Commit Graph

  • 1b17c4fd04 Bugfix: fixes to specular shininess loading. Kae..pl 2013-09-02 21:04:03 +0000
  • b4dfd528ee Bugfix: fixes to scale/rotation setting and reading. Kae..pl 2013-09-02 20:46:03 +0000
  • cb980091ad Merge build changes nor..67 2013-09-02 09:30:27 +0000
  • a3876e49de - build engine zip release for stable build as well nor..67 2013-09-02 08:28:11 +0000
  • d947820d9b Merge SDK config changes nor..67 2013-09-02 07:48:16 +0000
  • 92331fcc37 SDK: - update dependencies for NetBeans 7.3.1, pt3 nor..67 2013-09-02 07:45:25 +0000
  • 2271c690a3 Merge SDK config changes nor..67 2013-09-02 07:33:30 +0000
  • f9c5d22f80 SDK: - update dependencies for NetBeans 7.3.1, pt2 nor..67 2013-09-02 07:29:10 +0000
  • 71217a6da2 Merge SDK config changes nor..67 2013-09-01 18:49:52 +0000
  • 20920e5241 SDK: - update dependencies for NetBeans 7.3.1 nor..67 2013-09-01 18:27:03 +0000
  • 630aabe9e0 - change use of branding.token in project.properties nor..67 2013-09-01 16:27:58 +0000
  • b20905f08d WaterFilter now use the built in global uniform ViewProjectionMatrixInverse instead of a custome material parameter rem..om 2013-08-26 16:34:07 +0000
  • afa9376b26 - FilterPostProcessor no longer use a different camera to render the fulscreen quad. This greatly simplify the multiviewport filtering handling and global uniform matrix will now be usable in fliter's shaders, because it uses the same cam as the back buffer scene. - Changed the post.vert and post15.vert to do a very basic projection to screen, saves a 16 float uniform and replace 4 matrices multiplication with 4 MAD operations per filter. - Used ResolutionInverse instead of Resolution in FXAA to multiply instead of dividing once per pixel - Same in CartoonEdge - LightScattering now uses the standard post.vert and post15.vert - Various cleanups in SSAO rem..om 2013-08-26 16:17:48 +0000
  • 247f2a633d Branching the code for final 3.0 release so we can continue dev on HEAD without affecting it while the rest of the release process works itself out. PSp..om 2013-08-20 07:30:09 +0000
  • 0bb9822322 Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis. Kae..pl 2013-08-12 14:55:02 +0000
  • b49ab638c3 Updated some item names in SDK Palette. roo..li 2013-08-04 13:24:20 +0000
  • 951b650119 Updated SDK Palette to no longer use C-style object names -_- roo..li 2013-08-04 12:55:47 +0000
  • 6f56c63703 Updated SDK Palette to include DirctionalShadow Renderer and Filter. roo..li 2013-08-04 12:31:16 +0000
  • 92757f8a9d Sends all key events (including repeat events) in the JOGL NEWT backend jul..se 2013-08-04 08:36:06 +0000
  • 166373230c Possible fix for the bug on compressed DDS textures in the JOGL backend jul..se 2013-08-04 08:09:56 +0000
  • b7042af8ce Switches to JOGL 2.0.2, reverts my mistake jul..se 2013-08-03 09:10:54 +0000
  • e877d1f8c9 Switches to JOGL 2.0.2 jul..se 2013-08-01 20:08:45 +0000
  • 07477b0be8 cloneForSpatial in LodControl now properly calls super.cloneForSpatial rem..om 2013-07-28 19:22:16 +0000
  • b61192d71e Formated LodControl before fixing a cloning issue rem..om 2013-07-28 19:21:13 +0000
  • a33c7394e3 Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation bre..om 2013-07-25 16:26:06 +0000
  • bf4447bc46 Feature: loading separate UV sets defined by user and loading LightMap. Kae..pl 2013-07-25 10:19:34 +0000
  • d2d86d649b switched the colors for Y & Z in the axis marker bre..om 2013-07-24 16:51:19 +0000
  • b577a6c336 Fixed an issue with multiple shadow renderers. rem..om 2013-07-23 18:56:48 +0000
  • 044ec5d66f SDK: - fix update center locations (.org) nor..67 2013-07-21 10:39:47 +0000
  • 55b2afde82 Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera. rem..om 2013-07-18 20:41:21 +0000
  • 20123c74ea SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving. rem..om 2013-07-17 21:25:31 +0000
  • e8d38b75f9 SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place) rem..om 2013-07-17 20:48:36 +0000
  • b0eb3b31a5 SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations. rem..om 2013-07-17 20:13:42 +0000
  • 7e28558ece SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node rem..om 2013-07-17 19:32:22 +0000
  • a1316b4514 Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer iwg..ic 2013-07-17 02:25:13 +0000
  • 2143e17d99 SDK: - use selected java platform for obfuscation (thanks to @dertroglodyt) nor..67 2013-07-16 10:06:30 +0000
  • 9f6c42f568 fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision rem..om 2013-07-14 11:47:07 +0000
  • 5962b6cc39 Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki rem..om 2013-07-14 11:41:44 +0000
  • 2224767cbe Removed depricated material example in hellomaterial, refactored some object names roo..li 2013-07-14 11:28:20 +0000
  • 6baff6f8d9 SDK: - add hint that windows sucks to the desktop executable window nor..67 2013-07-14 10:40:03 +0000
  • 3445985717 Replaced depricated material example in Palette by a colored code sample snippet roo..li 2013-07-14 10:38:45 +0000
  • 59857d7bc3 SDK: - add information text on how to configure desktop executables further nor..67 2013-07-14 10:38:39 +0000
  • e36241e74b Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki rem..om 2013-07-14 10:04:59 +0000
  • b01ac95cfc Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces rem..om 2013-07-14 10:01:51 +0000
  • 191e619bcc Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces rem..om 2013-07-14 09:55:35 +0000
  • c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki rem..om 2013-07-14 09:30:24 +0000
  • e530cf9ad6 Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki rem..om 2013-07-14 09:27:13 +0000
  • 97ccd701fe Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki rem..om 2013-07-14 09:24:01 +0000
  • 01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change rem..om 2013-07-14 09:18:33 +0000
  • 7c5571070c fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio rem..om 2013-07-14 09:11:03 +0000
  • 82324a385e replaced a thrown exception with a logger warning roo..li 2013-07-14 08:40:26 +0000
  • b143904913 Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash rem..om 2013-07-13 19:35:51 +0000
  • aa325fc854 Fixed an issue with where one couldn't have several Shadow renderers in the same scene rem..om 2013-07-13 13:42:20 +0000
  • a457d2d922 helloworld: updated depricated Box() constructor and object names roo..li 2013-07-13 13:37:08 +0000
  • 9fb93e8f7a SDK LodGenerator Tool, fixed some typos rem..om 2013-07-13 13:25:07 +0000
  • 96599c21d8 One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu). the Lod Level property is now a combo box instead of a plain textfield rem..om 2013-07-13 12:45:26 +0000
  • aa55fb6c61 Removed asserts from LodGenerator. rem..om 2013-07-13 12:41:24 +0000
  • 20d5565cb7 Added a little offset to the physics ray to correct detecting onGround iwg..ic 2013-07-13 02:59:16 +0000
  • 158f429223 SDK: - re-add icon to log window nor..67 2013-07-11 17:31:35 +0000
  • a4d87147e5 SDK: - fix nifty display preview trying to load xml before adding resource location nor..67 2013-07-11 15:09:56 +0000
  • ee8e6c71b6 SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before rem..om 2013-07-08 14:09:04 +0000
  • cb90159e81 - TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before. I reintroduced the joining. That produces wrong lighting anyway, but at least it's consistent with what we had before. after 3.0, I'll default the split mirrored vertice behaviour. rem..om 2013-07-08 08:30:47 +0000
  • e373d160d9 - put back previous API for TangentBinormalGenerator generate method rem..om 2013-07-08 05:37:23 +0000
  • a1533a407b - TangentBinormalGenerator now splits vertices with mirrored uvs. This is an optional operation. It fixes the issue in this thread : http://hub.jmonkeyengine.org/forum/topic/normalmapslighting-issue/ Next step is to split vertices that have triangles with heavily rotated tangent spaces. rem..om 2013-07-07 21:24:02 +0000
  • 93aa3cd37b - Fixed issue introduced in last change of Mesh write method. Hardware Skinning buffers were not properly ignored at save time in some rare cases, and were causing a crash rem..om 2013-07-07 21:17:30 +0000
  • e58d47c28d Reverted previous change. Use geometry.center() instead. Zer..om 2013-07-06 22:04:48 +0000
  • 81d7a145a7 Added the ability to create a quad with the origin at the center. Zer..om 2013-07-06 14:29:19 +0000
  • 413bbbf680 SDK: - add note on how to configure desktop executables further nor..67 2013-06-30 10:26:28 +0000
  • d5569d0861 SDK: - fix issue in SDK scene property sync nor..67 2013-06-29 20:24:19 +0000
  • 3f607632d4 SDK: - change SDK startup error message sequence nor..67 2013-06-29 20:24:09 +0000
  • d6b6be4dc9 SDK: - update welcome screen web locations to hub.jme.org nor..67 2013-06-29 20:06:15 +0000
  • 4f25942533 SDK: - add icon to AppState nodes nor..67 2013-06-29 19:34:05 +0000
  • a4f268860f SDK: - update android update locations to 7.3 nor..67 2013-06-29 19:19:15 +0000
  • 6b5ea6ce46 SDK: - remove icons from log window nor..67 2013-06-29 19:01:25 +0000
  • 8701e4257d SDK: - update BasicGame zip nor..67 2013-06-29 18:56:37 +0000
  • 5da75f6914 SDK: - commit ExceptionPanel code nor..67 2013-06-29 18:53:50 +0000
  • 8fc897f3b7 SDK: - commit disabled code to save scene from scratch nor..67 2013-06-29 18:51:56 +0000
  • 79eec54e0d - update android bullet natives - update bullet native jar files nor..67 2013-06-29 18:39:50 +0000
  • 2e52df7b0a - update android import file for bullet binaries nor..67 2013-06-29 18:39:12 +0000
  • 03335bb4fc - update bullet binaries for osx nor..67 2013-06-29 18:24:59 +0000
  • aa466d2039 - update bullet library to 2.81 nor..67 2013-06-29 18:24:04 +0000
  • 70eddd78a7 - fix native bullet compiler error nor..67 2013-06-29 18:23:38 +0000
  • feb6b1a55a - update build-impl to netbeans 7.3 nor..67 2013-06-29 18:11:24 +0000
  • e67f6db426 SDK: - update library locations for jenkins build nor..67 2013-06-29 18:05:40 +0000
  • 018ea5f3cd SDK: - add new splash/updater images nor..67 2013-06-29 17:45:21 +0000
  • e8593e1d51 SDK: - update nbi libraries nor..67 2013-06-29 17:26:39 +0000
  • d5627dfe87 SDK: - update installer subversion in build script nor..67 2013-06-29 17:17:03 +0000
  • 7e7ba75592 SDK: - update manual content nor..67 2013-06-29 17:12:01 +0000
  • 583c46d36d SDK: - update image downloader for sdk manual nor..67 2013-06-29 17:01:35 +0000
  • 652c3e9cca SDK: Update url for NBAndroid update center iwg..om 2013-06-29 16:56:26 +0000
  • b22c32bf7b SDK: - update welcome screen location nor..67 2013-06-29 16:49:11 +0000
  • 15edc1ce8f SDK: - fix upgrader imports nor..67 2013-06-29 16:21:12 +0000
  • ae7a05358a SDK: - update properties for NetBeans 7.3.1 base nor..67 2013-06-29 16:10:51 +0000
  • a5b29623ef SDK: - update properties for NetBeans 7.3.1 base nor..67 2013-06-29 16:10:15 +0000
  • f38285442d SDK: - update settings import for new base platform nor..67 2013-06-29 16:05:51 +0000
  • 71d30aa37b SDK: - commit disabled animation change import nor..67 2013-06-29 15:30:20 +0000
  • 9e7dec80ce SDK: - change update center locations nor..67 2013-06-29 15:29:09 +0000
  • f74a70b305 SDK: - Update bundled blender version to 2.67b nor..67 2013-06-29 15:23:12 +0000
  • cf1ff27234 - Fixed the way handedness/parity is computed in the tangent binormal generator rem..om 2013-06-27 22:08:35 +0000
  • 08b27f7673 removed the mesh collision shape from HelloTerrainCollision.java bre..om 2013-06-26 16:15:26 +0000