1101 Commits

Author SHA1 Message Date
bre..ns
044e797da1 javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8081 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 00:19:18 +00:00
nor..67
0a18b365ea - clean up blender test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8080 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 00:16:34 +00:00
nor..67
3256daecb1 - fix compile or ManualBlenderTester
- add proper blender model load test

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8079 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 23:17:47 +00:00
rem..om
943e4c805d Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey
http://jmonkeyengine.org/groups/graphics/forum/topic/boudingbox-and-vector3fs/#post-140072

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8077 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 21:25:01 +00:00
Kae..pl
9a44e32fb2 Image loading changed during textures loading (using AssetManager now).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8074 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 18:17:23 +00:00
Kae..pl
b5e4914ac7 Additional locators added to locate blender resources.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8073 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 18:16:26 +00:00
bre..ns
b8df569d86 renamed split to splat
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8072 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 17:44:35 +00:00
bre..ns
17143f8a3f added the working terrain textures back in
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8071 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 16:38:25 +00:00
bre..ns
fa46b16e87 changed normal and tangent generation for terrain to handle scale, removing artifacts
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8070 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 16:12:38 +00:00
PSp..om
1dbd617d2d Added a method to register classes in bulk.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8069 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 09:52:35 +00:00
PSp..om
8f90e62fec A change from a while back that presents a slightly better
error message than an NPE but still isn't very helpful.  This
usually only happens when things are totally confused, ie:
stream corruption or more likely misregistered classes.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8068 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 09:38:28 +00:00
bre..ns
8198719cdf removed commented out code
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8067 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 20:22:04 +00:00
bre..ns
14cc4eb3b2 improved heightmap smooth algorithm
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8066 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 20:19:34 +00:00
Kae..pl
ccb31e646b Small fix to musgrave texture generator.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 13:20:41 +00:00
PSp..om
de8053c740 Removing this directory until the person who committed
the three different cases of Rock.PNG can check in the
right ones.  Otherwise, no one on a non unix OS can
update SVN. :P


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 11:42:07 +00:00
bre..ns
7a954c0650 removed a premature commit to terrain tangents that isn't fully working yet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8063 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 00:59:44 +00:00
bre..ns
82a405f067 * terrain paint tool will no longer wrap; bug fix thanks to pitoui
* flipped paint coords to match flipped terrain coords in last commit

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 00:05:34 +00:00
bre..ns
55a53de90e added 'no texture' option to texture browser
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8061 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 00:03:39 +00:00
bre..ns
77718d1f15 flipped terrain texture coordinates. New tangent calculations. Warning if heightmap is different size than specified terrain
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8060 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-22 23:11:20 +00:00
Kae..pl
11b250ffe1 Support for texture's tube projection.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8059 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-22 21:10:52 +00:00
roo..om
cdf464123d Updated BookSamples terrain and water code, textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8058 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-22 21:05:47 +00:00
Kae..pl
3e1646a6cd Licence blocks added to texture generators.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8057 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-22 15:20:53 +00:00
nor..67
e7b67bf1ed SDK:
- add new plugin excludes for sdk build

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 23:08:23 +00:00
Kae..pl
8f1e07a557 Moving projection calculations to a separate class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 22:12:47 +00:00
Kae..pl
843cce9b30 Cube mapping for textures support.
Providing proper texture mapping data to UVCoordinatesGenerator.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 21:07:46 +00:00
nor..67
35e3696135 SDK:
- update jME3 public classes list

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:50:18 +00:00
nor..67
657863ccfa SDK:
- change jMP build process to incorporate version number in settings folder

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8052 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:48:51 +00:00
nor..67
16e0403ab7 SDK:
- change jMP to use netbeans user dir variable for natives extraction
- change OgreXML command line tools to be expanded to netbeans user dir

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:40:55 +00:00
nor..67
7acd4e7faf SDK:
- change branding name back due to dependency problems
- remove harness folder

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8050 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 17:30:27 +00:00
roo..om
ade83e8454 BookSamples code update
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 16:29:32 +00:00
rem..om
5f5eb708da - Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material
- Refactored paralax calculation code in Parallax.glsllib
- Added a boolean param to lighting material PackedNormalParallax to specify if the parallax map is stored in the alpha channel of the normal map (it was already implemented in the shader). added a dds file and a material using this
- The parallax height can now be set by users by setting the ParallaxHeight attribute. default is 0.05
- Deleted old normal map for water
- Inverted green channel of the brickwall normal texture to look good with recent change in normal calculation in lighting material
- Created a test case for parallax mapping where you can swich from classic to steep parallax using spacebar, and where you can tweak the parallax heigh by using I and K keys.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 21:42:47 +00:00
rem..om
b86b658c93 Fixed material default value loading
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8045 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 14:10:18 +00:00
rem..om
75b320b7d6 Better normal map for water
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 13:41:03 +00:00
Kae..pl
6c9395c4e9 Creating common setup for both types of loaders.
Fixing a bug with loading objects from all layers when using BlenderModelLoader.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8043 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 11:05:59 +00:00
Kae..pl
daa86cfec7 Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 10:20:46 +00:00
roo..li
b3a37f93b7 Dome.java: Renamed accessor for inverted boolean.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8041 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 06:03:16 +00:00
roo..li
3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8040 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 05:52:29 +00:00
Kae..pl
d6574a8cc7 Importing generated textures as 3D textures.
UV coordinates generator added (will handle different UV coordinates generation methods in the future).
MaterialHelper refactoring.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-19 23:16:32 +00:00
bre..ns
cc27b5bcf6 terrain editor now copies default texture to assests folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8037 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-18 15:58:51 +00:00
Kae..pl
ab26912f60 Adding changes pointed out by madlion.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-18 11:41:51 +00:00
nor..67
9f221b5801 SDK:
- remove planet from welcome screen

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 23:23:26 +00:00
nor..67
cffe66ac9a SDK:
- small fixes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 22:28:22 +00:00
nor..67
c3b870fae3 SDK:
- Fix threading in SceneExplorer while opening scene

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:53:54 +00:00
nor..67
5cf01fcffe SDK:
- Make sure SceneExplorer and FilterExplorer become visible when a scene / filter is opened

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:48:24 +00:00
nor..67
5b02a24428 SDK:
- Make sure plugin TopComponents bring OpenGL window to front when used

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8031 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:44:40 +00:00
nor..67
640cc164f5 SDK:
- Improve TerrainEditor window layout

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8030 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 17:32:58 +00:00
nor..67
b71a9cbc0e SDK:
- Remove Palette from SceneComposer
- Add new splash screen
- Change branding name to jmonkeyplatform_beta
- Update Window Title to jMonkeyPlatform Beta

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 17:25:20 +00:00
rem..om
36dd462c4f Test rundown part 1 :
- fixed NPE in FilterPostProcessor
- fixed compilation error in terrain lighting

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 16:01:31 +00:00
nor..67
0448725e2b SDK:
- remove PolyOffset parsing workaround

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8027 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 14:35:36 +00:00
nor..67
faff3bf779 SDK:
- change MatDef parsing so that new ffunc bindings are removed from parameter name

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 14:32:37 +00:00