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@ -139,11 +139,7 @@ public final class Bone implements Savable { |
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/** |
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* Special-purpose copy constructor. |
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* <p> |
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* Only copies the name and bind pose from the original. |
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* <p> |
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* WARNING: Local bind pose and world inverse bind pose transforms shallow |
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* copied. Modifying that data on the original bone will cause it to |
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* be recomputed on any cloned bones. |
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* Only copies the name, user control state and bind pose transforms from the original. |
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* <p> |
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* The rest of the data is <em>NOT</em> copied, as it will be |
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* generated automatically when the bone is animated. |
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@ -155,13 +151,13 @@ public final class Bone implements Savable { |
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userControl = source.userControl; |
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bindPos = source.bindPos; |
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bindRot = source.bindRot; |
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bindScale = source.bindScale; |
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bindPos = source.bindPos.clone(); |
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bindRot = source.bindRot.clone(); |
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bindScale = source.bindScale.clone(); |
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modelBindInversePos = source.modelBindInversePos; |
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modelBindInverseRot = source.modelBindInverseRot; |
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modelBindInverseScale = source.modelBindInverseScale; |
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modelBindInversePos = source.modelBindInversePos.clone(); |
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modelBindInverseRot = source.modelBindInverseRot.clone(); |
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modelBindInverseScale = source.modelBindInverseScale.clone(); |
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// parent and children will be assigned manually..
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} |
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