A complete 3D game development suite written purely in Java.
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dan..om
133bd21ab9
- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
- Same as above but for maxDistance.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9680 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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13 years ago |
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android
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Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android.
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13 years ago |
blender/com/jme3
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Fix to specifying texture UV coordinates for generated textures.
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13 years ago |
bullet/com/jme3/bullet
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SDK:
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13 years ago |
bullet-common/com/jme3/bullet
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- remove deprecated methods from RagDollControl
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13 years ago |
bullet-native
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- fix bug in native bullet ray direction (thanks to EmpirePhoenix)
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13 years ago |
core
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- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
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13 years ago |
core-data
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* GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope
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13 years ago |
core-effects
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- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
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13 years ago |
core-plugins/com/jme3
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* Added methods to BufferUtils to create Vector4f buffers or set them
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13 years ago |
desktop
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remove unused import
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13 years ago |
jbullet/com/jme3/bullet
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- add some javadoc to PhysicsRayTestResult
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13 years ago |
jheora/com/jme3/newvideo
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* Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead.
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13 years ago |
jogg/com/jme3/audio/plugins
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Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet
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13 years ago |
lwjgl/com/jme3
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* Deprecated Intensity formats and RGB10, these never worked, and never will
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13 years ago |
networking/com/jme3/network
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Modified the Serializer registration of DisconnectMessage
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13 years ago |
niftygui
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Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android.
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13 years ago |
ogre/com/jme3/scene/plugins/ogre
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* Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7
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13 years ago |
terrain
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cleaned up some terrain code and deprecated a few constructors
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13 years ago |
test/jme3test
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* Added new ImageRaster thing, it can let you read and write pixels on jME3 images without caring about the underlying format. NOTE: None of the jME3 internal classes use it yet, the code has yet to be ported.
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13 years ago |
tools/jme3tools
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* Fix crash in SaveGame class due to lack of regex escape -> used char token instead
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13 years ago |
xml/com/jme3/export/xml
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* New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies
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13 years ago |