Commit Graph

1673 Commits (master)
 

Author SHA1 Message Date
sigonasr2 24d36da0ab Add afterimage rendering for monsters. Release Build 12003. 13 hours ago
sigonasr2 4e099b71f9 Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001. 14 hours ago
sigonasr2 a7308f4ac5 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 4 days ago
sigonasr2 6c5648bac9 Add previous player position variable and getter for the player. Add in other cannon pattern types to rotation. 4 days ago
Quapsel 15b5b541e0 „Adventures in Lestoria/assets/config/levels.txt“ ändern 4 days ago
Quapsel f2681aebaf „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern 4 days ago
sigonasr2 27bfd8e1d4 Add shrapnel shot attack. Fix random dispersion of cannon shots (incorrect math that overcorrected for random angle + random distance vector). Release Build 11980. 7 days ago
sigonasr2 c3261bb301 Remove extraneous log lines. Restore original cannon cycle. Release Build 11972. 7 days ago
sigonasr2 0d15ad2fa7 Fix Issue #74. Falling Bullet properly activates side effect instead of randomly choosing to due to order of IBullet vs child class call updates. Update credits with Special Thanks section. Release Build 11970. 7 days ago
sigonasr2 dc9717c07f Tweak and fix Falling Bullet behavior to use proper coloring. Release Build 11958. 2 weeks ago
sigonasr2 e2b6e9318a Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946. 2 weeks ago
sigonasr2 1a9d5b12d0 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2 weeks ago
sigonasr2 9732c57983 Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936. 2 weeks ago
Quapsel d85e062ed5 4_8 added. 3 weeks ago
sigonasr2 e893d3a54e Add in camp versions of the pause menu/item loadout menu. Allow the player to change loadout items from the camp. Make mana gain numbers not stack on top of health gain numbers (for items like Berries). Release Build 11935. 4 weeks ago
sigonasr2 48a35faf49 Use game state for camp hub checks instead of the direct map name. Prevent added velocity external factors from cancelling a player's spell cast. Release Build 11928. 4 weeks ago
sigonasr2 7d0b15f652 Allow loadout items to be used in the camp without consuming the item. Release Build 11922. 4 weeks ago
sigonasr2 d89b82bc41 Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917. 4 weeks ago
sigonasr2 594dd352ec Add random submerge time between arm attacks. Release Build 11916. 4 weeks ago
sigonasr2 f6c76b3881 Added homing bullet behaviors. Added turn_towards_target util helper function; a higher level funcution derived from turn_towards_direction. Modify Ink slowdown to reset duration instead of stacking (per spec). Release Build 11914. 4 weeks ago
sigonasr2 6b0ea4422f Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 4 weeks ago
sigonasr2 8eb1878074 Add additive blending property to bullets. Ink bubble explosion. Ink Bubble bullet behavior added. Add Ink Slowdown debuff property. Release Build 11900. 4 weeks ago
Quapsel b160e9b421 4_7 added. 1 month ago
Quapsel 0cb1d0e6f3 4_5 & 4_6 added. 1 month ago
sigonasr2 b38b42f1d0 Setup structure, classes, graphics, and variables for Ink Bullet mechanics. 1 month ago
sigonasr2 8cf9d0b9dd Fix missing burst bullet in bullet ring. Reduce collision radius of ring bullets to better match the graphic. Release Build 11896. 1 month ago
sigonasr2 a006924fe2 Fix crash on collision with Octopus big bullet. Fix animation sheet directions and facing direction commands for GiantOctopus AI. Release Build 11895. 1 month ago
sigonasr2 7b779aa7e3 Add missing item and accessory graphics for Chapter 3. Include Sherman and Greg story character sprites in story. Release Build 11893. 1 month ago
sigonasr2 9c8906308c Fix unit testing paths to refer to correct directories. Added error handling and control return path for Entity functions. Release Build 11891. 1 month ago
sigonasr2 cb28ab82aa Update 'Adventures in Lestoria/TODO.txt' 1 month ago
Quapsel 4b0535d0db Stages 4_4 and 4_B1 added. 1 month ago
sigonasr2 dbeb9fbee7 Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878. 2 months ago
sigonasr2 8da0813ac3 Burst Bullet class structure. 2 months ago
sigonasr2 60b31a602c Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots. 2 months ago
Quapsel 2752f6630d „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern 2 months ago
Quapsel 4031b03974 „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 2 months ago
Quapsel 0a9524c5e2 „Adventures in Lestoria/assets/config/levels.txt“ ändern 2 months ago
Quapsel 94f29020c6 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 2 months ago
Quapsel debe498570 „Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern 2 months ago
Quapsel e1ad07ded2 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 2 months ago
Quapsel aa26348727 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern 2 months ago
sigonasr2 ef0b00e771 Attack arc ranges increased. Reset attack arc display when submerging occurs. Release Build 11865. 2 months ago
sigonasr2 c735f74a83 Takoyaki. 2 months ago
sigonasr2 6fb8556c79 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2 months ago
sigonasr2 bec8c67ee9 Add staggered rise animations to Octopus arms. Add attack up buffs and animation speed up buffs to the boss and Octopus arms per tentacle death. Release Build 11852. 2 months ago
Quapsel eef449f2a3 4_3 added. 2 months ago
sigonasr2 58be1c8999 Octopus Arm now has proper detection for empty pool spawns and responsive to player moving around (spawn in nearby empty water pools). Release Build 11848. 2 months ago
sigonasr2 6ea6b9b88d Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2 months ago
sigonasr2 442b22f640 Fix octopus arm transition damage to be true damage instead of player damage (no critical hits). Fix octopus arm transition jump target positions (return (0,0) now) 2 months ago
Quapsel bc6e19d5ed 4_2 added. 2 months ago