A complete 3D game development suite written purely in Java.
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roo..li
7967cc1c33
Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8301 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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14 years ago |
.. |
animation
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* Fixed crash in TestCinematic
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14 years ago |
app
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* Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
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14 years ago |
asset
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* New block language parser
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14 years ago |
audio
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Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
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14 years ago |
awt
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* Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
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14 years ago |
batching
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Engine :
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14 years ago |
blender
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- remove ManualBlenderTester
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14 years ago |
bounding
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move jme3 to trunk
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14 years ago |
bullet
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* Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
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14 years ago |
collision
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* Fix crash in TestEverything
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14 years ago |
conversion
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
effect
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* AnimControl now supports abstract animation (doesn't have to be BoneAnimation)
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14 years ago |
export
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J3O incompatibility issues fixed
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14 years ago |
gui
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Android: getTouchInput() interface add
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14 years ago |
helloworld
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Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision.
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14 years ago |
input
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Added javadoc, fixed tiny typo, reformatted sample a bit.
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14 years ago |
light
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* New block language parser
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14 years ago |
material
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- add support for material name to OgreMeshKey
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14 years ago |
math
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move jme3 to trunk
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14 years ago |
model
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Spatial animation support added.
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14 years ago |
network
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Removing deprecated references.
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14 years ago |
niftygui
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* Always close InputStream in WAVLoader
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14 years ago |
post
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* Plane.normal is now created by default and set instead of using references
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14 years ago |
renderer
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- Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews
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14 years ago |
scene
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Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change
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14 years ago |
stress
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* Fix crashes due to introduction of MaterialKey
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14 years ago |
terrain
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* refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
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14 years ago |
texture
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Engine :
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14 years ago |
water
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* Plane.normal is now created by default and set instead of using references
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14 years ago |
TestChooser.java
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* AnimControl now supports abstract animation (doesn't have to be BoneAnimation)
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14 years ago |