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@ -35,6 +35,8 @@ import com.jme3.export.*; |
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import com.jme3.math.*; |
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import com.jme3.scene.Node; |
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import com.jme3.util.TempVars; |
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import com.jme3.util.clone.JmeCloneable; |
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import com.jme3.util.clone.Cloner; |
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import java.io.IOException; |
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import java.util.ArrayList; |
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@ -62,13 +64,13 @@ import java.util.ArrayList; |
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* @author Kirill Vainer |
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* @author Rémy Bouquet |
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*/ |
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public final class Bone implements Savable { |
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public final class Bone implements Savable, JmeCloneable { |
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// Version #2: Changed naming of transforms as they were misleading
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public static final int SAVABLE_VERSION = 2; |
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private String name; |
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private Bone parent; |
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private final ArrayList<Bone> children = new ArrayList<Bone>(); |
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private ArrayList<Bone> children = new ArrayList<Bone>(); |
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/** |
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* If enabled, user can control bone transform with setUserTransforms. |
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* Animation transforms are not applied to this bone when enabled. |
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@ -167,6 +169,43 @@ public final class Bone implements Savable { |
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*/ |
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public Bone() { |
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} |
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@Override |
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public Object jmeClone() { |
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try { |
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Bone clone = (Bone)super.clone(); |
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return clone; |
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} catch (CloneNotSupportedException ex) { |
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throw new AssertionError(); |
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} |
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} |
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@Override |
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public void cloneFields( Cloner cloner, Object original ) { |
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this.parent = cloner.clone(parent); |
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this.children = cloner.clone(children); |
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this.attachNode = cloner.clone(attachNode); |
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this.bindPos = cloner.clone(bindPos); |
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this.bindRot = cloner.clone(bindRot); |
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this.bindScale = cloner.clone(bindScale); |
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this.modelBindInversePos = cloner.clone(modelBindInversePos); |
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this.modelBindInverseRot = cloner.clone(modelBindInverseRot); |
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this.modelBindInverseScale = cloner.clone(modelBindInverseScale); |
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this.localPos = cloner.clone(localPos); |
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this.localRot = cloner.clone(localRot); |
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this.localScale = cloner.clone(localScale); |
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this.modelPos = cloner.clone(modelPos); |
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this.modelRot = cloner.clone(modelRot); |
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this.modelScale = cloner.clone(modelScale); |
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this.tmpTransform = cloner.clone(tmpTransform); |
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} |
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/** |
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* Returns the name of the bone, set in the constructor. |
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