Commit Graph

679 Commits (f354343e4787e275967e9479b85ebe6d736114c3)

Author SHA1 Message Date
Kirill Vainer 0dc77b4d6e GLRenderer: remove commented out limits 10 years ago
Kirill Vainer 31fc1d9ac6 GLRenderer: fix srgb warning logging 10 years ago
Nehon 3f3ef99b86 Fixed an issue where AA was not taken into account when using SSAO filter 10 years ago
Kirill Vainer 554cfb8fab GLRenderer: remove GL_APPLE_limited_npot 10 years ago
Kirill Vainer f74ae990d4 Shadows: make sure to clear all buffers 10 years ago
Nehon 91cf9e645c BatchNode safe catch of a crash when the batch node geoms don't have the same buffer types. 10 years ago
Kirill Vainer f8dd2542b1 AudioNode: disable reverb by default 10 years ago
Kirill Vainer b5d8fc2505 AbstractBox: make mesh static by default 10 years ago
Kirill Vainer 7057f9a1b7 SkeletonControl: enable HW skinning by default 10 years ago
Kirill Vainer 0eb8cbfc6c StatsView: fix darken effect due to earlier change 10 years ago
Kirill Vainer 0178029782 Example to show character model cloning / export 10 years ago
Kirill Vainer b4baaadc79 JmeExporter: remove useless return 10 years ago
Kirill Vainer 17bf0f8ab3 SkeletonControl: fix #207 10 years ago
Kirill Vainer 6760771b20 SPLighting: vertex lighting fixes 10 years ago
Kirill Vainer 886bbc08b0 MipMapGenerator: perform scaling in sRGB 10 years ago
Kirill Vainer a43a405ca1 StatsView: render as single object 10 years ago
Kirill Vainer ed61979825 GLRenderer: resize images to POT if needed 10 years ago
Kirill Vainer 4aa32cd016 MipMapGen: resize to nearest power of 2 in both dimensions 10 years ago
Kirill Vainer 682b1f5b58 MipMapGenerator: add generator that uses raster 10 years ago
Kirill Vainer f2e0a15edb AssetConfig: remove duplicates from Desktop.cfg 10 years ago
Kirill Vainer 02c997b165 Image: remove efficient state field 10 years ago
Kirill Vainer e29988e30c Image: fix cloning for last texture state 10 years ago
Kirill Vainer 1f0c83ae7d ColorRGBA: getAsSrgb() to return ColorRGBA 10 years ago
Kirill Vainer 0a0fdca0b4 ImageRaster: add mipmap access & gamma correction 10 years ago
Kirill Vainer 7393f79165 AudioSource: add method to get playback time 10 years ago
Kirill Vainer ab7a45f66c GLRenderer: forget an end parenthesis 10 years ago
Kirill Vainer ba3e6917c6 GLRenderer: fix modern extension retrieval method 10 years ago
Kirill Vainer 1fec72605f SPLighting.frag: fix syntax error with vertex lighting enabled 10 years ago
Kirill Vainer 0c846eaf6a SPLighting: fix syntax errors with vertex lighting + color ramp 10 years ago
Kirill Vainer 0a3e9a434e Image: treat setMipMapSizes as a request to generate mips 10 years ago
Kirill Vainer 10cde0a4b2 DXTFlipper: fix incorrect flipping of DXT5 images of size 2x2 10 years ago
Kirill Vainer aba48495e1 J3MLoader: enforce MaterialKey requirements based on extension 10 years ago
Kirill Vainer ed4b70bcad GLTiming: new GL wrapper to profile GL calls 10 years ago
Kirill Vainer a6c71c4f50 Fix missing glPatchParameter and another syntax error 10 years ago
Kirill Vainer 5b95f8a4b0 GLRenderer: Improve compatibility with OpenGL 3.2 core profile 10 years ago
Kirill Vainer 73f53931f0 Image: fix mipmap generation flags not properly being updated 10 years ago
Kirill Vainer 9ba04bed8f GLRenderer: Merge Color and Screen BlendModes as they are they same 10 years ago
Nehon 7e78651ed4 Shader Nodes : fixed an issue in the shader generator that was caussing an error when there was a "//" comment in the declarative section of a node glsl code 10 years ago
Kirill Vainer aeb1b547ce FBX: fix build errors (missing functions that need to be added) 10 years ago
iwgeric fecfa8ccd0 Android: add joystick compatibility mapping for XBOX 360 controller connected to Android device using USB dongle 10 years ago
shadowislord 36493353c9 TechniqueDef: fix caps loading for shader language versions 10 years ago
shadowislord 414e1b3fff Lighting.glsllib: Use quadratic spotlight falloff in SRGB mode 10 years ago
shadowislord 26109fcbac (SP)Lighting.vert: clarify comment regarding material colors 10 years ago
shadowislord 6252258c98 TechniqueDef: remove useless usesShaders variable 10 years ago
shadowislord fa324cad8f Dome: fix crash when center = null 10 years ago
shadowislord 26f702cc91 GLTracer: add more no-enum methods 10 years ago
shadowislord a3467def1e WeakRefCloneAssetCache: remove useless "synchronized" (the map is already thread-safe) 10 years ago
shadowislord 06408410cf CollisionResult: add hashCode() - required if we have equals() 10 years ago
shadowislord 305e56a921 ShaderNode: remove incorrect attribution 10 years ago
shadowislord 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 years ago