A complete 3D game development suite written purely in Java.
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roo..li
7967cc1c33
Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8301 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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14 years ago |
.. |
lib
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- update lwjgl to latest nightly
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14 years ago |
nbproject
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fixed add terrain bug, now they all use the same action
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14 years ago |
src
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Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision.
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14 years ago |
test/com
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* Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet.
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14 years ago |
.classpath
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* Nifty 1.3 release
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14 years ago |
.project
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move jme3 to trunk
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14 years ago |
MANIFEST.MF
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move jme3 to trunk
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14 years ago |
TestChooser.exe
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move jme3 to trunk
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14 years ago |
build.xml
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- fix android library copy
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14 years ago |
master-application.jnlp
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- cleanup build process
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14 years ago |
mountains.zip
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Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests
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14 years ago |
preview-application.html
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move jme3 to trunk
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14 years ago |
quake3level.zip
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move jme3 to trunk
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14 years ago |
town.zip
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move jme3 to trunk
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14 years ago |
wildhouse.zip
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move jme3 to trunk
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14 years ago |