A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/test/jme3test
Sha..rd f5f3a85042 * Added new ImageRaster thing, it can let you read and write pixels on jME3 images without caring about the underlying format. NOTE: None of the jME3 internal classes use it yet, the code has yet to be ported. 13 years ago
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animation Cinematics : renamed all XXXTrack in cinematic.event to XXXEvent, so there is no confusion with the Tracks in the animation system. 13 years ago
app jme3tests: Updated HUD code to use setDisplayStatView(false) instead of guideNode.detachAll(). Recentered crosshairs. 13 years ago
asset * AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior) 13 years ago
audio - fix imports across engine 13 years ago
awt jme3: 13 years ago
batching jme3: 13 years ago
blender - remove ManualBlenderTester 14 years ago
bounding move jme3 to trunk 14 years ago
bullet - change TestSweepTest to apply the location to the spatial before adding the physics control to avoid having the obstacle at 0/0/0 in the first frame 13 years ago
collision jme3: 13 years ago
conversion * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
effect Soft particles implementation. 13 years ago
export J3O incompatibility issues fixed 14 years ago
games - fix imports across engine 13 years ago
gui Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android. 13 years ago
helloworld added a second example to HelloTerrain test 13 years ago
input - fix imports across engine 13 years ago
light - fix imports across engine 13 years ago
material * Formatting and names in ShaderDebug 13 years ago
math move jme3 to trunk 14 years ago
model - fix imports across engine 13 years ago
network jme3: 13 years ago
niftygui jme3: 13 years ago
post - fix imports across engine 13 years ago
renderer jme3: 13 years ago
scene registerLocator(string,string) is deprecated, replaced them by registerLocator(string,class) in these jmetest classes. 13 years ago
stress * TestLeakingGL no longer uses Mesh.setInterleaved() which is deprecated 13 years ago
terrain uncommented some textures in TerrainTestAdvanced 13 years ago
texture * Added new ImageRaster thing, it can let you read and write pixels on jME3 images without caring about the underlying format. NOTE: None of the jME3 internal classes use it yet, the code has yet to be ported. 13 years ago
tools * Octree/Octnode: construct method now takes arguments for max depth, max volume, and tris per node 13 years ago
water WaterFilter forgot the heightmap for the test case 13 years ago
TestChooser.java jme3: 13 years ago