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@ -51,6 +51,7 @@ import java.io.IOException; |
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*/ |
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public abstract class AbstractPhysicsControl implements PhysicsControl { |
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private final Quaternion tmp_inverseWorldRotation = new Quaternion(); |
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protected Spatial spatial; |
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protected boolean enabled = true; |
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protected boolean added = false; |
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@ -103,20 +104,46 @@ public abstract class AbstractPhysicsControl implements PhysicsControl { |
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applyLocal = applyPhysicsLocal; |
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} |
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private Vector3f getSpatialTranslation() { |
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protected Vector3f getSpatialTranslation() { |
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if (applyLocal) { |
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return spatial.getLocalTranslation(); |
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} |
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return spatial.getWorldTranslation(); |
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} |
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private Quaternion getSpatialRotation() { |
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protected Quaternion getSpatialRotation() { |
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if (applyLocal) { |
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return spatial.getLocalRotation(); |
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} |
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return spatial.getWorldRotation(); |
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} |
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/** |
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* Applies a physics location to the spatial |
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* |
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* @param worldLocation |
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* @param worldRotation |
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*/ |
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protected void applyPhysicsLocation(Vector3f worldLocation, Quaternion worldRotation) { |
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if (enabled && spatial != null) { |
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Vector3f localLocation = spatial.getLocalTranslation(); |
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Quaternion localRotationQuat = spatial.getLocalRotation(); |
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if (!applyLocal && spatial.getParent() != null) { |
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localLocation.set(worldLocation).subtractLocal(spatial.getParent().getWorldTranslation()); |
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localLocation.divideLocal(spatial.getParent().getWorldScale()); |
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tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().multLocal(localLocation); |
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tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().mult(localRotationQuat, localRotationQuat); |
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spatial.setLocalTranslation(localLocation); |
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spatial.setLocalRotation(localRotationQuat); |
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} else { |
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spatial.setLocalTranslation(worldLocation); |
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spatial.setLocalRotation(worldRotation); |
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} |
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} |
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} |
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public void setSpatial(Spatial spatial) { |
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this.spatial = spatial; |
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if (spatial == null) { |
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@ -148,11 +175,6 @@ public abstract class AbstractPhysicsControl implements PhysicsControl { |
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} |
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public void update(float tpf) { |
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if (!enabled) { |
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return; |
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} |
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setPhysicsLocation(getSpatialTranslation()); |
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setPhysicsRotation(getSpatialRotation()); |
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} |
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public void render(RenderManager rm, ViewPort vp) { |
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