Rémy Bouquet
e452032488
Merge pull request #457 from Perjin/normal_map_shading
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Fix incorrect normal map shading in PBRLighting.
9 years ago
Jan Ivenz
b87b582f98
Fix incorrect normal map shading in PBRLighting.
9 years ago
Rémy Bouquet
330f018eff
Merge branch 'master' into PBRisComing
9 years ago
Rémy Bouquet
eea4d54be7
removed sdks compilation form the engine compilation
9 years ago
Rémy Bouquet
6ff69d907f
Removed SDK from the Engine repo as it's been extracted in its own repo
9 years ago
Kirill Vainer
18dc729d6a
Merge branch 'BorealFeast-master'
9 years ago
Kirill Vainer
b431d16981
Cylinder: fix incorrect axis samples for closed
9 years ago
Kirill Vainer
90c234175d
Merge pull request #439 from InShadow/geometry-spelling
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Corrected spelling mistake.
9 years ago
Kirill Vainer
3b1b146014
Merge pull request #440 from MeFisto94/WelcomeScreen
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WelcomeScreen sometimes didn't appear due to a fault
9 years ago
Rémy Bouquet
b746c71441
Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled.
9 years ago
MeFisto94
ab3ee87b17
WelcomeScreen sometimes didn't appear due to a fault
9 years ago
InShadow
6c9cd46e11
Corrected spelling mistake.
9 years ago
Rémy Bouquet
a22f6772e6
fixed a NPE in the shader node editor when the navigator panel is collapsed
9 years ago
Teencrusher
5468a48050
Removed the modification of the input parameter that lead to a wrong axisSamples member then the cylinder was closed
9 years ago
Kirill Vainer
eada244b34
lwjgl3: re-enable native loading for native bullet
9 years ago
Kirill Vainer
2f218f0cdb
Merge pull request #435 from AlrikG/BoneAnimationBindTransformBug
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Bone animation bind transform bug
9 years ago
Alrik
f925e3eb81
- revert mistake
9 years ago
Alrik
546850130d
- make the comment more precise because user control and world inverse /
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local bind pose transforms are also copied
9 years ago
Alrik
54d563dde2
- remove unnecessary comment
9 years ago
Nehon
c4c72f2969
Added PBR reference test case
9 years ago
Kirill Vainer
8b2d38d52d
Merge pull request #423 from Dokthar/sdk
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sdk filters : replaced all Jme...Filter by a single JmeFilter class
9 years ago
Kirill Vainer
9b3f6a475d
Merge pull request #434 from MeFisto94/SceneComposerFix
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Fixed the Issue where removing a Control didn't set the dirty flag
9 years ago
Kirill Vainer
a416eafec5
Merge pull request #436 from TehLeo/patch-2
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Update BufferUtils.java
9 years ago
Kirill Vainer
e541a5a147
lwjgl3: start jME3 on main thread (needed for mac)
9 years ago
Kirill Vainer
c77905a4a3
lwjgl3: fix syntax error
9 years ago
Kirill Vainer
91974a6800
lwjgl3: use lwjgl's native loader
9 years ago
TehLeo
449bc443b3
Update BufferUtils.java
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Fixes #395
9 years ago
MeFisto94
e33e226959
Removed duplicate code and placed it into JmeControl instead
9 years ago
MeFisto94
2297520cf7
Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable)
9 years ago
Alrik
03b351f26c
- fix Bone constructor doesn't clone the given Bone object parameter
9 years ago
Alrik
0a45432cea
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
9 years ago
Kirill Vainer
f4098ce89c
Merge pull request #432 from MeFisto94/AssetPath
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Be more verbose when the Asset Path is outside of the root.
9 years ago
MeFisto94
a3372284e9
Be more verbose when the Asset Path is outside of the root.
9 years ago
Nehon
6a1383a155
Merge branch 'master' into PBRisComing
9 years ago
Nehon
44601cf5ff
Added an experimental MikkTspace generator
9 years ago
Nehon
570c714c25
Merge branch 'master' into PBRisComing
9 years ago
Rémy Bouquet
963bbd42e5
Merge pull request #430 from MeFisto94/ShaderNodes
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Improved ShaderNodes, fixed some issues with error management and crash when selecting some nodes
9 years ago
Rémy Bouquet
013fd08bd2
Merge pull request #426 from InShadow/cleanup-batch-node
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Batch node improvements
9 years ago
Kirill Vainer
99665055b5
Merge pull request #417 from MeFisto94/342
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Simplified the AudioNode constructors (#342 )
9 years ago
Kirill Vainer
9b7b3638a7
Merge pull request #427 from grizeldi/master
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Update Bundle.propreties to jME3.1
9 years ago
MeFisto94
a920d9c611
Improved ShaderNodes:
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* Fixed a NPE when trying to select a Node. Now you can properly remove/edit nodes
* "smartLog" now compares the hash across different instances (Two Material Previews led to duplicate log messages)
* Using smartLog for CompilationErrors now to not spam the log with 60 FPS
9 years ago
InShadow
1073eba6be
Cleaned up BatchNode a bit and implemented collideWith to work only with non-batched children.
9 years ago
Nehon
a670877df1
Fixed Image disposal in LightProbeFactory (issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/424 )
9 years ago
Kirill Vainer
d0c7bd988e
travis: cleanup
9 years ago
Kirill Vainer
1f4672264e
travis: upload archives for tagged builds
9 years ago
InShadow
4047d2d2fd
Merge pull request #1 from jMonkeyEngine/master
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Sync
9 years ago
Kirill Vainer
82689b650a
Merge pull request #425 from InShadow/patch-javadoc-encoding
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Forcing the project to always build JavaDoc with UTF-8 encoding.
9 years ago
InShadow
78a921e300
Forcing the project to always build JavaDoc with UTF-8 encoding.
9 years ago
Kirill Vainer
67fef7e767
travis: test to find out why upload doesn't work
9 years ago
Kirill Vainer
bc8ecc3bc3
Update Particle.vert
9 years ago