sigonasr2
|
880b8e4335
|
Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
|
2 months ago |
sigonasr2
|
57cc852033
|
Force all old decal instances to be cleared from the engine when the game is reset. This addresses a very random Linux crash that was occurring enough to be a problem when quitting the game. Release Build 11570.
|
2 months ago |
sigonasr2
|
004f896953
|
MonsterData should be loading graphics from Resource Packs instead. This should solve the issues with Issue #70. Release Build 11566.
|
2 months ago |
sigonasr2
|
669a267a67
|
[demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565.
|
2 months ago |
sigonasr2
|
47ff285bef
|
Remove songs from git index into commercial assets. Update distribution and build scripts to not include songs commercial folder. Fix early destruction of audio buffer data causing a crash. Release Build 11544.
|
2 months ago |
sigonasr2
|
d0db3412d9
|
Added controller compatibility to the refine result and enchant confirmation windows. Modify menu navigation behavior slightly for the three windows with accessory lists. Release Build 11665.
|
2 months ago |
sigonasr2
|
36b9a071e3
|
Added controller compatibility to Artificer Enchant Window. Removed menu navigation using right analog stick. Release Build 11662.
|
2 months ago |
sigonasr2
|
da5d596a37
|
Implemented controller compatbility for Artificer Disassembly Menu. Release Build 11653.
|
2 months ago |
sigonasr2
|
86e2976549
|
Added some menu scrolling helper functions. Implemented Artificer Enchant window. Added controller compatibility to Artificer Refining Window. Release Build 11652.
|
2 months ago |
sigonasr2
|
a5c10f35e6
|
Updated MenuItemLabel to accept either a copy or weak reference so that it can hold information not necessarily in our inventory. Release Build 11620.
|
2 months ago |
sigonasr2
|
d007e2bbf5
|
Fix key display for Ability 4 to match the keybind of the 4th ability. Release Build 11599.
|
2 months ago |
sigonasr2
|
1e7345d7b5
|
Implement skeleton for Enchant Confirm Window. Make original ability functions static for player class ability retrieval. Add private static access internal functions. Remove check for non-existing animations for player (would just not change the animation if it doesn't exist). Release Build 11598.
|
2 months ago |
sigonasr2
|
0d7759b230
|
Fix a unit test calling BGM pitch change function (which doesn't need a test). Release Build 11564.
|
2 months ago |
sigonasr2
|
55f4347452
|
Update master build demo flag (set to false) and admin mode (set to true). Release Build 11562.
|
2 months ago |
sigonasr2
|
8283147efe
|
[demo] Add congratulatory message for completing the demo. Version updated to 1.3. Release Build 11561.
|
2 months ago |
sigonasr2
|
fb66fcb04d
|
[demo] Make the 3 class variations unselectable in demo build. Release Build 11558.
|
2 months ago |
sigonasr2
|
e89dfd168e
|
[demo] Update demo build to newest engine. Block off world map navigation beyond Camp II for demo build. Fix bug with file trimming ignoring escape backslash characters in hash causing invalid file hashes. Disable admin mode for demo release build. Release Build 11555.
|
2 months ago |
sigonasr2
|
6788e3c523
|
Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546.
|
2 months ago |
sigonasr2
|
bc795ecb2b
|
Remove songs from git index into commercial assets. Update distribution and build scripts to not include songs commercial folder. Fix early destruction of audio buffer data causing a crash. Release Build 11544.
|
2 months ago |
sigonasr2
|
3682d9cf68
|
Add in raw audio buffer loading support from PGE resource packs in the MiniAudio PGEX. Ready for merge. Release Build 11541.
|
2 months ago |
sigonasr2
|
9b69a4ebb3
|
ogg vorbis resource pack encoding/decoding implementation started (currently crashes during playback)
|
3 months ago |
sigonasr2
|
3afeb7fa91
|
Only allow hovered over scrollable window components to be scrolled by the mouse wheel. Fix bug with display colors for accessory enchantment display names. Release Build 11508.
|
3 months ago |
sigonasr2
|
a6876f2523
|
Implement random weighted roll enchant functions. Added unit tests for them. Release Build 11497.
|
3 months ago |
sigonasr2
|
773c011eb9
|
Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493.
|
3 months ago |
sigonasr2
|
564190d2c6
|
Finished implementing Accessory Refinement window. Fixed bug with accessory refining function not updating stats for accessories already equipped. Added appropriate unit test. 212/212 unit tests passing. Release Build 11482.
|
3 months ago |
sigonasr2
|
01ec5f5390
|
Fixed menu labels not re-updating when a blank item was assigned. Made onMouseOut callback occur when the child selected item of a RowInventoryScrollableWindowComponent was cleared. Added refinement cost displays to the Refining interface. Ready for refining action. Release Build 11461.
|
3 months ago |
sigonasr2
|
8303665828
|
Began implementing Artificer Refinement window. Release Build 11440.
|
3 months ago |
sigonasr2
|
50820d34a5
|
Placeholder Story 2-1. Remove unncessary confirmation menus. Clear child item when reopening the Disassemble or Refine menus. Release Build 11417.
|
3 months ago |
sigonasr2
|
da65f1525b
|
Implemented the Artificer Accessory Disassembling menu. Added support for children of RowInventoryScrollingWindowComponents to be selected. Added a MenuDecal menu component. Release Build 11414.
|
3 months ago |
sigonasr2
|
ac934eead5
|
Add in basic setup for Artificer Disassembly menu. Release Build 11382.
|
3 months ago |
sigonasr2
|
ef5239657d
|
Add tutorial task for Artificer introduction in camp. Release Build 11362.
|
3 months ago |
sigonasr2
|
517f81c03f
|
Handle multiple connection points with the same map names all being handled correctly when dealing with visit notifications. Release Build 11361. Prepare framework for Artificer unlocks.
|
3 months ago |
sigonasr2
|
e0d58aef04
|
Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357.
|
3 months ago |
sigonasr2
|
050821b1d2
|
Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350.
|
3 months ago |
sigonasr2
|
bcaed9aed5
|
Updated all BGM tracks with newest versions. Release Build 11330.
|
3 months ago |
sigonasr2
|
4f18cd41fb
|
Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328.
|
3 months ago |
sigonasr2
|
6fbb8a8ed1
|
Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309.
|
3 months ago |
sigonasr2
|
901f2e38bc
|
Prepare Trail of Fire graphics and structures. Update lerp util to be generalized and introduce generalized Oscillator class. Release Build 11271.
|
3 months ago |
sigonasr2
|
5b7c25df46
|
Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250.
|
3 months ago |
sigonasr2
|
94b324e7a2
|
Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230.
|
3 months ago |
sigonasr2
|
57b59f943c
|
Fix wrapped text on MenuLabel components bleeding out over the edges. Release build 11202.
|
3 months ago |
sigonasr2
|
85124b8875
|
Prevent save file corruption while hashing by putting the hashing file in a temporary file instead... Release Build 11201.
|
3 months ago |
sigonasr2
|
0288ccbd0c
|
Fix bug with multi-hit bullets not adding hit targets to the hit list before monster hit / player hit bullet callbacks. Implemented Piercing Bolt enchant. 199/199 unit tests passing. Release Build 11200.
|
3 months ago |
sigonasr2
|
6d4de7940b
|
Implemented Curse of Doom. Release Build 11188.
|
3 months ago |
sigonasr2
|
a81dd94182
|
Implement Expunge enchant. Release Build 11183.
|
3 months ago |
sigonasr2
|
88dea6fa84
|
Implement Poison Bounce enchant. Fix Poison Bounce physics when dealing with lower frame rates. Release Build 11180.
|
3 months ago |
sigonasr2
|
e8ead7e07b
|
Implemented Pooling Poison enchant. Fix True Damage and Dot flags ignoring dead monsters and still applying damage. 191/191 Unit Tests passing. Release Build 11173.
|
3 months ago |
sigonasr2
|
b36e5b449d
|
Refactor testing suite to reduce boilerplate.
|
3 months ago |
sigonasr2
|
b0ee888b83
|
Implemented Spreading Pain enchant. Made applied buffs not immediately start ticking down on the same frame as they are applied since that causes some strange interactions with chained deaths. Release Build 11152.
|
3 months ago |
sigonasr2
|
dd38b8d58e
|
[demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546.
|
3 months ago |