483 Commits

Author SHA1 Message Date
a763469fa5 Add in adrenaline rush buff. Make attack speed bonuses be applied via modifiers. Release Build 10153. 2024-07-19 05:49:33 -05:00
0b4b1d6566 Fix Wizards and Rangers being able to override iframe timer when using Teleport and Retreat respectively. Remove last released key state. Seemed redundant when animation facing direction exists. Make player animation changes be reflected in the facing direction variable. Add pathfinding to Thief's Deadly Dash attack so it can't go through barriers. Added new class counterpoints as equippable classes for the prior weapons. Release Build 10146. 2024-07-19 05:11:20 -05:00
bc27f18178 Add a distinct sound effect when Hidden Dagger hits a target. Deadly Dash's sound effect updated with a harder hitting sound. Add iframes at the end of Deadly Dash's attack. Footstep playing code now moved into its own function. Appropriate footstep sound plays while Roll is performed. Release Build 10116. 2024-07-18 01:20:47 -05:00
NicoNicoNii
873e25f927 Add deadly dash attack sound effects and basic behavior 2024-07-17 22:45:19 -05:00
c62f24cdcd Add in Deadly Dash state. Change zoom out effect to zoom in when loading into a map. Dramatically decrease effect, too much motion sickness. Add deadly dash animation state. Release Build 10109. 2024-07-17 18:25:12 -05:00
1f1d714dd1 Added shine effect to engine for upcoming Deadly Dash effect. Release Build 10097. 2024-07-17 11:14:17 -05:00
0927e57438 Add Thief Roll Ability. Release Build 10093. 2024-07-16 19:50:48 -05:00
ee50d810bd Add new ability icons for new classes. Release Build 10068. 2024-07-16 12:30:02 -05:00
453be13395 Implement Thief Hidden Dagger attack. Add in missing icons for Elixir of the Wind and Recovery Potions. Release Build 10061. 2024-07-16 05:08:47 -05:00
10f5521ec2 Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 2024-07-16 03:58:33 -05:00
477c3ab086 Update spell descriptions to fit in class info boxes. Extend height of class info boxes. Add spell names to the class info spell boxes. Release Build 10050. 2024-07-16 02:26:43 -05:00
ad1dafa0b4 Fix wind speed to check for bullet collisions via microsteps like regular bullets do. Fix bug with danger area color for second chapter boss' shockwave attack not matching config color. Add in new spell descriptions and config variables for the new classes. Release Build 10044. 2024-07-15 16:52:02 -05:00
7086a8807b Add new item icons. Change safe area indicator colors. Make safe area indicator color configurable. Release Build 10039. 2024-07-15 11:13:01 -05:00
0131620b8b Set background music of Chapter 2 stages to the foresty track. 2024-07-15 04:39:43 -05:00
0a019d0f2c Add in Chapter 2 map spawn zones and end zones. 2024-07-15 04:31:19 -05:00
7bb265e82a Add stone rain attack to second chapter boss. Second Chapter boss AI routine completed. Release Build 10015. 2024-07-15 01:14:32 -05:00
001d5e1c79 Add ReverseOneShot animation type support to olcUTIL_Animate2D and config files. Stone Tosses into the air for second boss. Release Build 9994. 2024-07-14 07:59:13 -05:00
08cdf26605 Fix alpha colors not being applied to Effects. Move the Bear slam attack pattern to a separate phase within the second boss' cycle to avoid constantly rerolling and choose the stone toss attack. Make target indicator for the stone toss a different color from pillar casts. Release Build 9979. 2024-07-12 17:08:28 -05:00
8e3cdf9d14 Fix Stage Plates 2-6,2-7,2-8, and 2-B to point to their respective stages. Move the additional pillar spawning code outside of the regular boss' phase cycle since it's supposed to happen while the boss does other things according to the original spec. When new pillars appear/disappear, recalculate the safe areas dynamically. Release Build 9974. 2024-07-12 16:42:08 -05:00
69305a2866 Fix missing braces in Weapons.txt. Remove Infinite map flag from Stage 2-B1. Add Stage 2-B1 stage plate. Add placeholder item icons for new items. Remove embedded tileset from Stage 2-B1. Release Build 9959. 2024-07-11 15:26:37 -05:00
89db31ceea Add Pct-based pillar respawning attack for Stone Golem. Add "Breaking Stone Pillar" versions that will automatically shake and crumble. Release Build 9951. 2024-07-11 14:59:35 -05:00
717f4551ea Stone pillars now use a separate rectangular collision to determine hiding zones, preventing the player from hiding along the outer edges of the pillar. Release Build 9948. 2024-07-11 08:03:37 -05:00
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2990578eab „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Copper Armour - Crafting and Enhancement Material Cost set.
2024-07-07 06:59:24 -05:00
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7e5457a36d „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Description for the item "Stone" changed to hint that its actually some kind of mineral.
2024-07-07 05:30:55 -05:00
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5648230084 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material Cost set for Chapter 2 Weapon crafting (Enhancement Stage 0-5 Weapons)
2024-07-07 04:49:23 -05:00
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0d0d7b49b1 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Chapter 2 Stage loot added & Chapter 1 Bonus Stage Stage loot added.
2024-07-07 04:19:07 -05:00
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2c8cd8e685 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Items for Stage loot added in Item Database.
2024-07-07 04:03:38 -05:00
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9d053f044b „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Attack Values for Weapons adjusted.
2024-07-07 03:54:53 -05:00
0ee780f1af Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-07 00:34:15 -05:00
4c72e2f3b4 Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911. 2024-07-07 00:34:13 -05:00
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2c77f00194 Chapter 2 Bonus stage - Spawn Zones and Monster placement. 2024-07-04 12:08:17 +02:00
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086e1e3f9c Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-07-03 05:47:32 +02:00
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89b5ece5f1 Chapter 2 Bonus Stage added. 2024-07-03 05:47:21 +02:00
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c44780016a „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Corrected Loot table for Goblin (Bow) & Goblin (Bombs)
2024-07-02 06:05:06 -05:00
77c908d52c Remove infinite flag and setup Map classes on new levels. Fix missing spawn zone settings for some monsters on 2-8. Add new levels to stage configuration list. Release Build 9906. 2024-07-02 05:38:01 -05:00
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48484ca640 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Chapter 2 Monsters loot table adjusted.
2024-07-01 15:12:33 -05:00
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ca1f91b463 Monster placement for 2_7 & 2_8 2024-07-01 16:35:39 +02:00
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ec8402aeca Monster placement for 2_3, 2_4, 2_5 & 2_6 2024-06-30 19:10:56 +02:00
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75370b9299 Spawn Zones for Chapter 2 placed. 2024-06-29 18:06:22 +02:00
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4c0010e92a Changes to Stage Plates on Worldmap and Monster Placement for 2_1 & 2_2. 2024-06-29 14:41:30 +02:00
1c9641be0c Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715. 2024-06-20 22:27:47 -05:00
5f0f8259e8 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-06-20 21:03:23 -05:00
9b9ba195f1 Chapter 2 Boss shockwave safe spot location indicators added. 2024-06-20 21:03:22 -05:00
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d51603f75a „Adventures in Lestoria/assets/config/shops/Chapter 2 Merchants.txt“ ändern
Chapter 2 Merchant adjusted.
2024-06-20 20:55:41 -05:00
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f511bc8900 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 2 Consumables added.
2024-06-20 20:50:03 -05:00
db515cca4c Fix a bug with stone elemental burrow rise bullet ring color not respecting the configuration value. Add bullet rings to chapter 2 boss pillars when they are broken. Release Build 9678. 2024-06-19 02:46:42 -05:00
9f88460c0e Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656. 2024-06-18 11:38:03 -05:00
3c48951bc4 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-06-18 09:47:20 -05:00
82faa111bb Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648. 2024-06-18 09:47:18 -05:00
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2e10ad85fe „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Descriptions added.
2024-06-17 20:07:22 -05:00