sigonasr2
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24d36da0ab
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Add afterimage rendering for monsters. Release Build 12003.
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13 hours ago |
sigonasr2
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4e099b71f9
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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14 hours ago |
sigonasr2
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a7308f4ac5
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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4 days ago |
sigonasr2
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6c5648bac9
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Add previous player position variable and getter for the player. Add in other cannon pattern types to rotation.
Update rendering loop to use ranges and views instead of copies into vectors. Release Build 11997.
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4 days ago |
Quapsel
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15b5b541e0
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„Adventures in Lestoria/assets/config/levels.txt“ ändern
Chapter 4 Stage Loot added.
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4 days ago |
Quapsel
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f2681aebaf
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 4 Materials added.
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4 days ago |
sigonasr2
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27bfd8e1d4
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Add shrapnel shot attack. Fix random dispersion of cannon shots (incorrect math that overcorrected for random angle + random distance vector). Release Build 11980.
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7 days ago |
sigonasr2
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c3261bb301
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Remove extraneous log lines. Restore original cannon cycle. Release Build 11972.
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7 days ago |
sigonasr2
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0d15ad2fa7
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Fix Issue #74. Falling Bullet properly activates side effect instead of randomly choosing to due to order of IBullet vs child class call updates. Update credits with Special Thanks section. Release Build 11970.
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7 days ago |
sigonasr2
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dc9717c07f
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Tweak and fix Falling Bullet behavior to use proper coloring. Release Build 11958.
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2 weeks ago |
sigonasr2
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e2b6e9318a
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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2 weeks ago |
sigonasr2
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1a9d5b12d0
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2 weeks ago |
sigonasr2
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9732c57983
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Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936.
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2 weeks ago |
Quapsel
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d85e062ed5
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4_8 added.
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3 weeks ago |
sigonasr2
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e893d3a54e
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Add in camp versions of the pause menu/item loadout menu. Allow the player to change loadout items from the camp. Make mana gain numbers not stack on top of health gain numbers (for items like Berries). Release Build 11935.
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4 weeks ago |
sigonasr2
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48a35faf49
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Use game state for camp hub checks instead of the direct map name. Prevent added velocity external factors from cancelling a player's spell cast. Release Build 11928.
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4 weeks ago |
sigonasr2
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7d0b15f652
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Allow loadout items to be used in the camp without consuming the item. Release Build 11922.
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4 weeks ago |
sigonasr2
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d89b82bc41
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Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917.
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4 weeks ago |
sigonasr2
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594dd352ec
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Add random submerge time between arm attacks. Release Build 11916.
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4 weeks ago |
sigonasr2
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f6c76b3881
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Added homing bullet behaviors. Added turn_towards_target util helper function; a higher level funcution derived from turn_towards_direction. Modify Ink slowdown to reset duration instead of stacking (per spec). Release Build 11914.
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4 weeks ago |
sigonasr2
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6b0ea4422f
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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4 weeks ago |
sigonasr2
|
8eb1878074
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Add additive blending property to bullets. Ink bubble explosion. Ink Bubble bullet behavior added. Add Ink Slowdown debuff property. Release Build 11900.
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4 weeks ago |
Quapsel
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b160e9b421
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4_7 added.
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1 month ago |
Quapsel
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0cb1d0e6f3
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4_5 & 4_6 added.
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1 month ago |
sigonasr2
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b38b42f1d0
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Setup structure, classes, graphics, and variables for Ink Bullet mechanics.
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1 month ago |
sigonasr2
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8cf9d0b9dd
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Fix missing burst bullet in bullet ring. Reduce collision radius of ring bullets to better match the graphic. Release Build 11896.
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1 month ago |
sigonasr2
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a006924fe2
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Fix crash on collision with Octopus big bullet. Fix animation sheet directions and facing direction commands for GiantOctopus AI. Release Build 11895.
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1 month ago |
sigonasr2
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7b779aa7e3
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Add missing item and accessory graphics for Chapter 3. Include Sherman and Greg story character sprites in story. Release Build 11893.
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1 month ago |
sigonasr2
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9c8906308c
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Fix unit testing paths to refer to correct directories. Added error handling and control return path for Entity functions. Release Build 11891.
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1 month ago |
sigonasr2
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cb28ab82aa
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Update 'Adventures in Lestoria/TODO.txt'
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1 month ago |
Quapsel
|
4b0535d0db
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Stages 4_4 and 4_B1 added.
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1 month ago |
sigonasr2
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dbeb9fbee7
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Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878.
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2 months ago |
sigonasr2
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8da0813ac3
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Burst Bullet class structure.
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2 months ago |
sigonasr2
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60b31a602c
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Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots.
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2 months ago |
Quapsel
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2752f6630d
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„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material List for Chapter 3 Weapons Adjusted.
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2 months ago |
Quapsel
|
4031b03974
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„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Materials for Chapter 3 Armor Adjusted.
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2 months ago |
Quapsel
|
0a9524c5e2
|
„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot for Chapter 3 added.
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2 months ago |
Quapsel
|
94f29020c6
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
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2 months ago |
Quapsel
|
debe498570
|
„Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern
Chapter 3 Rings added.
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2 months ago |
Quapsel
|
e1ad07ded2
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Loot Table for Chapter 3 Added.
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2 months ago |
Quapsel
|
aa26348727
|
„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Added Crab Claw as item.
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2 months ago |
sigonasr2
|
ef0b00e771
|
Attack arc ranges increased. Reset attack arc display when submerging occurs. Release Build 11865.
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2 months ago |
sigonasr2
|
c735f74a83
|
Takoyaki.
|
2 months ago |
sigonasr2
|
6fb8556c79
|
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2 months ago |
sigonasr2
|
bec8c67ee9
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Add staggered rise animations to Octopus arms. Add attack up buffs and animation speed up buffs to the boss and Octopus arms per tentacle death. Release Build 11852.
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2 months ago |
Quapsel
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eef449f2a3
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4_3 added.
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2 months ago |
sigonasr2
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58be1c8999
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Octopus Arm now has proper detection for empty pool spawns and responsive to player moving around (spawn in nearby empty water pools). Release Build 11848.
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2 months ago |
sigonasr2
|
6ea6b9b88d
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
|
2 months ago |
sigonasr2
|
442b22f640
|
Fix octopus arm transition damage to be true damage instead of player damage (no critical hits). Fix octopus arm transition jump target positions (return (0,0) now)
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2 months ago |
Quapsel
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bc6e19d5ed
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4_2 added.
|
2 months ago |