Commit Graph

1400 Commits (830b893b1c822a56a4ab12ba82d6f2694c141eb7)
 

Author SHA1 Message Date
sigonasr2 57bad057ed Added intro camera movement and transition changing. Release Build 7603. 10 months ago
sigonasr2 99049d6fa0 Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587. 10 months ago
sigonasr2 141e1622d6 Added background story commercial assets. Scrolling Background. Release Build 7577. 10 months ago
sigonasr2 e317b7b23b Add in input displays for gameplay HUD, showing current hotkeys for abilities and items. Updated class info menu to show current inputs. Added slight outlines to mouse control icons. Release Build 7574. 10 months ago
sigonasr2 0861419582 Add loading screen. Added flag for music change parameter when loading levels. Release Build 7558. 10 months ago
sigonasr2 76c1487871 Make loading for BGMs loopless. 10 months ago
sigonasr2 42d4e794c7 Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521. 10 months ago
sigonasr2 5035dd5af9 Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515. 10 months ago
sigonasr2 f9e00caaa4 Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515. 10 months ago
sigonasr2 0fc117235a Add mosaic pixel shader to engine. Release Build 7485. 10 months ago
sigonasr2 ee215b132c Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474. 10 months ago
sigonasr2 63f7062841 Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465. 10 months ago
sigonasr2 e2cc0aa90c Implemented controller compatibility for the pause menu. Release Build 7447. 10 months ago
sigonasr2 397d8abc0a Implemented controller navigation for Input Keybind window. Fix inputs being completely eaten up by controller inputs when reassigning to keys. Release Build 7432. 10 months ago
sigonasr2 66b0648a59 Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes. 10 months ago
sigonasr2 0d295021b6 Implemented controller compatibility for Sherman menu. Release Build 7393. 10 months ago
sigonasr2 4dc9505cbd Implemented controller compatibility with the Game Settings menu. Fullscreen mode now ignores automatic mouse movement due to screen resizes when in keyboard navigation mode. Release Build 7391. 10 months ago
sigonasr2 bf33ad79c9 Added custom window positioning, sizing, and added configuration file loading before the game window is constructed . 10 months ago
sigonasr2 92f488986e Implemented window size saving/loading for Linux. 10 months ago
sigonasr2 5d7b342c51 Implemented window position and size loading and saving. Release Build 7370. 10 months ago
sigonasr2 c56253c4cf Accounted for window pixel size for Linux window size. 10 months ago
sigonasr2 9ed0f23686 Emscripten and Linux window position/size functions filled in. 10 months ago
sigonasr2 0408250088 Implemented fullscreen toggle and window window repositioning and resizing. Release Build 7357. 10 months ago
sigonasr2 d5bd8655a9 Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 10 months ago
sigonasr2 a39a841166 Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326. 10 months ago
sigonasr2 7434079e0d Inputs under the same functional name now are grouped together in the input helper. 10 months ago
sigonasr2 2b9f770d36 Added controller compatibility for online mode Load game screen / class selection menu. Release Build 7300. 10 months ago
sigonasr2 a723ac50fc Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299. 10 months ago
sigonasr2 e5ace36a60 Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 10 months ago
sigonasr2 fd994c580d Controller compatibility for craft item menu. Release Build 7259. 10 months ago
sigonasr2 138e194246 Controller compatibility implemented for Blacksmith window. Release Build 7258. 10 months ago
sigonasr2 d8d50f74a7 Implemented controller compatibility for sell item menu. Keyboard/controller menu navigation now auto-repopulates with a default selection if the current selection becomes expired for some reason (such as selling an item). Release Build 7249. 10 months ago
sigonasr2 5d315ada93 Added controller compatibility for buy item menu. Removed restriction on mouse navigation not handling inputs defined in input engage groups of menus. Release Build 7242. 10 months ago
sigonasr2 6db0aa3641 Implemented controller compatibility for merchant menu. Release Build 7211. 10 months ago
sigonasr2 0124d44a5c Add back button navigation for character inventory menu. Fix scrolling to bottom of inventory display when switching item categories. Release Build 7204. 10 months ago
sigonasr2 fe648f8fbf Rebinding controls updates the input helper display. Release Build 7202. 10 months ago
sigonasr2 e67c233aaa Added controller compatibility for player inventory window. Release Build 7198. 10 months ago
sigonasr2 783428dfa1 Added full controller compatibility for the character menu window. Release Build 7187. 10 months ago
sigonasr2 29005e366c Stat labels no longer cause funny newline wrapping. Release Build 7170. 10 months ago
sigonasr2 48ba282fa5 Implemented equipment menu navigation (partially). 10 months ago
sigonasr2 fd9fdc0924 Added partial keyboard functionality to character equip menu. Fix bugs with scrolling reset system. Release Build 7162. 10 months ago
sigonasr2 c35f1509f4 Implemented controller compatibility for Overworld Menu. Release Build 7118. 10 months ago
sigonasr2 2c76105ddf Update backend to handle newly created accounts. 10 months ago
sigonasr2 5788123ab5 Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux. 10 months ago
sigonasr2 bacd879e12 Added dynamic labels for gamepad controls input helper. Fixed wrapping bug for pressing right on monster loot scrollable container. Added XP gain sound effect. Release Build 7112. 10 months ago
sigonasr2 8afd66632a Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 10 months ago
sigonasr2 22b1557c05 Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041. 10 months ago
sigonasr2 52a01d04ad Begin work on Level Completion controller compatibility. Add in inventory scrollable window helper navigation macros to make coding wrapping functionality easier. Release Build 7010. 10 months ago
sigonasr2 5169670b76 Implement item loadout controller compatibility. Added left analog stick map navigation to overworld map. Release Build 7005. 10 months ago
sigonasr2 116c3c1a51 Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993. 10 months ago