Commit Graph

6642 Commits (dd2626c5604d43e4f9c9d353a27a9a1447093a9f)
 

Author SHA1 Message Date
NemesisMate 4251d70b75 Fixed softkeyboard's (simulated) backspace not being recognized (#714) 7 years ago
Alexandr Brui fb99ca90b1 fixed NPE. (#737) 7 years ago
Nehon 97fe9cc49c PBR properly normalize tangent frame 7 years ago
Kirill Vainer 8d125a30ba Merge remote-tracking branch 'origin/master' into in-pass-shadows 7 years ago
Nehon c00407da33 PBR : Removed specularColor contribution from direct lighting specular. 7 years ago
Nehon e6a55e9d3a Dropped the use of the irradiance Map for LightProbes, only the spherical harmonics coeffs are stored and used to recompose indirect diffuse color in the shader. 7 years ago
Nehon 0da2bfe0ba Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method. 7 years ago
Kirill Vainer d50fb09efb Merge remote-tracking branch 'origin/master' into in-pass-shadows 7 years ago
Kirill Vainer b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) 7 years ago
Kirill Vainer 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 7 years ago
Kirill Vainer 59c85d58c8 Merge remote-tracking branch 'origin/master' into in-pass-shadows 7 years ago
Kirill Vainer 4b4bf24127 fix shadow disappearing when frustum in front of caster 7 years ago
Kirill Vainer 0fae3839d3 remove unused methods 7 years ago
Kirill Vainer c3cfab65c6 use 16-bit depth by default 7 years ago
Kirill Vainer c136a4212e use PBR + support point light shadows in shader 7 years ago
Kirill Vainer ec0fcd24d2 support point light shadows 7 years ago
Kirill Vainer 47b34c6de5 optimize clearing shadow maps 7 years ago
Kirill Vainer 1e861fd2fa Merge branch 'in-pass-shadows' of github.com:jMonkeyEngine/jmonkeyengine into in-pass-shadows 7 years ago
Kirill Vainer b52d0e3743 fix wrong counts 7 years ago
Kirill Vainer 3889cb47b7 calculate lighting in world space 7 years ago
Kirill Vainer 2c385914c6 optimize pssm split calculation 7 years ago
Kirill Vainer 0a4a439745 optimize pssm split calculation 7 years ago
Stephen Gold 4b4cf62008 Merge pull request #734 from stephengold/master 8 years ago
Stephen Gold d1bd48528c test and fix for issue #651 (inverted rotation in Sky.vert) 8 years ago
Kirill Vainer d2839fd2ab Fix #558 (#729) 8 years ago
Nehon ef5952bcad Refactored how BatchNode transforms vertex buffers, and fixed issue #731 (NPE when no normal buffer) 8 years ago
Nehon c1c67f58cf reformat BatchNode before change 8 years ago
Nehon 2b014d194c glTF. support for glb files (binary self contained gltf) 8 years ago
Stephen Gold ff75671162 Merge pull request #725 from stephengold/master 8 years ago
Stephen Gold adb52c5cc8 test and fix for issue #710 (phantom triangles in a mesh collision) 8 years ago
Kirill Vainer a3145885d9 Support dynamic number of shadow maps 8 years ago
Kirill Vainer 5aa2c722fe Fix syntax error 8 years ago
Kirill Vainer 77e552f551 Implement static pass in the lighting material 8 years ago
Kirill Vainer 9c4fcac876 Add PreShadowArrayRenderer 8 years ago
Kirill Vainer d159e1746c Combine forced render state with the one in the technique 8 years ago
Kirill Vainer 8a747276d7 Make sure apply = false for all forced render states 8 years ago
Kirill Vainer ce28e35393 Fix additional render state missing apply = false 8 years ago
Kirill Vainer 42051b045b StaticPass supports setting shadow map index on light 8 years ago
Kirill Vainer cfcec44b9a Add ShadowMap interface 8 years ago
Kirill Vainer 55e9fd067a Remove scale from updateFrustumPoints since its always 1.0 8 years ago
Kirill Vainer f5ad0274b3 Make tech logic impls responsible for light filtering 8 years ago
Kirill Vainer 2ce2995956 Don't reset lights that were never checked in light filter 8 years ago
Kirill Vainer 4d60b2df70 Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows 8 years ago
Kirill Vainer 16e472678a Support shadow maps in GLES 8 years ago
Kirill Vainer bc50b09bf4 Don't upload NULL texture slices 8 years ago
Kirill Vainer 134c3651c8 Merge remote-tracking branch 'origin/master' into opengles2-fixes 8 years ago
Kirill Vainer 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) 8 years ago
Kirill Vainer 7441865307 Print the object with the problem in NativeObjectManager 8 years ago
Kirill Vainer 88aaa079e3 Use the same depth format in all places in FPP 8 years ago
Kirill Vainer b0316e419c Avoid RGB111110F in filters unless its actually supported 8 years ago