Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator
implemented LWJGL3 BufferAllocator
This commit is contained in:
commit
6493337477
@ -0,0 +1,31 @@
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package com.jme3.util;
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import com.jme3.system.Annotations.Internal;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* The factory of buffer allocators.
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*
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* @author JavaSaBR
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*/
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@Internal
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public class BufferAllocatorFactory {
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public static final String PROPERTY_BUFFER_ALLOCATOR_IMPLEMENTATION = "com.jme3.BufferAllocatorImplementation";
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private static final Logger LOGGER = Logger.getLogger(BufferAllocatorFactory.class.getName());
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@Internal
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protected static BufferAllocator create() {
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final String className = System.getProperty(PROPERTY_BUFFER_ALLOCATOR_IMPLEMENTATION, ReflectionAllocator.class.getName());
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try {
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return (BufferAllocator) Class.forName(className).newInstance();
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} catch (final Throwable e) {
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LOGGER.log(Level.WARNING, "Unable to access {0}", className);
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return new PrimitiveAllocator();
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}
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}
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}
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@ -31,6 +31,12 @@
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*/
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package com.jme3.util;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.math.Vector4f;
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import java.io.UnsupportedEncodingException;
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import java.lang.ref.PhantomReference;
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import java.lang.ref.Reference;
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@ -45,12 +51,6 @@ import java.nio.LongBuffer;
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import java.nio.ShortBuffer;
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import java.util.concurrent.ConcurrentHashMap;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.math.Vector4f;
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/**
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* <code>BufferUtils</code> is a helper class for generating nio buffers from
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* jME data classes such as Vectors and ColorRGBA.
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@ -59,35 +59,17 @@ import com.jme3.math.Vector4f;
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* @version $Id: BufferUtils.java,v 1.16 2007/10/29 16:56:18 nca Exp $
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*/
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public final class BufferUtils {
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private static BufferAllocator allocator = new PrimitiveAllocator();
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/**
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* The field should be final to support thread-safe.
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*/
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private static final BufferAllocator allocator = BufferAllocatorFactory.create();
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private static boolean trackDirectMemory = false;
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private static ReferenceQueue<Buffer> removeCollected = new ReferenceQueue<Buffer>();
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private static ConcurrentHashMap<BufferInfo, BufferInfo> trackedBuffers = new ConcurrentHashMap<BufferInfo, BufferInfo>();
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static ClearReferences cleanupthread;
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private static boolean used;
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static {
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try {
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allocator = new ReflectionAllocator();
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} catch (Throwable t) {
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t.printStackTrace();
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System.err.println("Error using ReflectionAllocator");
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}
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}
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/**
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* Warning! do only set this before JME is started!
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*/
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public static void setAllocator(BufferAllocator allocator) {
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if (used) {
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throw new IllegalStateException(
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"An Buffer was already allocated, since it is quite likely that other dispose methods will create native dangling pointers or other fun things, this is forbidden to be changed at runtime");
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}
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BufferUtils.allocator = allocator;
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}
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/**
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* Set it to true if you want to enable direct memory tracking for debugging
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* purpose. Default is false. To print direct memory usage use
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@ -124,7 +106,7 @@ public final class BufferUtils {
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}
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private static void onBufferAllocated(Buffer buffer) {
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used = true;
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if (BufferUtils.trackDirectMemory) {
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if (BufferUtils.cleanupthread == null) {
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BufferUtils.cleanupthread = new ClearReferences();
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@ -32,6 +32,10 @@
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package com.jme3.system.lwjgl;
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import static org.lwjgl.opencl.CL10.CL_CONTEXT_PLATFORM;
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import static org.lwjgl.opengl.GL.createCapabilities;
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import static org.lwjgl.opengl.GL11.glGetInteger;
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import com.jme3.input.lwjgl.GlfwJoystickInput;
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import com.jme3.input.lwjgl.GlfwKeyInput;
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import com.jme3.input.lwjgl.GlfwMouseInput;
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@ -48,26 +52,41 @@ import com.jme3.renderer.lwjgl.LwjglGL;
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import com.jme3.renderer.lwjgl.LwjglGLExt;
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import com.jme3.renderer.lwjgl.LwjglGLFboEXT;
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import com.jme3.renderer.lwjgl.LwjglGLFboGL3;
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import com.jme3.renderer.opengl.*;
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import com.jme3.system.*;
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import com.jme3.renderer.opengl.GL;
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import com.jme3.renderer.opengl.GL2;
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import com.jme3.renderer.opengl.GL3;
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import com.jme3.renderer.opengl.GL4;
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import com.jme3.renderer.opengl.GLDebugDesktop;
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import com.jme3.renderer.opengl.GLExt;
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import com.jme3.renderer.opengl.GLFbo;
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import com.jme3.renderer.opengl.GLRenderer;
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import com.jme3.renderer.opengl.GLTiming;
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import com.jme3.renderer.opengl.GLTimingState;
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import com.jme3.renderer.opengl.GLTracer;
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import com.jme3.system.AppSettings;
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import com.jme3.system.JmeContext;
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import com.jme3.system.SystemListener;
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import com.jme3.system.Timer;
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import com.jme3.util.BufferAllocatorFactory;
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import com.jme3.util.LWJGLBufferAllocator;
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import org.lwjgl.PointerBuffer;
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import org.lwjgl.glfw.GLFW;
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import org.lwjgl.opencl.APPLEGLSharing;
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import org.lwjgl.opencl.CL10;
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import org.lwjgl.opencl.KHRGLSharing;
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import org.lwjgl.opengl.ARBDebugOutput;
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import org.lwjgl.opengl.ARBFramebufferObject;
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import org.lwjgl.opengl.EXTFramebufferMultisample;
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import org.lwjgl.opengl.GLCapabilities;
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import org.lwjgl.system.Platform;
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import java.nio.IntBuffer;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.lwjgl.PointerBuffer;
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import org.lwjgl.glfw.GLFW;
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import org.lwjgl.opencl.*;
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import org.lwjgl.opengl.ARBDebugOutput;
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import org.lwjgl.opengl.ARBFramebufferObject;
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import org.lwjgl.opengl.EXTFramebufferMultisample;
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import org.lwjgl.opengl.GLCapabilities;
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import static org.lwjgl.glfw.GLFW.GLFW_TRUE;
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import static org.lwjgl.opencl.CL10.CL_CONTEXT_PLATFORM;
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import static org.lwjgl.opengl.GL.createCapabilities;
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import static org.lwjgl.opengl.GL11.glGetInteger;
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/**
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* A LWJGL implementation of a graphics context.
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@ -76,6 +95,13 @@ public abstract class LwjglContext implements JmeContext {
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private static final Logger logger = Logger.getLogger(LwjglContext.class.getName());
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static {
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final String implementation = BufferAllocatorFactory.PROPERTY_BUFFER_ALLOCATOR_IMPLEMENTATION;
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if(System.getProperty(implementation) == null) {
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System.setProperty(implementation, LWJGLBufferAllocator.class.getName());
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}
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}
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public static final boolean CL_GL_SHARING_POSSIBLE = true;
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protected static final String THREAD_NAME = "jME3 Main";
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@ -100,7 +126,7 @@ public abstract class LwjglContext implements JmeContext {
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protected void printContextInitInfo() {
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logger.log(Level.INFO, "LWJGL {0} context running on thread {1}\n"
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+ " * Graphics Adapter: GLFW {2}",
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+ " * Graphics Adapter: GLFW {2}",
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new Object[]{org.lwjgl.Version.getVersion(), Thread.currentThread().getName(), GLFW.glfwGetVersionString()});
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}
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@ -205,8 +231,6 @@ public abstract class LwjglContext implements JmeContext {
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*
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* Copied from the old release
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*
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* @param filter the platform filter
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*
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* @return the available platforms
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*/
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private static long[] getPlatforms() {
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@ -321,7 +345,7 @@ public abstract class LwjglContext implements JmeContext {
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try {
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long c = createContext(platform.getPlatform(), devices, window);
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clContext = new com.jme3.opencl.lwjgl.LwjglContext(c, (List<LwjglDevice>) choosenDevices);
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} catch (Exception ex) {
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} catch (final Exception ex) {
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logger.log(Level.SEVERE, "Unable to create OpenCL context", ex);
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return;
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}
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@ -338,7 +362,7 @@ public abstract class LwjglContext implements JmeContext {
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//https://github.com/glfw/glfw/issues/104
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//https://github.com/LWJGL/lwjgl3/blob/master/modules/core/src/test/java/org/lwjgl/demo/opencl/Mandelbrot.java
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//TODO: test on Linus and MacOSX
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switch (org.lwjgl.system.Platform.get()) {
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switch (Platform.get()) {
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case WINDOWS:
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properties
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.put(KHRGLSharing.CL_GL_CONTEXT_KHR)
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@ -446,5 +470,4 @@ public abstract class LwjglContext implements JmeContext {
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public Context getOpenCLContext() {
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return clContext;
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}
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}
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@ -0,0 +1,24 @@
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package com.jme3.util;
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import org.lwjgl.system.MemoryUtil;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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/**
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* The implementation of the {@link BufferAllocator} which use {@link MemoryUtil} to manage memory.
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*
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* @author JavaSaBr
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*/
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public class LWJGLBufferAllocator implements BufferAllocator {
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@Override
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public void destroyDirectBuffer(final Buffer buffer) {
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MemoryUtil.memFree(buffer);
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}
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@Override
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public ByteBuffer allocate(final int size) {
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return MemoryUtil.memAlloc(size);
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}
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}
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