nor..67
e7b67bf1ed
SDK:
...
- add new plugin excludes for sdk build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 23:08:23 +00:00
Kae..pl
8f1e07a557
Moving projection calculations to a separate class.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 22:12:47 +00:00
Kae..pl
843cce9b30
Cube mapping for textures support.
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Providing proper texture mapping data to UVCoordinatesGenerator.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 21:07:46 +00:00
nor..67
35e3696135
SDK:
...
- update jME3 public classes list
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:50:18 +00:00
nor..67
657863ccfa
SDK:
...
- change jMP build process to incorporate version number in settings folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8052 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:48:51 +00:00
nor..67
16e0403ab7
SDK:
...
- change jMP to use netbeans user dir variable for natives extraction
- change OgreXML command line tools to be expanded to netbeans user dir
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 18:40:55 +00:00
nor..67
7acd4e7faf
SDK:
...
- change branding name back due to dependency problems
- remove harness folder
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8050 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 17:30:27 +00:00
roo..om
ade83e8454
BookSamples code update
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 16:29:32 +00:00
rem..om
5f5eb708da
- Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material
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- Refactored paralax calculation code in Parallax.glsllib
- Added a boolean param to lighting material PackedNormalParallax to specify if the parallax map is stored in the alpha channel of the normal map (it was already implemented in the shader). added a dds file and a material using this
- The parallax height can now be set by users by setting the ParallaxHeight attribute. default is 0.05
- Deleted old normal map for water
- Inverted green channel of the brickwall normal texture to look good with recent change in normal calculation in lighting material
- Created a test case for parallax mapping where you can swich from classic to steep parallax using spacebar, and where you can tweak the parallax heigh by using I and K keys.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 21:42:47 +00:00
rem..om
b86b658c93
Fixed material default value loading
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8045 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 14:10:18 +00:00
rem..om
75b320b7d6
Better normal map for water
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 13:41:03 +00:00
Kae..pl
6c9395c4e9
Creating common setup for both types of loaders.
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Fixing a bug with loading objects from all layers when using BlenderModelLoader.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8043 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 11:05:59 +00:00
Kae..pl
daa86cfec7
Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 10:20:46 +00:00
roo..li
b3a37f93b7
Dome.java: Renamed accessor for inverted boolean.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8041 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 06:03:16 +00:00
roo..li
3877740cd8
Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8040 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 05:52:29 +00:00
Kae..pl
d6574a8cc7
Importing generated textures as 3D textures.
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UV coordinates generator added (will handle different UV coordinates generation methods in the future).
MaterialHelper refactoring.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-19 23:16:32 +00:00
bre..ns
cc27b5bcf6
terrain editor now copies default texture to assests folder
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8037 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-18 15:58:51 +00:00
Kae..pl
ab26912f60
Adding changes pointed out by madlion.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-18 11:41:51 +00:00
nor..67
9f221b5801
SDK:
...
- remove planet from welcome screen
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 23:23:26 +00:00
nor..67
cffe66ac9a
SDK:
...
- small fixes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 22:28:22 +00:00
nor..67
c3b870fae3
SDK:
...
- Fix threading in SceneExplorer while opening scene
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:53:54 +00:00
nor..67
5cf01fcffe
SDK:
...
- Make sure SceneExplorer and FilterExplorer become visible when a scene / filter is opened
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:48:24 +00:00
nor..67
5b02a24428
SDK:
...
- Make sure plugin TopComponents bring OpenGL window to front when used
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8031 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 21:44:40 +00:00
nor..67
640cc164f5
SDK:
...
- Improve TerrainEditor window layout
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8030 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 17:32:58 +00:00
nor..67
b71a9cbc0e
SDK:
...
- Remove Palette from SceneComposer
- Add new splash screen
- Change branding name to jmonkeyplatform_beta
- Update Window Title to jMonkeyPlatform Beta
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 17:25:20 +00:00
rem..om
36dd462c4f
Test rundown part 1 :
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- fixed NPE in FilterPostProcessor
- fixed compilation error in terrain lighting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 16:01:31 +00:00
nor..67
0448725e2b
SDK:
...
- remove PolyOffset parsing workaround
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8027 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 14:35:36 +00:00
nor..67
faff3bf779
SDK:
...
- change MatDef parsing so that new ffunc bindings are removed from parameter name
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 14:32:37 +00:00
sha..rd
f6f378ec55
* Use the same pbuffer pixel format for everything. Provides better compatibility.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 03:34:11 +00:00
sha..rd
db0a4f23a8
* New block language parser
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* Rewrote J3M loader
* AssetManager.unregisterLocator() must be implemented
* Added support for material default vars
* Apply NVIDIA spot light fix for TerrainLighting
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-17 03:25:48 +00:00
rem..om
0316bec713
SkyFactory : you can now specify the sky sphere radius when creating a sky to avoid near plane clipping when it's set too close to the radius value.
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see this post http://jmonkeyengine.org/groups/graphics/forum/topic/why-is-the-skybox-culling-when-i-adjust-my-camera-frustum/#post-139378
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8023 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 19:08:57 +00:00
bre..ns
9bd9e1dc08
fixed add terrain bug, now they all use the same action
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 16:14:46 +00:00
rem..om
54b6974778
SDK :
...
- Changed the way to check if a file is a dds file (third and last)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8021 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 14:47:51 +00:00
rem..om
0eeb23e248
SDK :
...
- Changed the to check if a file is a dds file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8020 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 14:47:06 +00:00
rem..om
ecaa03492c
SDK :
...
- Changed the to check if a file is a dds file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8019 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 14:46:44 +00:00
rem..om
f9aeea5064
SDK :
...
- Fixed show selection toggle button in scene composer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8018 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 11:13:20 +00:00
rem..om
fb6abf7e84
SDK :
...
- Skybox wizard now supports dds file format
- Terrain editor now supports loading of dds files
- Optimized buttons creation in the terrain editor's texture list
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 11:09:27 +00:00
rem..om
2a7d6582ae
SDK :
...
- Allowed the dds preview to display on a button
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8016 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-16 11:06:19 +00:00
rem..om
d591ae968e
SDK :
...
- Used DDSPreview in material editor
- Added support for texture3D and CubeMaps to material editor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8015 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-15 13:38:36 +00:00
rem..om
e89d38df6f
SDK :
...
- refactored DSS preview to make it generic
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8014 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-15 13:37:25 +00:00
rem..om
773f35131d
SDK :
...
- PreviewRequest can now be requested with a given size
- DSS preview is now supported in texture browser for Texture2D, Texture3D and CubeMaps
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-15 10:21:40 +00:00
rem..om
70af91d981
Engine : added texture type hint to the texture key
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8012 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-15 09:38:57 +00:00
Sha..om
c77f1c6cfb
* Fix for x window crash on Display.destroy() on linux
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8011 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-15 03:02:48 +00:00
sha..rd
2636343ac7
* Fix hard edge bug for spot lights on NVIDIA cards
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* Fix bump mapping issue that was there since the beginning of time ... flipping normal.y only worked for pond_normal.png texture and IS NOT CORRECT in most cases. Now the texture itself has been adjusted to be correct while the flipping of normal.y removed
* Fix crash when playing sound in simpleInitApp()
* Fix issue where Spatial.setModelBound() would do absolutely nothing
* Skies created via SkyFactory now don't suffer from "premature culling" bug
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-14 18:36:59 +00:00
sky..ok
6c2332d833
Javadoc fixes and links for the com.jme3.animation package; Added missing license header
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8009 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-14 15:47:40 +00:00
PSp..om
b3e488ff76
Fixed to properly update the buffer when the extents
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are changed.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8008 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-14 10:46:54 +00:00
sha..rd
2ddc537ddc
* Forgot to commit proper exception for generated textures in MatParams
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* OBJ/MTL loaders now use logger instead of System.out for warnings
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8007 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-13 19:04:02 +00:00
sha..rd
e5be9cef83
Lighting material
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* Hopefully fix incorrect parallax map
* Multiply specular by diffuse factor to prevent physically impossible shininess (compare TestNormalMapping to understand the difference)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8006 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-13 19:02:29 +00:00
sha..rd
17b949fea2
Blender Loader
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* Enable mipmaps for packed and generated textures
* Better handling of material flags for 2.58
* Allow loading of meshes with no vertices instead of crashing
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8005 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-13 19:01:52 +00:00
rem..om
d87e69d97f
SDK : Texture Editor: fixed save feature.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8004 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-12 08:52:51 +00:00