Commit Graph

  • f7181c38dc Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for Nehon 2017-01-22 14:08:22 +0100
  • e7d95ee734 to prev javasabr 2017-01-22 09:59:50 +0300
  • 56fc653725 fixed editing of color overlay filter javasabr 2017-01-22 09:58:24 +0300
  • a64594eea9 Better cloning for TechniqueDefs Nehon 2017-01-20 23:32:59 +0100
  • 51eccfea2e Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+ Nehon 2017-01-20 23:32:03 +0100
  • 659ed8fd23 Merge pull request #602 from stephengold/v3.1 Rémy Bouquet 2017-01-20 23:14:15 +0100
  • f3e2925bd8 fix errors in how vector projection is calculated Stephen Gold 2017-01-20 13:08:28 -0800
  • 93fff9fae8 Merge pull request #601 from mitm001/patch-1 Rémy Bouquet 2017-01-20 08:08:54 +0100
  • 14bfe1a649 More debugging native-compilation-test MeFisto94 2017-01-19 23:04:25 +0100
  • 9375afa6b5 Enable travis builds MeFisto94 2017-01-19 22:54:42 +0100
  • ea4920d305 Try to debug the native build issues MeFisto94 2017-01-19 22:50:49 +0100
  • 756a7c2683 Update MotionEvent.java mitm001 2017-01-19 10:41:13 -0700
  • f376ebb5c0 [ci skip] bullet: update windows natives appveyor 2017-01-19 17:20:09 +0000
  • 0587c84527 Triggering a Native Physics build MeFisto94 2017-01-19 18:16:29 +0100
  • 5d2c89f040 Merge pull request #599 from stephengold/v3.1 Rémy Bouquet 2017-01-17 21:31:31 +0100
  • ac8eb4d40a CapsuleCollisionShape: warn about scaling only if it's not identity same diff riccardobl committed to 'master' on Jun 20, 2016 Stephen Gold 2017-01-17 11:42:21 -0800
  • b0ed053472 Fixed a cloning issue and some tests Nehon 2017-01-15 20:32:42 +0100
  • d537a1c22e Added a GLSL150 to most of the shaders used in the engine (except deprecated ones). All shaders now import the GLSLCompat.glsllib Nehon 2017-01-15 18:59:35 +0100
  • 12a2f0f63c One can now define several versions for the shader in a Technique in a J3md file, ie: VertexShader GLSL150 GLSL110 : "path/to/shader/file.vert" FragmentShader GLSL150 GLSL110 : "path/to/shader/file.frag" Nehon 2017-01-15 18:57:53 +0100
  • 4777c591b1 GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code Nehon 2017-01-14 23:13:08 +0100
  • f2709858bb Got rid of the sorting for Technique selection Nehon 2017-01-14 18:27:41 +0100
  • cb04548fd5 Techniques are now weighted and sorted depending on their LightMode and GLSL version Nehon 2017-01-14 15:25:20 +0100
  • c713a06146 Fixed Backface Shadows param for PBRLighting Nehon 2017-01-14 09:35:00 +0100
  • fd200ac2a0 [ci skip] bullet: update windows natives appveyor 2017-01-14 09:22:53 +0000
  • c1253b68b1 back to UNIX line endings sgold@sonic.net 2017-01-14 01:19:18 -0800
  • d4cd3f916d fix errors in how vector projection is calculated sgold@sonic.net 2017-01-14 01:15:31 -0800
  • 6493337477 Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator empirephoenix 2017-01-11 08:29:06 +0100
  • d5658674e8 Merge pull request #592 from SkidRunner/master Rémy Bouquet 2017-01-04 20:39:47 +0100
  • 0384fe5477 jayfella commented 6 hours ago I would appreciate removing the presumed resolution and to display the settings page by default before merging. SkidRunner 2017-01-04 12:34:02 -0600
  • 5374c66636 Removed tempvars from update. SkidRunner 2017-01-03 21:39:47 -0600
  • 1df2435fbd New Physics based jme3 example game. SkidRunner 2017-01-03 13:57:13 -0600
  • 90649456e0 added checking property existing. javasabr 2017-01-01 20:00:01 +0300
  • a131d22518 reverted the name of the allocator filed. javasabr 2017-01-01 19:33:41 +0300
  • b442bcd9c1 removed unnecessary field. javasabr 2017-01-01 19:33:10 +0300
  • b3ecb134ef reverted the name of the logger field. javasabr 2017-01-01 19:31:28 +0300
  • b31ccf31d7 Merge pull request #581 from Ev1lbl0w/master empirephoenix 2016-12-31 23:27:50 +0100
  • aae6170cc5 Fixed MikktSpaceTangentGenerator that was not replacing existing Tangent buffers on the mesh. That could cause crashes when the old tangent buffer did not have the same amount of components Nehon 2016-12-30 10:08:21 +0100
  • bf2369a50a Fixed MikktSpaceTangentGenerator that was not replacing existing Tangent buffers on the mesh. That could cause crashes when the old tangent buffer did not have the same amount of components Nehon 2016-12-30 10:08:21 +0100
  • d468c20fba implemented LWJGL3 BufferAllocator javasabr 2016-12-30 11:32:06 +0300
  • 7ecb81c230 Update AndroidLocator to allow assets to be stored in Android assets, drawable, or mipmap directories. Texture assets can now be stored in Android Drawable and Mipmap directories. Allows Android to automatically select the closest matching image asset for the actual device configuration (ie. lower resolution textures for lower-end devices). Search order is: assets -> drawable -> mipmap. First match found is returned. iwgeric 2016-05-02 23:14:26 -0400
  • 8d818a21bc Merge pull request #585 from grizeldi/patch-1 Rémy Bouquet 2016-12-28 19:57:52 +0100
  • 4e84e805df Added LSF to showcased games grizeldi 2016-12-28 17:30:43 +0100
  • d6130c07a0 Merge pull request #584 from mitm001/patch-1 Paul Speed 2016-12-24 18:38:58 -0500
  • 4a37ec467c Update AbstractAppState.java mitm001 2016-12-24 16:13:52 -0700
  • d8875a7898 Convert Skeleton and Bone over to use the JME cloner system for cloning... this should do automatic fix-up and hopefully make bones attachments work properly again in clones. Paul Speed 2016-12-13 06:03:43 -0500
  • 63e8c9c485 Convert Skeleton and Bone over to use the JME cloner system for cloning... this should do automatic fix-up and hopefully make bones attachments work properly again in clones. Paul Speed 2016-12-13 06:03:43 -0500
  • 9455f51c93 Update TestColoredTexture.java Ev1lbl0w 2016-12-11 20:55:45 +0000
  • df240b6837 Update TestSceneWater.java Ev1lbl0w 2016-12-11 20:55:12 +0000
  • 9bd3256c78 Update TerrainGridTest.java Ev1lbl0w 2016-12-11 20:54:36 +0000
  • 70bccb1048 Update TerrainGridAlphaMapTest.java Ev1lbl0w 2016-12-11 20:54:04 +0000
  • 990e6dd593 Update TestOnlineJar.java Ev1lbl0w 2016-12-11 20:39:45 +0000
  • 1cf65d0d21 Update TestUrlLoading.java Ev1lbl0w 2016-12-11 20:37:30 +0000
  • 5ed3292678 Update TestSceneLoading.java Ev1lbl0w 2016-12-11 20:36:36 +0000
  • 07e233647c [ci skip] bullet: update windows natives appveyor 2016-12-10 19:07:51 +0000
  • 17d7134e2d bullet: enable upload for linux/mac Kirill Vainer 2016-12-10 14:03:47 -0500
  • 2ec444f94e [ci skip] bullet: update windows natives appveyor 2016-12-10 18:58:44 +0000
  • 1e15fe0f44 bullet: test mac native upload Kirill Vainer 2016-12-10 13:53:46 -0500
  • 975954fb17 Merge pull request #575 from Fadorico/upstream3.1 empirephoenix 2016-12-07 13:01:26 +0100
  • de1acb6a9b Merge pull request #576 from Fadorico/upstream empirephoenix 2016-12-07 13:01:23 +0100
  • 4663258904 Merge pull request #535 from papaspace/custom-blend-func empirephoenix 2016-12-07 13:00:21 +0100
  • e60d67b1bb Fixes tab stops in BitmapText / BitmapFont. The first explicitely set tab stop was always skipped. For all non-explicitely set tab stops it inserted a fixed spacing. This commit changes the behaviour so tabs are aligned to columns. It also adds handling of tabs to BitmapFont.getLineWidth() which ignored tabs before. Fennel 2016-12-06 01:12:19 +0100
  • c5a24eb5f0 Merge pull request #559 from JavaSaBr/master-original empirephoenix 2016-12-05 11:25:45 +0100
  • 2d6bfc3853 Merge pull request #571 from grizeldi/patch-1 empirephoenix 2016-12-05 11:25:13 +0100
  • 0664e1d1b8 Merge pull request #567 from MeFisto94/FixDOMOutput empirephoenix 2016-12-05 11:23:42 +0100
  • 63b0600b81 Merge pull request #572 from jMonkeyEngine/define_list_fix empirephoenix 2016-12-05 11:22:03 +0100
  • c7c239a56f Modified BitmapTextPage to always deep clone its mesh since otherwise BitmapText objects end up sharing them and that's bad. Paul Speed 2016-12-04 20:35:49 -0500
  • 92b5d40003 Modified BitmapTextPage to always deep clone its mesh since otherwise BitmapText objects end up sharing them and that's bad. Paul Speed 2016-12-04 20:35:49 -0500
  • 4952ad0cb5 Broke out the Serializer's static initializer into a separate initialize() static method. This allows servers to completely reset the Serializer's registry when restarting the server in the same JVM instance. Paul Speed 2016-12-04 16:28:12 -0500
  • 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() static method. This allows servers to completely reset the Serializer's registry when restarting the server in the same JVM instance. Paul Speed 2016-12-04 16:28:12 -0500
  • a13a3a7f09 Another bitmap text clone fix. The text pages array (the list of the actual geometry of the bitmap text) wasn't really being cloned... only the elements were. This meant that that a cloned BitmapText object would continue to share the meshes from the original. Paul Speed 2016-12-04 15:49:51 -0500
  • f81c14de7c Another bitmap text clone fix. The text pages array (the list of the actual geometry of the bitmap text) wasn't really being cloned... only the elements were. This meant that that a cloned BitmapText object would continue to share the meshes from the original. Paul Speed 2016-12-04 15:49:51 -0500
  • dbb1f14471 Another fix for BitmapText cloning where the regular clone() was completely bypassing the JME cloner framework... and making a bad clone. Paul Speed 2016-12-04 15:31:30 -0500
  • 735397f16e Another fix for BitmapText cloning where the regular clone() was completely bypassing the JME cloner framework... and making a bad clone. Paul Speed 2016-12-04 15:31:30 -0500
  • 440096441d Fixed the cloned Letters to use the cloned StringBlock instead of the original reference. Paul Speed 2016-12-04 14:24:34 -0500
  • c1764bc425 Fixed the cloned Letters to use the cloned StringBlock instead of the original reference. Paul Speed 2016-12-04 14:24:34 -0500
  • 157af24419 Added a test for cloning BitmapText. Paul Speed 2016-12-04 04:26:41 -0500
  • da1b7da329 Added a test for cloning BitmapText. Paul Speed 2016-12-04 04:26:41 -0500
  • 9fda417a66 Fix for issue #577 StringBlock cannot be cloned with the cloner because it is package private and the cloner cannot instantiate one directly. Since it is extremely unlikely (read: impossible) that there would ever be shared StringBlock references between BitmapText objects then it is safe to just clone it directly. It is important to note that BitmapText never really did support clone before and only pretended to... so this wasn't really a regression. Paul Speed 2016-12-04 04:20:55 -0500
  • e879a0e142 Fix for issue #577 StringBlock cannot be cloned with the cloner because it is package private and the cloner cannot instantiate one directly. Since it is extremely unlikely (read: impossible) that there would ever be shared StringBlock references between BitmapText objects then it is safe to just clone it directly. It is important to note that BitmapText never really did support clone before and only pretended to... so this wasn't really a regression. Paul Speed 2016-12-04 04:20:55 -0500
  • 54c854bec6 Fixes mouse cursor format for LWJGL3 Fennel 2016-12-04 02:43:27 +0100
  • 1f9a5cd028 for prev commit javasabr 2016-12-03 16:58:30 +0300
  • 544d94aed7 implemented supporting the OffscreenSurface context. javasabr 2016-12-03 16:55:50 +0300
  • 13eec17ddd Merge remote-tracking branch 'github/master' into master-original javasabr 2016-12-03 14:33:10 +0300
  • 911b99330b Merge remote-tracking branch 'github/master' into master-original javasabr 2016-11-28 06:20:20 +0300
  • 06258a6ddc fixed crashes javasabr 2016-11-28 06:19:52 +0300
  • f38ddadc5b upload_native: debugging on master branch Kirill Vainer 2016-11-27 16:21:15 -0500
  • da8b53d0a2 upload_native: always assemble native Kirill Vainer 2016-11-27 15:16:28 -0500
  • f7c161562a [ci skip] bullet: update linux natives travis-ci 2016-11-27 19:42:15 +0000
  • 247bdf853e [ci skip] bullet: update windows natives appveyor 2016-11-27 19:41:14 +0000
  • 1e06ad091a upload_native: final check Kirill Vainer 2016-11-27 14:37:52 -0500
  • e557fb3fb0 [ci skip] bullet: update linux natives travis-ci 2016-11-27 19:36:07 +0000
  • f60ffcc967 upload_native: final check Kirill Vainer 2016-11-27 14:32:21 -0500
  • dd812b17c5 upload_native: uncomment lines Kirill Vainer 2016-11-27 14:24:31 -0500
  • e268c3b9fe upload_native: more debugging travis-ci 2016-11-27 14:18:21 -0500
  • 1fd9797007 [ci skip] bullet: update windows natives appveyor 2016-11-27 18:03:01 +0000
  • 3cdb7fd928 bullet-native: move generate headers task Kirill Vainer 2016-11-27 12:59:11 -0500
  • 2e8d69f809 [ci skip] bullet: update osx natives travis-ci 2016-11-27 17:07:25 +0000
  • ba0185c7bd [ci skip] bullet: update windows natives appveyor 2016-11-27 17:04:38 +0000
  • 16695d444f travis: fix duplicate yml addons Kirill Vainer 2016-11-27 12:02:05 -0500
  • 7fd022d06f [ci skip] bullet: update windows natives appveyor 2016-11-27 16:51:59 +0000