Add ShadowMap interface

in-pass-shadows
Kirill Vainer 7 years ago
parent 55e9fd067a
commit cfcec44b9a
  1. 19
      jme3-core/src/main/java/com/jme3/light/Light.java
  2. 50
      jme3-core/src/main/java/com/jme3/shadow/next/ShadowMap.java
  3. 50
      jme3-core/src/main/java/com/jme3/shadow/next/ShadowMapSlice.java

@ -37,6 +37,7 @@ import com.jme3.export.*;
import com.jme3.math.ColorRGBA;
import com.jme3.renderer.Camera;
import com.jme3.scene.Spatial;
import com.jme3.shadow.next.ShadowMap;
import com.jme3.util.TempVars;
import java.io.IOException;
@ -120,6 +121,8 @@ public abstract class Light implements Savable, Cloneable {
boolean frustumCheckNeeded = true;
boolean intersectsFrustum = false;
protected ShadowMap shadowMap;
protected Light() {
}
@ -163,6 +166,22 @@ public abstract class Light implements Savable, Cloneable {
return lastDistance;
}
*/
/**
* @return the light's shadow map, or null if none was assigned.
*/
public ShadowMap getShadowMap() {
return shadowMap;
}
/**
* Used internally to associate the light with a shadow map
*
* @param shadowMap the light's shadow map
*/
public void setShadowMap(ShadowMap shadowMap) {
this.shadowMap = shadowMap;
}
/**
* Sets the light color.

@ -0,0 +1,50 @@
/*
* Copyright (c) 2009-2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.shadow.next;
import com.jme3.light.Light;
import com.jme3.light.Light.Type;
/**
* Represents shadow information for a light.
* @param <T> Type of light
* @author Kirill Vainer
*/
public interface ShadowMap<T extends Light> {
public Type getLightType();
public int getNumSlices();
public ShadowMapSlice<T> getSlice(int index);
}

@ -0,0 +1,50 @@
/*
* Copyright (c) 2009-2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.shadow.next;
import com.jme3.light.Light;
import com.jme3.math.Matrix4f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.renderer.queue.GeometryList;
/**
* Represents a single slice of a shadow map.
*
* @author Kirill Vainer
*/
public interface ShadowMapSlice<T extends Light> {
public Matrix4f getViewProjectionMatrix();
public void renderShadowMap(RenderManager renderManager, T light, ViewPort viewPort, GeometryList shadowCasters);
}
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