Frog Tongue one-shotting the player. Release Build 11815. 2024-12-03 19:45:17 -08:00
c9a29b2705 Fix arc not showing up. 3-5 had a missing spawn point set. More Octopus Arm behavior fixes. Release Build 11808. 2024-11-21 21:03:37 -08:00
9b94a90326 Octopus Boss implementation 2024-11-21 17:19:16 -06:00
ef1d4e5470 Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794. 2024-11-12 22:52:41 -08:00
debc23bfa3 Additional AI setup. 2024-11-05 23:22:44 -08:00
7cf3c53e91 Fix all octopus arm AI config variable references to actually use the Config functions instead of direct config file parameters. Add in attack cone effect. 2024-11-05 20:58:36 -08:00
16708108e6 Move Attack Arc function into its own function for portability. 2024-11-05 18:57:52 -06:00
46ba7a780d Octopus arm AI 2024-10-29 23:04:24 -07:00
d85cef1b86 Arcs, Cones, Polygon overlap code. Octopus Arm AI initialized. 2024-10-29 18:45:48 -05:00
1bb0ceb096 Add monster entries and animations for Giant Octopus boss and Octopus Arm. Release Build 11756. 2024-10-22 22:42:39 -07:00
3a3d405272 Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755. 2024-10-18 16:33:13 -05:00
868a089666 Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748. 2024-10-18 00:16:55 -05:00
598b3b66c7 Add new chapter 3 consumables to item database and placeholder icons. 2024-10-16 14:39:08 -05:00
b11d209813 Implemented Sandworm AI. Change added velocity function to be a standalone velocity variable added to original player velocity. Release Build 11725. 2024-10-15 23:01:30 -07:00
446be1e02f Add collision intangibility for monsters with a collision radius of zero. Add unit test to check for it. Release Build 11714. 2024-10-15 20:52:14 -07:00
e0644fe809 Sandworm implementation + Monster collision radius changing implemented. 2024-10-15 19:18:58 -05:00
2f441f76b7 Implement missing SetAbility4 function stub. Add HasBuff function to both the Player and Monster classes. Implemented Giant Crab AI. 219/219 tests passing. Release Build 11710. 2024-10-11 18:08:15 -05:00
3684e0f211 Implemented Crab AI. Release Build 11683. 2024-10-11 15:59:17 -05:00
9ec850fdd0 Implemented Seagull AI. Release Build 11673. 2024-10-08 23:20:12 -05:00
6b0c17b5ff Add ambient wave and gull sounds to Chapter 3 stages. Add slight pitch variance to environmental audio. Release Build 11667. 2024-10-08 22:44:06 -05:00
aae5726f3d Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666. 2024-10-08 21:54:16 -05:00
422c6f02cc Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657. 2024-10-08 20:12:31 -05:00
970b15ac5d Parrot Monster scripts initialized. 2024-10-01 20:45:49 -05:00
20f8abf8b5 Fix Parrot spritesheet size. Pirate Captain behavior fixed (cannot directly inherit from Goblin Dagger, copy-paste AI instead due to conflicting states). Release Build 11653. 2024-09-29 16:43:31 -05:00
5f63f23635 Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649. 2024-09-29 15:00:00 -05:00
d432966e3e Worked on Pirate Captain base AI. (Mounted Parrot AI still needs implemented). 2024-09-26 23:16:46 -07:00
4e1fa8d4e3 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-09-26 19:31:48 -05:00
c16dccc623 Begin Pirate Captain AI implementation. 2024-09-26 19:31:47 -05:00
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888cea1581 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 3 Monster + Area Items added. (Consumables still missing)
2024-09-26 10:50:56 -05:00
da2640fbc1 Health and mana indicators don't get squished strangely anymore due to floating point values. Release Build 11638. 2024-09-24 18:13:10 -05:00
0e3a4c0ba7 Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621. 2024-09-24 04:22:53 -05:00
d6c2b6c87f Implement Pirate Marauder AI. Release Build 11609. 2024-09-22 17:43:51 -05:00
9509f317c3 Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602. 2024-09-22 15:51:05 -05:00
90d9bc86b1 Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595. 2024-09-20 17:30:16 -05:00
8f5973d836 Crab and Giant Crab monster entries added. 2024-09-19 23:30:54 -07:00
21c5af80c2 Pirate Marauder entry added. 2024-09-19 22:41:44 -07:00
612cda41c3 Pirate Marauder/Pirate Captain data added. 2024-09-19 22:02:18 -07:00