Kirill Vainer
d50fb09efb
Merge remote-tracking branch 'origin/master' into in-pass-shadows
8 years ago
Kirill Vainer
b56e321218
Avoid calculating whitepoint for each sample for HDR ( #722 )
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* Avoid calculating whitepoint for each sample for HDR
8 years ago
Kirill Vainer
6127f7eb7a
Miscellaneous OpenGL ES fixes ( #720 )
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* Use correct HALF_FLOAT constant for GLES
* Support GLTracer and GL debug in Android
* Support instancing in GLTracer
* Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES
* Support ABGR8 using swizzle extension
* Move glFramebufferTextureLayer to GLFbo
* Avoid RGB111110F in filters unless its actually supported
* Use the same depth format in all places in FPP
* Print the object with the problem in NativeObjectManager
* JMException does not exist on Android
8 years ago
Kirill Vainer
59c85d58c8
Merge remote-tracking branch 'origin/master' into in-pass-shadows
8 years ago
Kirill Vainer
4b4bf24127
fix shadow disappearing when frustum in front of caster
8 years ago
Kirill Vainer
0fae3839d3
remove unused methods
8 years ago
Kirill Vainer
c3cfab65c6
use 16-bit depth by default
8 years ago
Kirill Vainer
c136a4212e
use PBR + support point light shadows in shader
8 years ago
Kirill Vainer
ec0fcd24d2
support point light shadows
8 years ago
Kirill Vainer
47b34c6de5
optimize clearing shadow maps
8 years ago
Kirill Vainer
1e861fd2fa
Merge branch 'in-pass-shadows' of github.com:jMonkeyEngine/jmonkeyengine into in-pass-shadows
8 years ago
Kirill Vainer
b52d0e3743
fix wrong counts
8 years ago
Kirill Vainer
3889cb47b7
calculate lighting in world space
8 years ago
Kirill Vainer
2c385914c6
optimize pssm split calculation
8 years ago
Kirill Vainer
0a4a439745
optimize pssm split calculation
8 years ago
Stephen Gold
4b4cf62008
Merge pull request #734 from stephengold/master
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test and fix for issue #651 (inverted rotation in Sky.vert)
8 years ago
Stephen Gold
d1bd48528c
test and fix for issue #651 (inverted rotation in Sky.vert)
8 years ago
Kirill Vainer
d2839fd2ab
Fix #558 ( #729 )
8 years ago
Nehon
ef5952bcad
Refactored how BatchNode transforms vertex buffers, and fixed issue #731 (NPE when no normal buffer)
8 years ago
Nehon
c1c67f58cf
reformat BatchNode before change
8 years ago
Nehon
2b014d194c
glTF. support for glb files (binary self contained gltf)
8 years ago
Stephen Gold
ff75671162
Merge pull request #725 from stephengold/master
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test and fix for issue #710 (phantom triangles in mesh collision)
8 years ago
Stephen Gold
adb52c5cc8
test and fix for issue #710 (phantom triangles in a mesh collision)
8 years ago
Kirill Vainer
a3145885d9
Support dynamic number of shadow maps
8 years ago
Kirill Vainer
5aa2c722fe
Fix syntax error
8 years ago
Kirill Vainer
77e552f551
Implement static pass in the lighting material
8 years ago
Kirill Vainer
9c4fcac876
Add PreShadowArrayRenderer
8 years ago
Kirill Vainer
d159e1746c
Combine forced render state with the one in the technique
8 years ago
Kirill Vainer
8a747276d7
Make sure apply = false for all forced render states
8 years ago
Kirill Vainer
ce28e35393
Fix additional render state missing apply = false
8 years ago
Kirill Vainer
42051b045b
StaticPass supports setting shadow map index on light
8 years ago
Kirill Vainer
cfcec44b9a
Add ShadowMap interface
8 years ago
Kirill Vainer
55e9fd067a
Remove scale from updateFrustumPoints since its always 1.0
8 years ago
Kirill Vainer
f5ad0274b3
Make tech logic impls responsible for light filtering
8 years ago
Kirill Vainer
2ce2995956
Don't reset lights that were never checked in light filter
8 years ago
Kirill Vainer
4d60b2df70
Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows
8 years ago
Kirill Vainer
16e472678a
Support shadow maps in GLES
8 years ago
Kirill Vainer
bc50b09bf4
Don't upload NULL texture slices
8 years ago
Kirill Vainer
134c3651c8
Merge remote-tracking branch 'origin/master' into opengles2-fixes
8 years ago
Kirill Vainer
9472c6dc81
Try to fix Travis-CI buffer overflow on JDK7 ( #721 )
8 years ago
Kirill Vainer
7441865307
Print the object with the problem in NativeObjectManager
8 years ago
Kirill Vainer
88aaa079e3
Use the same depth format in all places in FPP
8 years ago
Kirill Vainer
b0316e419c
Avoid RGB111110F in filters unless its actually supported
8 years ago
Kirill Vainer
af3a0c70ce
Move glFramebufferTextureLayer to GLFbo
8 years ago
Kirill Vainer
7a22f8c940
Support ABGR8 using swizzle extension
8 years ago
Kirill Vainer
23700d5140
Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES
8 years ago
Kirill Vainer
69139a1e95
Support instancing in GLTracer
8 years ago
Kirill Vainer
259694605e
Support GLTracer and GL debug in Android
8 years ago
Kirill Vainer
406c3144d8
Use correct HALF_FLOAT constant for GLES
8 years ago
Nehon
21fbaf8f11
glTF: prevent direct loading of .bin files.
8 years ago