|
|
|
@ -141,10 +141,6 @@ public final class Bone implements Savable { |
|
|
|
|
* <p> |
|
|
|
|
* Only copies the name and bind pose from the original. |
|
|
|
|
* <p> |
|
|
|
|
* WARNING: Local bind pose and world inverse bind pose transforms shallow |
|
|
|
|
* copied. Modifying that data on the original bone will cause it to |
|
|
|
|
* be recomputed on any cloned bones. |
|
|
|
|
* <p> |
|
|
|
|
* The rest of the data is <em>NOT</em> copied, as it will be |
|
|
|
|
* generated automatically when the bone is animated. |
|
|
|
|
* |
|
|
|
|