Commit Graph

6506 Commits (f533e5003da348d1843858b611f9aae7b1470494)
 

Author SHA1 Message Date
Stephen Gold f533e5003d address issue #825: SpatialTrack.clone() sets the trackSpatial to null 6 years ago
Stephen Gold 3122e8044d correct spelling errors in comments 6 years ago
Ali-RS a17f0ad73b Fix an issue with Skeleton deserializing 6 years ago
Stephen Gold ba37746c44 address issue #816: BoneTrack.setKeyframes() throws NPE in assertions 6 years ago
Stephen Gold 66e602c825 correct more typographical errors in comments 6 years ago
Stephen Gold 5dc585f5c4 correct more typographical errors in comments 6 years ago
Stephen Gold e38d70e7be correct typographical errors in comments 6 years ago
Stephen Gold e11c5da483 correct typographic errors in comments 6 years ago
Nehon 69ca84d377 Properly cleanup the DetailedProfilerState when it's detached 6 years ago
Stephen Gold ee58677ed9 resolve deprecation warnings in jme3-niftygui 6 years ago
mitm001 b2606d396e Added link to the wiki readme. 6 years ago
Stephen Gold 8b70b64505 comment corrections: mostly spelling and grammar 6 years ago
Stephen Gold 36e09ee456 comment corrections in jme3-vr: mostly spelling and grammar 6 years ago
Stephen Gold 739831142e more comment corrections in jme3-core: mostly spelling and grammar 6 years ago
Stephen Gold 81ba0d7249 comment corrections in jme3-core: mostly spelling and grammar 6 years ago
Yan 66a46920b9 Fix typo in logger 6 years ago
Stephen Gold 0090e3e279 copy YML from master in the hope of restarting CI 6 years ago
Stephen Gold 5618b52c24 trivial change to test continuous integration 6 years ago
Nehon 631794f7d6 Fixes mat param override reading null integenr params as 0 7 years ago
Nehon f85624a20a Allows build for 3.2.x 7 years ago
Yan 01d0725a78 [taken]Fix issue #764 7 years ago
Yan 5a471f7ef7 [taken]Fix issue #783 7 years ago
demoth 8ef1f2ef3b Fix #694 Reduce the logging level for OpenCLObjectManager 7 years ago
MeFisto94 5aef90da47 Fix Shadow Filters not having a default constructor and hence not being deserializable. 7 years ago
Domenic Cassisi d36bbcf26c Adds missing key code for Print Screen (#682) (#806) 7 years ago
ThoCed b2717e19ef Ogre importer ignores receive_shadows issue #647 7 years ago
Stephen Gold 8f1ee0ec9a initialize InputManager.cursorPos to fix issue #792 for LWJGL2 7 years ago
Ali-RS e87eeb20a5 Fix javadoc for Quaternion.toAngles() method (#802) 7 years ago
Domenic d72e5ea39f Fixed typo in assert described in issue #538 7 years ago
Stephen Gold ad2cb1a469 correct javadoc typo in AppSettings.java 7 years ago
Nehon d0ae1a69a8 Fixes issues in the gltf loader when there are several skins 7 years ago
Nehon 95d33e6c4b Allows build of 3.2 branch 7 years ago
Nehon 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 years ago
Rémy Bouquet a6b86ad24d Fixes Lightmap handling in PBR shader 7 years ago
Stephen Gold 950721f926 Uniform.java: avoid ClassCastException when overriding Vector4 params 7 years ago
Stephen Gold edba4b9844 test override of ColorRGBA mat param with a Vector4f or Quaternion value 7 years ago
Nehon 0d8b86b66f Add default config for glb loader 7 years ago
MeFisto94 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability 7 years ago
MeFisto94 3cd96b2053 Blender ImageLoader: Support Loading of HDR Files and many other 7 years ago
Nehon fc8135412f Fixes normal lighting in world space for PBR 7 years ago
Nehon 435f2d4d05 Prevents NaN time when animation length is 0 (case of a pose) 7 years ago
Stephen Gold 247d5d9324 package protect the MovingAverage class instead of deprecating it 7 years ago
Stephen Gold f27f568556 remove deprecated shadow renderers from 3 physics tests 7 years ago
Stephen Gold 99f4f20c75 remove deprecated BasicShadowRenderer from TestFancyCar 7 years ago
Stephen Gold 990791b21c remove setFlushQueues(), which is deprecated and has no effect 7 years ago
Stephen Gold d3f0c2002a in examples, replace deprecated methods and classes 7 years ago
Stephen Gold e536699d9e remove 3 examples whose purpose was to test deprecated classes 7 years ago
Nehon 8a8d381c0e glTF: Fixes models orientations issues 7 years ago
Nehon a741dc66f4 glTF: fixed crashes with some models structure 7 years ago
Nehon 1b2cc6a63b SkeletonControl now falls back to software skinning when there are more than 255 bones instead of crashing when the shader compiles. 7 years ago